Jorus Merrill
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Image Source: Here
Intent: A boarding droid outfitted with various kinds of custom ammunition built for, or acquired by, the Underground over the years. Most of these were created for Underground use; a couple were commonly used by the Lords of the Fringe, a defunct faction with whom the Underground fought a long war. Also, a way to keep all these ammo types in one place for reference.
Development Thread: None
Manufacturer: The Underground
Model: Vendetta Boarding Droid
Affiliation: The Underground
Modularity: Weapon turrets can be swapped out for basic slugthrowers, rapid-fire ion blasters, etc.
Production: Limited
Material: Duraplast, plasteel
Classification: Class Four
Weight: 40kg
Height: 1.1m
Movement: Repulsorlift
Armaments:
- Autoblaster, 270-degree horizontal fire arc centered on the left flank. Vertical fire arc of 40 degrees. Traverse time of 100 degrees per second.
- Semi-automatic 10-gauge variable-payload scattergun, 270-degree fire arc centered on the right flank. Vertical fire arc of 40 degrees. Traverse time of 100 degrees per second. Ammunition detailed below.
- 2x hard-sound gun, one forward, one rear.
- Good sensor suite, including Idellian Arrays or Speizoc Arms lifeform scanners.
- Standard ray shield projector.
- Standard particle shield projector (deactivates while firing scattergun).
- EMP/ion resistance (so they can survive the backblast of their own ammunition). Not sufficient to shrug off ion fire.
- Nonlethal riot control: rubber, sandbag
- Incendiary
- Buckshot
- Slug
- Discarding-sabot fin-stabilized depleted baradium penetrator - 5 shots
- Ablative ceramic flechettes mixed with dampener aerosol (1) - 5 shots
- Transparisteel fragmentation/xenoboric acid charge (2) - 5 shots
- Piezoelectric EMP shell (3) - 10 shots
- Cortosis shell (3) - 2 shots
- CryoBan shell (3) - 5 shots
- Pulse shell (4) - 5 shots
- Lix rounds (5) - 2 shots
- PBOL (6) - 5 shots
- MANPAC (7) - 10 shots
Strengths/Weaknesses
- (-) Hard-sound guns can only be used when fellow boarders have appropriate head protection.
- (+) Scattergun has a variety of ammunition types from which to choose.
- (+) 360-degree field of view.
- (-) Due to the scattergun's diversity of ammunition, only limited quantities of each round can be carried. Specific ammunition types can be exhausted quickly.
- (+) Moves fairly quickly due to repulsorlifts.
- (-) Some of these ammunition types are extremely volatile. Though ammunition canisters are armoured, separated, and insulated, enough damage will gut the Vendetta with secondary explosions of one kind or another.
- (-) Very few options against hard targets.
- (-) Limited numbers of these things mean that any given high-priority boarding mission will probably only have access to a couple of them.
- (-) Due to specialized role, sensors are pretty poor at long range (>75-100 metres).