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Approved NPC VI Rangers

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stefan-celic-sc-soldier-design.jpg



OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Unit Name: Vuull's Private Military [VI Rangers aka 'VR']
  • Affiliation: Vuull's Industries
  • Classification: Spec-Ops
  • Description:
    • The VI Rangers are the best soldiers from the VI that had been promoted or sent to a specialized training. Rangers are the spec-ops for Vuull's industries carrying out hostage rescue, assassinations, specialized missions, and anything the higher-ups want done perfectly.
COMBAT INFORMATION:
  • Unit Size: Small [Typical Unit is 15 Men]
  • Unit Availability: Uncommon [10 Units]
  • Unit Experience: Elite
  • Equipment:
    • Standard Weapons:
    • Standard Armor:
    • Anything by Vuull's Industries that follow the requirements for size and availability
  • Combat Function: Private Spec-Ops
Strengths:
  • Elite: The Delta-88 Security Force is an elite squadron pulled from the ranks of special operations and mercenaries and paid and trained for loyalty.
  • Armed: While having some standard weaponry that can be bought, their armory extends to anything that is made by Vuull's Industries.
  • Variety: There is a variety of jobs each of the people can do while apart of the security force including: anti-tank (Not useful in doors), sniper support, medic, and standard operations.
Weaknesses:
  • Small: While highly trained and very loyal, unfortunately there's very few split into squads of fifteen. This means that the small force can be overwhelmed by a much bigger force given the right cricumstances.
  • Irreplaceable: While not impossible to replace, it does take a while as they need to be found, convinced to join, and trained for multiple years.
  • Rare: There is only four squads of the men meaning it can only cover a short range of people, one being Irwin at all times making only three available at any point.
HISTORICAL INFORMATION
Vuull's Industries wanted specialized groups for specific missions. With this they introduced the VI Rangers, they had Delta-88 training but with a focus on non-security applications. They have had many successful missions and among the regular VI Army they are thought of as boogiemen and are referred to as 'Spooks.' Despite this distrust the standard VI Soldiers love the Iron Shields of whom they commonly fight along side with.

  • These are the standard camos for these units.


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  • OTPNXDAL6VAJVCY24ENZ6OWOAE.jpg



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  • This is to show the different squads and the amount of men and kits of each person in them.


  • Squad Information
    • Amount of Units: 1
    • Amount of Squads: 7 + 1 Commander
    • Amount of Soldiers: 15
    • Soldiers per Squad: 2
    Squad Breakdown
    • Standard Squad:
      • Sniper
      • Spotter
    • Uniform:
      • Ghillie Suits [Different specialized camos for each environment]
    • Sample Loadouts [May be changed]
      • Sniper
        • TR-6 Sniper or BL-K5 DMR
        • Smoke Grenades
        • Standard Medical Equipment
        • Patterned Tarp
        • Camping Equipment
        • Ghillie Suits
        • Sidearm may vary
      • Spotter
        • P9-17 Assault Rifle
        • Smoke Grenades
        • Standard Medical Equipment
        • Patterned Tarp
        • Camping Equipment
        • Ghillie Suits
        • Sidearm may vary
    Description:
    The Ghosts are snipers that are mostly used for assassinations or long distance takedowns. The spotter is made for support while the sniper is used for, well sniping. These men will use any kind of camo they can during operations.



  • Squad Information
    • Amount of Units: 1
    • Amount of Squads: 2 + 1 Commander
    • Amount of Soldiers: 14
    • Soldiers per Squad: 7
    Squad Breakdown
    Description:
    Iron Shields are meant for leading the charge with their mech suits. They are typically paired with standard VI Army units.



  • Squad Information
    • Amount of Units: 2
    • Amount of Squads: 2 + 1 Commander
    • Amount of Soldiers per Unit: 14
    • Soldiers per Squad: 7
    Squad Breakdown
    Description:
    Standard specialized unit for forests.



  • Squad Information
    • Amount of Units: 2
    • Amount of Squads: 2 + 1 Commander
    • Amount of Soldiers per Unit: 14
    • Soldiers per Squad: 7
    Squad Breakdown
    Description:
    Standard specialized unit for snowy and mountainous environments.


  • Squad Information
    • Amount of Units: 2
    • Amount of Squads: 2 + 1 Commander
    • Amount of Soldiers per Unit: 14
    • Soldiers per Squad: 7
    Squad Breakdown
    Description:
    Standard specialized unit for deserts.


  • Squad Information
    • Amount of Units: 2
    • Amount of Squads: 2 + 1 Commander
    • Amount of Soldiers per Unit: 14
    • Soldiers per Squad: 7
    Squad Breakdown
    Description:
    Standard specialized unit for urban warfare.



 
Last edited:
The Admiralty
Codex Judge
Irwin Vuull Irwin Vuull

Hi there, as with the other submission this looks cool for the most part. It has the same issue as with the previous sub, but a bit more magnified. You have a lot of extra equipment items listed below. Please move those up to the equipment list on top (you can then eliminate the overlapping ones completely and only keep the unique ones separate.

Same as before example.

[Iron Shields & Sandwalkers ] M6C4 Assault Rifle

And so forth.

Keep in mind, this will go through, even though it really is half a dozen different units in one because of the big overlap. If these were far more distinct and unique, I would have asked you to split them up into different submissions. So that's something to keep in mind for the future.
 
The Admiralty
Codex Judge
Irwin Vuull Irwin Vuull

It's fine to have it twice if you want to also have it organized nicely by unit. As long as all the equipment this unit can use is represented in the Equipment field.

That immediately is also an answer to the implicit question here. The sample loadout is okay, as long as these sub-units do not try to use things that aren't logged in the Equipment field. So if you want to have flexibility where they can still use equipment the Unit as a whole has access to, that's okay. If you want to give them new toys to play with you will have to ask the submission to be pulled out, so you can add it to the submission.

One more thing: please go through your art source links and try to directly link to the art source instead of referral websites. Pinterest links back towards DeviantArt for instance, so instead of using the Pinterest link you should click further and then share the direct DeviantArt link.

Ex.

So instead of https://pinterest.com/pin/385831893068083028/ it should be https://www.deviantart.com/kig043030/art/SCP-Foundation-Mobile-Task-Force-487343198 and so forth.
 
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