Star Wars Roleplay: Chaos

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Unofficial Omega Thread

Alright so since the unofficial threads can go around with space, we can do something [member="Relina Zhan"].... lets kick the sith out of Hapes permanently and [member="Cira"] because I am lazy... make a hapen event of it. We'd need 20-30 posts for it to count but I think we could do it if it was opened for Hapen's
 
[member="Cathbodua"]

But there aren't any Sith in hapes. They've literally left us alone. I mean y'all can do what you like, but with the Sith not bothering us, I think it was good to say that the transitory mists did their job xD
 

Relina Zhan

Ducha of Gallinore, "Apollyon the Slayer"
[member="Persephone Callas"] | [member="Cathbodua"]

She's got a point there, as it stands. We're pretty much doing whatever at this point. Hell, I'm beginning to wonder if putting Relina into a conflict to help the SSC and/or GR in smallish amounts under the OS's nose might work out int he end. Also, rumour has it the OS is going minor? o.o If so, Hapes will be out of Sith turf by attrition and advantages can be taken of this. Can't confirm it, though. These are whispers after all.
 

Relina Zhan

Ducha of Gallinore, "Apollyon the Slayer"
I'm fine with getting an IC precedent for effectively telling any OS remnants that wanna hole up in the Mists that it isn't a good idea.... At least two full battle fleets on station at both hyperspace routes leading in or out. The rest on standby in case things get ugly... with the playing field at hand, it's unlikely as hell, but it's basically putting an iron fist in a velvet glove.

[member="Cathbodua"] | [member="Persephone Callas"]

Addendum: Mobilise the forces, set a trap, expect them to come to a place that is difficult to get into and they think they can overpower, neutralise.

The tactic is basically setting pulse mass mines and ion mines just a bit far into the Transitory Mists and its naturally choked hyperspace routes. The location is deep enough in to put the scene of possible combat away from the area where the Mists open up and hyperspace gets safer within the realm. They can't be allowed to get any substantial force into the inhabited areas... at all. The mines serve to prevent incursion beyond the Transitory Mists regions by first tearing an invasive force out of hyperspace prematurely right into an ion storm and ion mine field. The blitzkreig from the navy begins there and hopefully ends there.

Conditions of combat should involve Sith ships being hijacked and seized apart from those destroyed. No one gets to run to Hyperspace due to the pulse mass mines, so idiotic hyperdrive ramming is impossible and the natural conditions of the battlespace prevent more than a few ships coming in at a time... effectively a bottleneck. This is supposed to demonstrate, on principal, the tactics used against Palpatines Imperial Navy. It seems harsh, but it's a valid tactic suggested by canon sources.
 

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