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Approved NPC Vaelric I, The Iron-Fanged

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Vaelric I, The Iron-Fanged


OUT OF CHARACTER INFORMATION

  • Intent:
    To detail the founder and mythic progenitor of House Calis, a legendary warrior whose legacy shaped the identity and ethos of the family across millennia. He serves as a cultural and symbolic figure in RP, especially for Serina Calis as she explores her heritage and contends with the weight of legacy and memory.
  • Image Credit:
    ChatGPT [X]
  • Role:
    Ancestral figure. Long deceased. Serves as a symbol of endurance, rebellion, and ruthless will. Referenced by those within House Calis and those who study ancient Chandrilan warrior-kings. His life and death have spiritual and political implications in present-day RP.
  • Permissions:
    N/A
  • Links:
    House Calis [X]
    Serina Calis [X]
    Chandrila [X]

PHYSICAL INFORMATION

  • Age:
    Approximately 67 standard years at death.
  • Force Sensitivity:
    Non-Force User
  • Species:
    Human (Chandrilan)
  • Appearance:
    Vaelric I stood over 6'5" and bore the pale skin and silver-blond hair that would later mark the Calis bloodline. His eyes were sharp, glacial-blue, and unblinking. His frame was powerful, muscled from decades of survival, battle, and endurance. In life, he wore a brutalist armor of iron and boiled leather, marked not by noble trappings but by kill-scars and the remnants of slain beasts. A red sash bound his waist—the sole remnant of a lost banner soaked in the blood of kings. His iconic helm, forged from starmetal of a fallen comet, bore the visage of a snarling dragon, fanged and fearsome.

SOCIAL INFORMATION

  • Name:
    Vaelric Calis, later Vaelric of the North, later Vaelric I, the Iron-Fanged
  • Titles:
    First of House Calis, Breaker of Kings, Lord of the Storm Cliffs, The Fanged One, Fanged
  • Loyalties:
    Himself, his liberated people, and eventually the early structure of House Calis
  • Wealth:
    At the height of his reign, his wealth consisted of war spoils and land seized during his conquest of the northern Chandrilan city-states. His holdings were modest by galactic standards but formed the economic root of House Calis.
  • Notable Possessions:
    • The Iron Helm of Vaelric: Forged from comet-starmetal, shaped into a snarling dragon's visage. A symbol of House Calis, lost to time.
    • The Red Sash of the Last King: Cut from the bloodied standard of the final tyrant he slew.
    • Fangbreaker Blade: A jagged, chipped broadsword reforged a dozen times in the field.
    • The First Flame: Said to have been lit by Vaelric himself in the temple where his blood was later spilled.
  • Skills:
    • Guerrilla warfare and unconventional strategy
    • Weapon forging and metallurgy
    • Oratory and moral authority among warriors
    • Survivalism in extreme northern climates
  • Languages:
    • High Chandrilan (archaic form)
    • Tribal dialects of the Pre-Republic Chandrilan north
    • Old Trade Tongue
  • Personality:
    Vaelric the Iron-Fanged was not a man of words, nor of warmth. His personality was forged in the crucible of oppression and survival, tempered by loss, and hardened in the fires of self-imposed solitude. His legend survives not because he sought greatness, but because he endured it. He was stoic, yes—but it was not the calm of peace. It was the quiet of restraint, the silence of a man who had screamed into the void as a child and learned that no one would answer unless he did.

    He was relentless, not just in battle, but in principle. He believed in effort, in motion, in the bitter truth that nothing worth holding came without cost. He had no patience for excuses, and even less for ambition divorced from necessity. For Vaelric, willpower was not a tool to reach greatness—it was greatness. To choose, again and again, to rise when the world demanded submission—that was what made a king.

    He was laconic, but never dismissive. When he spoke, it was deliberate, sharp as the blade he wore across his back. His words were few because he believed that every syllable carried weight, and one should speak only what one is willing to bleed for. In council, he listened more than he spoke. In war, he barked no orders—he expected his men to know their duty, to remember the lessons written in the scars they all carried.

    Vaelric rejected pomp and grandeur not out of humility, but out of disdain. He saw thrones as lies made wood, crowns as jewelry for the weak, and titles as chains disguised as honors. He led from the front, ate with the same cracked bowls as his soldiers, and slept on the cold ground even after he'd conquered enough land to build ten palaces. Not because he was modest—but because he didn't forget. Not his roots, not the people who bled beside him, and not the price of silence in the face of tyranny.

    He was profoundly mistrustful, and not without cause. Betrayal had followed him like a shadow since childhood. He trusted few, and even those he did, he kept at a distance—not out of malice, but as a defense mechanism honed over years of being hunted, chained, and used. Trust, to Vaelric, was not a sentiment. It was a contract. It could not be earned with charm. Only time. Only scars shared.

    Above all, he bore the burdens of leadership like a scar: visible, painful, but not something to hide. He never glorified power. He never claimed to be right. He simply accepted responsibility—fully, without hesitation. When crops failed, he ate last. When a raid failed, he buried the dead. When peace broke, he took up the sword—not because he desired war, but because no one else would carry it honestly.

    He held no belief in gods, no reverence for prophecy, and no faith in destiny. To Vaelric, the stars were not watching. The Force, if it existed at all, was indifferent. He was a man who saw the void and chose to defy it. His creed was not hope, but memory.

    "I remember. That is enough."

    He believed that it was memory, not might, that defined a people. That legacy was not carved in stone, but in choice. That every life saved, every child spared, every tyrant overthrown was a choice someone made, and a burden they must carry. He lived by that weight. And he expected others to do the same.

