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Approved Tech Void Recon Armour

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Mauda

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OOC INFO

Intent: Provide Emergence Recon Troopers with Armour

Image Source: Pinterest

Canon Link: None

Primary Source: None

PRODUCTION INFO

Manufacturer: EEC

Affiliation: The Emergence Empire

Model: ET-BA-R

Modularity: Not Generally but Troopers have been known to invest time and effort to tailor their armour with various modifications such as Helmet Display (Skulls, Faces, Smileys etc.) and swapped Pieces

Production: Minor

Material:

TECH SPECS

Classification: Anti-Blaster Reconnaissance Armour

Weight: Light

Resistances:

- Blasters: High
- Kinetic: High
- Lightsabers: Low
- Other:

EMP/ION - Low

Elemental:
  • Heat - Low
  • Cold - High

Sonic - Average

SPECIAL FEATURES

Light-Up Sketchers - The Helmet's HUD features an external display that conveys orders and current movements. Troopers can use these shapes to discreetly notify each other of their imminent moves, though it is normally used to display what current order they are acting on.

Duraflex - Plastoid is the material of choice for the average Trooper. The Emergence has no interest in tradition however, and uses much more resistant and durable Duraflex

Neural Network - In todays Galaxy, Radiowaves are like a Protocol Droid using a tincan and string. Trooper Helmets are equipped with built-in wireless Neural Routers. These connect to every other Helmet in the same Legion and allow for immediate communication via thought alone

Vocoder - Deep and Artifical, the Vocoder in every helmet serves to scare and intimidate

Variable Optics HUD - The HUD of a Recon Trooper can magnify up to 100x

Strengths:

Anti-Blaster - Using Duraflex instead of Plastoid, Void Armour is much more resilient against blaster bolts than the average PLastoid armour

Neural Network - Much like a Hive-Mind, every Helmet comes with an integrated wireless Neural Router. These are linked to the Helmet's respective Legion and allows for instant communication via thought

360/UV/IR - ET Helmets are equipped with different displays, such as Infra-red and Ultraviolet, allowing them to see through visual blockers and darkness. The back of the Helmet is also fitted with a Microcamera, providing an almost 360 view and feeding it to the HUD

Recon Helmet - The Helmet of the Recon trooper is able to magnify up to 100x, allowing them to observe and analyse from many miles away

Ferropshere Paint - The R-series is coated in Tracker-Disrupting Ferrosphere

Weaknesses

Recon again - Being designed for fast Hit-And-Run along with all the aspects of trooper Reconnaissance, the R-Series is built with thinner Duraflex and less armour overall

Species Specific - The armour is only really designed with Humanoid species in mind, excluding more exotic organisms

Temperature - Although the wiring inside is EMP/Ion Hardened, being Superconductive, it is vulnerable to intense heat. If exposed to an environment above 150 degrees celsius, Superconductivity will be lost, reducing the electronics to a Copper standard

Glass Head - A large portion of the head is given to thinned Transparisteel. Headshots will go right through

Description

Designed for Hit-And-Run, Recon infiltration, the R-Series is a reconnaissance powerhouse. Built out of Duraflex and featuring a powerful variable optic HUD. It comes with all the features of the average Void armour while still maintaining light-weight and mobility. For increased stealth, the R-series is coated in Ferrosphere Paint, disrupting tracking signals.
 
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