I was wondering about how to make good old military tussles simplistic after a few invasions and a current thread with Wolves of Lothal made me think of something. It is bare bones but have a look.
Why not super impose the framework of PvP on military NPC combat. I call it the UnitvUnit system.
As an example:
How would it work is the unit would be incorporated as an arm of the PC who is engaging another NPC. The same fashion the lightsaber is the extension of the PC when incorporating in PvP against another force-user.
So take the scenario of Ricochet and her 501st in a confrontation with perhaps [member="Weiss"] and his Republican Commando Company.
The actual crux of the fight would act as a traditional PvP - i.e. Richet vs Weiss. But, not only their personal weapons - but, their mastery of the various components of their respective military units are also personal weapons. In a way Ricochet and Weiss are "hero units" within a larger military unit.
Victory would depend on which of the heroes is knocked out first. And it would be at the discretion of the combatants to delegate damage to their military units. So tactically, they can use each other's military units to knock the other Hero Unit out - but as a rule PCs are harder to take out. Or PCs duke it out in PvP, but all command the larger strategic fight between their military units.
Also if said units have PC members, then it becomes a series of PvPs set within a larger Military Unit v Military Unit
Why not super impose the framework of PvP on military NPC combat. I call it the UnitvUnit system.
As an example:
How would it work is the unit would be incorporated as an arm of the PC who is engaging another NPC. The same fashion the lightsaber is the extension of the PC when incorporating in PvP against another force-user.
So take the scenario of Ricochet and her 501st in a confrontation with perhaps [member="Weiss"] and his Republican Commando Company.
The actual crux of the fight would act as a traditional PvP - i.e. Richet vs Weiss. But, not only their personal weapons - but, their mastery of the various components of their respective military units are also personal weapons. In a way Ricochet and Weiss are "hero units" within a larger military unit.
Victory would depend on which of the heroes is knocked out first. And it would be at the discretion of the combatants to delegate damage to their military units. So tactically, they can use each other's military units to knock the other Hero Unit out - but as a rule PCs are harder to take out. Or PCs duke it out in PvP, but all command the larger strategic fight between their military units.
Also if said units have PC members, then it becomes a series of PvPs set within a larger Military Unit v Military Unit