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Approved Tech Vengeance Armor System [Lazrus Taine's Hunting Armor]

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Vengeance Armor System [Lazrus Taine's Hunting Armor]

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Lazrus Taine
  • Affiliation: Lazrus Taine
  • Model: N/A
  • Modularity: No
  • Production: Unique
  • Material: Beskar plating, Cortosis-weave fabrics, transparisteel (visor), scanning components, comlink components, circuitry
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Average
  • Resistances:
    • Energy: Extreme
    • Kinetic: Low
    • Lightsabers: Very High
    • Other: None
SPECIAL FEATURES
  • Helmet has a HUD and scanning system capable of scanning for lifeforms over a 50 meter radius, HUD also allows for low-light and infrared vision modes
  • Cortosis-weave fabrics: The fabrics that make up the armor's underwebbing, as well as the boots and duster are lined with Cortosis which provide the fabrics with superior energy absorbing qualities and the ability to short out a lightsaber if struck directly
  • Beskar plating: The plates that make up the armor's outer layer and helmet are made from beskar and are very durable to blaster fire and lightsaber strikes
STRENGTHS
  • Cortosis Weave Fabrics: are able to absorb energy blasts and short out lightsabers that make contact with them
  • Beskar Plating: allows the armor to deflect lightsaber strikes and take a lot of energy damage before becoming ineffective
WEAKNESSES
  • Susceptible to ION blasts/EMP: The armor's HUD system had no shielding to Ion blasts/EMP's which can short out it's augmented reality system and leave the system inoperable
  • Susceptible to Kinetic Attacks: The armor is a fabric underwebbing with plating over top rather than a fully encased suit. Because of this, it's protection from the force of kinetic attacks is minimal and projectiles or fixed blades that come into contact with the fabric portions of the armor will have no problem cutting through.
DESCRIPTION

The Vengeance Armor System was built by Lazrus Taine to facilitate his new bounty hunting profession. It is made up of a cortosis-weave fabric undersuit and duster, and beskar plating and helmet. The helmet also has an HUD and scanning system within it that provides Taine with basic lifeform detection over 50 meters and access to low-light and infrared vision as well as a standard-long range comlink. The armor is excellent at defecting energy and lightsaber attacks but is susceptible to ION/EMP attacks which can short out the HUD system and comlink as well as kinetic attacks such as projectiles and fixed blade melee weapons, which are able to pierce the fabric portions of the armor with little difficulty.
 
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Lazrus Taine Lazrus Taine

This is a really solid armour submission.

There is just one question I need to check with you, I'm sure you're aware, but the armour is very underpowered in terms of its resistances in its current form. You can increase the resistances, or if you're happy with it in its current form I'd be happy to approve it for you.
 
John Locke John Locke Thanks for letting me know, that's what I get for trying to do math in my head. So I changed the energy resistance to Extreme and the weight to Light, which if I'm doing the math correctly should even out the balance.
 
Lazrus Taine Lazrus Taine

You've actually gone one point too far in the other direction. Let me show you what I mean.

  • Production: Unique (4 Ratings points)
  • Weight: Light (-1 Rating point)
  • Resistances:
    • Energy: Extreme (-3 Rating points)
    • Kinetic: Low (+1 Rating point)
    • Lightsabers: Very High (-2 Rating points)
    • Other: None

This means your ratings come out as follows 4-1-3+1-2=-1. so if you remove one rating then we should be good and you'll be balanced.

If you wish I can approve the armour as it is, although you then risk it being reported and being pulled up at a later date.
 
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