Mauda
Well-Known Member
OOC INFO
Intent: Provide Emergence Recon Troopers with Armour
Image Source: Pinterest
Canon Link: None
Primary Source: None
PRODUCTION INFO
Manufacturer: EEC
Affiliation: The Emergence Empire
Model: ET-BA-R
Modularity: Not Generally but Troopers have been known to invest time and effort to tailor their armour with various modifications such as Helmet Display (Skulls, Faces, Smileys etc.) and swapped Pieces
Production: Minor
Material:
TECH SPECS
Classification: Anti-Blaster Reconnaissance Armour
Weight: Light
Resistances:
- Blasters: High
- Kinetic: High
- Lightsabers: Low
- Other:
EMP/ION - Low
Elemental:
- Heat - Low
- Cold - High
Sonic - Average
SPECIAL FEATURES
Light-Up Sketchers - The Helmet's HUD features an external display that conveys orders and current movements. Troopers can use these shapes to discreetly notify each other of their imminent moves, though it is normally used to display what current order they are acting on.
Duraflex - Plastoid is the material of choice for the average Trooper. The Emergence has no interest in tradition however, and uses much more resistant and durable Duraflex
Neural Network - In todays Galaxy, Radiowaves are like a Protocol Droid using a tincan and string. Trooper Helmets are equipped with built-in wireless Neural Routers. These connect to every other Helmet in the same Legion and allow for immediate communication via thought alone
Vocoder - Deep and Artifical, the Vocoder in every helmet serves to scare and intimidate
Variable Optics HUD - The HUD of a Recon Trooper can magnify up to 100x
Strengths:
Anti-Blaster - Using Duraflex instead of Plastoid, Void Armour is much more resilient against blaster bolts than the average PLastoid armour
Neural Network - Much like a Hive-Mind, every Helmet comes with an integrated wireless Neural Router. These are linked to the Helmet's respective Legion and allows for instant communication via thought
360/UV/IR - ET Helmets are equipped with different displays, such as Infra-red and Ultraviolet, allowing them to see through visual blockers and darkness. The back of the Helmet is also fitted with a Microcamera, providing an almost 360 view and feeding it to the HUD
Recon Helmet - The Helmet of the Recon trooper is able to magnify up to 100x, allowing them to observe and analyse from many miles away
Ferropshere Paint - The R-series is coated in Tracker-Disrupting Ferrosphere
Weaknesses
Recon again - Being designed for fast Hit-And-Run along with all the aspects of trooper Reconnaissance, the R-Series is built with thinner Duraflex and less armour overall
Species Specific - The armour is only really designed with Humanoid species in mind, excluding more exotic organisms
Temperature - Although the wiring inside is EMP/Ion Hardened, being Superconductive, it is vulnerable to intense heat. If exposed to an environment above 150 degrees celsius, Superconductivity will be lost, reducing the electronics to a Copper standard
Glass Head - A large portion of the head is given to thinned Transparisteel. Headshots will go right through
Description
Designed for Hit-And-Run, Recon infiltration, the R-Series is a reconnaissance powerhouse. Built out of Duraflex and featuring a powerful variable optic HUD. It comes with all the features of the average Void armour while still maintaining light-weight and mobility. For increased stealth, the R-series is coated in Ferrosphere Paint, disrupting tracking signals.