I'm fine with getting an IC precedent for effectively telling any OS remnants that wanna hole up in the Mists that it isn't a good idea.... At least two full battle fleets on station at both hyperspace routes leading in or out. The rest on standby in case things get ugly... with the playing field at hand, it's unlikely as hell, but it's basically putting an iron fist in a velvet glove.
[member="Cathbodua"] | [member="Persephone Callas"]
Addendum: Mobilise the forces, set a trap, expect them to come to a place that is difficult to get into and they think they can overpower, neutralise.
The tactic is basically setting pulse mass mines and ion mines just a bit far into the Transitory Mists and its naturally choked hyperspace routes. The location is deep enough in to put the scene of possible combat away from the area where the Mists open up and hyperspace gets safer within the realm. They can't be allowed to get any substantial force into the inhabited areas... at all. The mines serve to prevent incursion beyond the Transitory Mists regions by first tearing an invasive force out of hyperspace prematurely right into an ion storm and ion mine field. The blitzkreig from the navy begins there and hopefully ends there.
Conditions of combat should involve Sith ships being hijacked and seized apart from those destroyed. No one gets to run to Hyperspace due to the pulse mass mines, so idiotic hyperdrive ramming is impossible and the natural conditions of the battlespace prevent more than a few ships coming in at a time... effectively a bottleneck. This is supposed to demonstrate, on principal, the tactics used against Palpatines Imperial Navy. It seems harsh, but it's a valid tactic suggested by canon sources.