Star Wars Roleplay: Chaos

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Work In Progress Vampiric Biot: Meleena Io

  • Intent:
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PRODUCTION INFORMATION
  • Manufacturer:
  • Affiliation:
  • Market Status: Closed-Market
  • Model:
  • Production: Semi Unique
  • Modularity: N/A
  • Material:
TECHNICAL INFORMATION
SPECIAL FEATURES
  • Vampiric Biot that heals and feeds non lethally on psychic energy
  • Extreme Speeds and Reflexes
  • Force Dead and difficult to sense
  • Able to use the energy in its cells to mimic the effects of Force Powers
  • Extensive martial arts database
  • Extremely difficult to permanently destroy due to immense healing ability--can Regenerate from a chunk or ounce of blood if exposed to sunlight, gamma rays, X-Rays
  • Physically indistinguishable from a human externally or internally
  • Able to become pregnant
  • Coded to act as an older sister to Laertia
  • Genetics taken from the Crisis Nuetralizer Model 1 allow it's blood to act as a universal Antidote or vaccine to various levels of poison and disease
STRENGTHS

  • Why Won't You Die: The Regenerative nature of this Biot makes it absurdly difficult to permanently destroy (It's incapable of feeling pain) , able to regenerate from nearly any wound so long as it has at least a quarter of its brain and five percent of its body remaining it will regenerate fully on its own in a span of either 42 minutes from common weapons like blaster, slugs, and Vibroweapons or 14 minutes if feeding vampirically. If only a chunk of tissue or a few ounces of blood is left, exposing that chunk to gamma rays, x rays, or solar rays will cause it to regenerate fully. It usually leaves a large piece of itself behind in case it dies for this reason. Able to keep fighting even with severe organ damage or even a broken neck or only half it's head remaining. It's nature renders it Force Dead and extremely hard to both detect and affect directly with Force Powers. If Split in Half, it both halves will grow into individual Meleenas, but can only remain separate for 7 hours before they have to remerge at the cellular level, with one being re absorbed into the other. Otherwise, both break down and die and a surviving, preserved piece must be used to rebuild her.
  • Mimic: The nature of its programmable cells and the energy it feeds on allow it to program it's cells to let it imperfectly mimic the effects of basic Force Powers like Push, Jump, and Telepathy to limited degrees, spending it's absorbed energy to create these effects
  • Swordsman: An absolutely deadly killer with Lightsabers, Swords, Clubs and Axes
  • The Brains Department: Full range of human emotions and is extremely Intelligent, learning from every encounter and can learn new skills such as how to better manipulate it's psychic energy
  • Medic: It's blood can act as universal antidote and vaccine to all but the fiercest Poisons and Disease
  • Miracle of Life: Capable of limited genetic and cybernetic modularity and is even capable of getting pregnant should she ever desire such a thing (Child would be a based off Organic mate and would organically be a Psy Pire, an addition from one of her creators)
  • Athlete: Several Times faster and more reflexive than a human, and twice as strong, allowing for devastating barrages of melee attacks that are difficult even for those with Force Speed or cybernetic upgrades to counter and an extreme close range threat to all but the most skilled and experienced of unenhanced individuals
  • Perpetual motion: Can passively feed on Solar Energy to avoid shut down or eat Organic food for two days worth of nourishment

WEAKNESSES

  • Acid: Absolutely no resistance to Acid, which eats through its tissue rapidly unless a counter agent is applied and takes three times longer to regenerate from this damage than other forms of damage
  • Vibro: Vibro tears through its tissue cleanly
  • Bullets: Can withstand maybe one bullet
  • Blasters: Blasters burn through its tissue quite easily
  • Lightsabers: No resistance to sabers and takes twice as long to heal from their damage as others
  • Magnetics: Magnetics cause curious effects with it's flesh, causing it to adhere to magnetized surfaces, and magnetic weapons disrupt it's ability to regenerate from wounds and it's combat data bases for about ten minutes, as well as slow it's reflexes and speed, rendering it highly vulnerable
  • Melee Only: It's programming makes it completely unable to handle ranged weapons
  • Mimicking increases feed: Using Psychic Energy to mimic Force Powers drastically increases the rats at which it feeds, meaning it must be judicious about when to use this ability
  • Diminishing returns: If forced to rebuild from almost nothing repeatedly without feeding, Her regenerative rate will gradually slow to the rate of an ordinary human
  • Garlic: Garlic causes intense, crippling pain that lasts for a few minutes
  • Salt: Salt causes intense pain and gives her a Psychological phobia of any area lined with it
  • Water: Exposure to water greater than a puddle renders her tissues sponge and amoeba like, rendering her sluggish and easily destroyed

DESCRIPTION

Westenra is an absolutely beloved Sister to Laertia in any guise and carries an extremely special place in her heart. This construct is a back up of a form used by Westenra, codes to act as an older Sister to Laertia...and is horrifically deadly like the Biot she was derived from...
 
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