Noble She Wolf
Ulrica Adolfina
when transformed
NAME: Ulrica Adolfina
FACTION: CIS
RANK: Private
SPECIES: Lupine: subspecies: Lupo
AGE: 20
SEX: female.
HEIGHT: 1.83 meters
WEIGHT: 65.3 kg
EYES: Brown eyes
HAIR: light grey
SKIN: Caucasian
FORCE SENSITIVE: yes
STRENGTHS:
WEAKNESSES:
APPEARANCE:
Toned body with scars on her left side and arm seeming like claw marks.
BIOGRAPHY:
Found by a local mercanary group on Ra'Katha. The group raised her to be able to help them in their day to day lives spotting good deals watching the clients merchandise and so forth. Upon her first changing she thought that her "family" would be ashamed of her but instead felt like this was a gold mine of a opportunity. eventually she became more of a guard for their supplies. one day however she got into a fight with a Rajek earning her her scars on her side and arm. However when she heard storys of people like her in CIS she requested promission from the merc group to go join the CIS. Upon their aproval she rode the next flight to one of the recruiting stations
SHIP:
N/A
KILLS:
TBD
BOUNTIES COLLECTED:
TBD
ROLE-PLAYS:
when transformed
NAME: Ulrica Adolfina
FACTION: CIS
RANK: Private
SPECIES: Lupine: subspecies: Lupo
AGE: 20
SEX: female.
HEIGHT: 1.83 meters
WEIGHT: 65.3 kg
EYES: Brown eyes
HAIR: light grey
SKIN: Caucasian
FORCE SENSITIVE: yes
STRENGTHS:
- Claws and teeth
- Meta-human sense of smell - Most accurate of senses, highly developed. The distance is affected by atmospheric conditions but under most favorable conditions, they can smell up to 1.75 miles (2.82 km). However, this is active while in Lupine form, where as in the their human form, they have a human-like sense of smell with the exception of being able to sense other Lupines, whether they're in wolf or human form.
- Meta-human hearing - Only while in their canine form, the Lupine sense of hearing is the second most accurate of senses. They can hear as far as six miles away in the forest and ten miles in the open; and up to a frequency of possibly 80 khz (25 khz has been confirmed).
- Speed - varies between walking, trotting, loping and galloping. An adult Lupine in canine form walks at about 4 miles per hour (6.4 km/h), but during chase can go up to 35 mph (56 km/h). They don't run at full speed unless close to their prey. They can however keep their pace and cover about 60 miles (90.56 km) in a single nights.
WEAKNESSES:
- Accelerated growth during childhood which can continue through adulthood
- Heavily prone to madness for various reasons, including due to the Force (which, along with inbreed destroyed other Lupine families that once existed)
- Lupines can be killed or injured same as any humanoid or alien species, whether in human or lupine form
- High frequency sounds can cripple a Lupine temporarily, e.g. a momentary sound would affect them 20-60 seconds. Longer lasting sounds would have a longer affects. The reaction would also depend on the intensity of the sound, frequency and fortitude of the character in question. Age and training is important here. A fully grown and trained character (e.g. Ket) would take 15 seconds to recover from a momentary sounds, where as a younger and less or un-trained Lupine (e.g. Katrine) would take a whole minute.
APPEARANCE:
Toned body with scars on her left side and arm seeming like claw marks.
BIOGRAPHY:
Found by a local mercanary group on Ra'Katha. The group raised her to be able to help them in their day to day lives spotting good deals watching the clients merchandise and so forth. Upon her first changing she thought that her "family" would be ashamed of her but instead felt like this was a gold mine of a opportunity. eventually she became more of a guard for their supplies. one day however she got into a fight with a Rajek earning her her scars on her side and arm. However when she heard storys of people like her in CIS she requested promission from the merc group to go join the CIS. Upon their aproval she rode the next flight to one of the recruiting stations
SHIP:
N/A
KILLS:
TBD
BOUNTIES COLLECTED:
TBD
ROLE-PLAYS:
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