    To call Vaelric a hero is to misunderstand him.

    To call him a monster is to ignore the wounds behind the armor.

    He was a man of iron—not just in name, but in soul. Cracked, rusted, scorched by fire—but never broken.

    And when he died, alone before the flame, he did not ask to be remembered.

    He simply ensured that he could not be forgotten.

COMBAT INFORMATION

  • Weapon of Choice:
    • Fangbreaker, his crude but legendary iron broadsword
    • Improvised weapons
    • Hand-to-hand combat
  • Combat Function:
    In his prime, Vaelric was a brutal frontline warrior. He led charges personally, disdained cavalry, and often fought on foot even against mounted enemies. His strength lay in endurance and adaptation—his ability to outlast better-armed foes and turn terrain to his advantage. He inspired terror not through supernatural power, but unyielding presence.

STRENGTHS

  • Indomitable Will:
    Vaelric's sheer mental and physical endurance was unmatched in his age. He survived conditions and conflicts that killed entire clans.
  • Tactical Brutality:
    A pioneer of unconventional warfare and siege-breaking techniques, often turning smaller numbers into decisive victories through environment and ambush.

WEAKNESES

  • Not Force-Sensitive:
    Against Force-wielding opponents (if any existed in his time), he had no supernatural defense.
  • Burdened by Legacy:
    In later years, Vaelric grew solemn, nearly reclusive, haunted by the weight of what he had built and what it might become. His final act—taking his own life before the Flame—suggests a deep internal fracture.

HISTORICAL INFORMATION

Before there was House Calis, before banners and bloodlines, before honor and infamy became words whispered alongside the name, there was only Vaelric—a nameless slave beneath the stone sky of northern Chandrila. He was born in the silence of frost-choked caves, beneath the cracked banners of the Sky Lords, whose cruelty was legend, whose voices were law, and whose towers cast long shadows over the frozen earth.

He knew no legacy. No language but command. His first cradle was a cage. His first lesson, submission. But even as a child, the others said his eyes were wrong—too clear, too still. He watched as his brothers were beaten for failing to bow fast enough. Watched as his mother withered into silence, her eyes open even in death. And he remembered. He remembered everything.

And one day, he acted.

It was not a grand uprising. Not some orchestrated revolt etched in glorious song. It was raw. Violent. Necessary. In the pitch of a storm, with the winds howling like beasts across the ridges, Vaelric killed his overseer with a stone. Then another. Then another. His hands bled, but he did not stop. He rallied no warriors—only survivors. Fifty slaves, half-starved and shivering, too broken to speak. He led them into the mountains with nothing but fire stolen from the master's hearth and the conviction that this—this life, this yoke—would not be his end.

They vanished into the white. And from that white, they returned.

What followed was not a war of nations, but a war of memory. One by one, Vaelric brought ruin to the city-states of the north—not with grand armies, but with silence, smoke, and blood. He struck in winter, when roads were dead and crops froze in the field. He would appear at nightfall and vanish with dawn. And the kings? The kings feared him. Not because he claimed to be chosen. But because he didn't. Because he did not ask for their surrender—he took it. He did not offer alliance—he offered mercy. Once. Only once.

His enemies called him a demon, a revenant, a beast cast up from the void. His people called him Fanged, for the way he tore through lines like a wolf among sheep. The legend of the Iron Helm was born when a comet fell during his campaign against the Storm King of Verax Hold. Vaelric dragged the molten ore from the crater with his bare hands, had it cooled in blood and seawater, and shaped it into the snarling face of a dragon—not to protect him, but to remind himself: power is fear made visible.

Yet for all his wrath, Vaelric took no throne. When the final city bent the knee, and the war was done, he walked through its gates alone. No army. No banners. Only the red sash soaked in the blood of the last tyrant. He built no palace. He raised no temples. His hall was long, low, made of stone and black timber, built with his own hands beside the edge of the world. There was no seat upon which he sat. Only a wall where his sword hung, untouched, a symbol of restraint rather than dominance.

He ruled not as a king, but as a keeper. He did not demand tribute. He demanded memory. That the people remember where they came from, and what they suffered. That they carry the past like a weight—not a chain, but a reminder.

"We are not gods," he said once. "We are scars."

It was there, in the high mountains where no birds flew, that he lit the First Flame. Not for worship. Not for warmth. But for witnessing. A single fire in a silent temple, tended only by silence and time. He never spoke of its meaning, but all who saw it felt its weight. It was said that the flame would not accept a lie—that it would die if ever fed by cowardice or vanity.

Years passed. Decades. Vaelric grew older, though none ever dared say so aloud. His strength never faltered, but his voice grew softer. His nights longer. He would spend hours at the temple, kneeling before the fire, his face unreadable.

And then, one winter, he vanished.

No army followed him. No heralds proclaimed his passage. He walked alone into the mountains, sword at his back, silence at his side.

He returned to the Flame.

He spoke no prayers. Gave no final speech. He confessed—not sins, but fears. Not regrets, but truths. Fears that what he built would be twisted. That the fire would become spectacle. That his name would be used to crown tyrants instead of free the forgotten. That memory would become myth.

And when he finished speaking, he drew his blade one last time—not to kill, but to close the circle.

He knelt.

And he fell.

The blood of kings pooled on ancient stone.

And the flame did not flicker.



 
Last edited:
Hello!

I will be taking care of your submission today. I have just a couple clerical items that need to be covered before we move to approval:
  • Please add a link to the ChatGPT site in the "Image Credit" category.
  • Please add a link to Chandrila in the "Links" category.
Tag me once these items are complete or if you have any questions.

Thank you!

Serina Calis Serina Calis
 
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