Star Wars Roleplay: Chaos

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Approved Vehicle W50-IMV "Chariot" MRAP

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Crossroads Defense Industries
  • Affiliation: Crossroads Republic Armed Forces
  • Model: W50-IMV "Chariot" MRAP
  • Modularity: Yes
    • An adjustable plow for clearing roads
    • A mine-clearing roller on the front
    • An opposable articulating claw arm able to extend forward to deal with mines or IED's or even pull back a wounded soldier with the crew in the protection of their vehicle or if the target is beyond normal reach.
  • Production: Mass-Produced
  • Material: Super-Conductive Duraplast Armor (For heat dispersion), Titanium, Heat-Resistant Carbonite, Alusteel, High-Strength Rubber Polymers, Engine Components
TECHNICAL SPECIFICATIONS
  • Classification: Wheeled Armoured Vehicle
  • Role: Mine-Resistant Ambush-Protected Infantry Mobility Vehicle
  • Size: Average
  • Weight: Heavy
  • Armaments: Average
  • Defenses: High
  • Maneuverability Rating: Average
  • Speed Rating: Average
  • Propulsion: Wheels (8x8 All-Terrain Independent Suspension)
  • Minimum Crew: 1
  • Optimal Crew: 2
  • Passenger Capacity: 12
  • Cargo Capacity: Average
SPECIAL FEATURES
  • Driver and Gunner Scanner Suite: High-Res/High-Zoom Visual, Thermal, IR, and UV scanners.
  • Proximity Detectors
  • Modular rear section for quick repairs of module changes at the motor pool.
  • Segmented wheels of alusteel and polymer construction with independent suspension and all-wheel drive systems (A pair of spares are carried on the back)
  • Remote-operated turret can be operated from the passenger seat in the cab.
  • Designed to carry after-production upgrades to armor and survivability add-ons. All CRAF-operated vehicles utilize these systems:
STRENGTHS
  • Fairly easy vehicle to produce quickly and in large numbers.
  • Designed to survive in an urban environment.
  • Wheels do not become flat due to not being a soft cavity-type of wheel.
  • Standard field maintenance can be done rather easily.
  • Modular and one vehicle can perform multiple missions if the other modules are available.
WEAKNESSES
  • Not designed to be a counter to armor.
  • Lightly-armored compared to true armored vehicles.
  • Slower than repulsorlift vehicles.
  • Rather bulky and tall compared to many repulsorlift vehicles.
  • Its engine does not allow it to tow larger vehicles than itself.
DESCRIPTION
Designed to counter the fact that Crossroads Prime's gravity and the artificial gravity of its colonies is quite heavy, and makes armored repulsorlift vehicles uneconomical and too slow and complex to maintain. So, the CRAF went with wheeled and tracked vehicles. This provided CRAF a unique capability to bring fast-moving armored vehicles alongside their infantry through their own and their enemy's shields with very little difficulty and to continue operations without having to re-strategize or re-prioritize. The Chariot is the latest of their wheeled mainline infantry mobility vehicles with an emphasis on mobility and ease of maintenance. This vehicle is so cheap, easy to make, and good at its job that the Crossroads Army has tens of millions of these vehicles, enough so that each infantry unit is fully motorized, with enough spare vehicles to replace heavy battlefield losses. This vehicle is fully-capable of performing a support role on the battlefield, but it is not the vehicle that an RPer is advised to go charging into full-scale battle with these as a spearhead. CRAF doctrine is that infantry is to move ahead of these vehicles and the Chariots provide force-multiplier fire support as needed and as opportunity presents itself. When an enemy armored vehicle or heavy strongpoint is encountered these vehicles and their drivers are trained to very quickly vanish from those dangers' fields of fire and for heavy weapons infantry units or heavier armored vehicles to come forward and handle the threat while the light infantry and their Chariot MRAP's flank around and envelop the threat to prevent an escape and potentially for the heavier enemy vehicles to present a weak spot to one of the two flanking units or the heavy support which is meant to kill the threat.
 
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BIG Z1776 BIG Z1776 , this looks pretty solid conceptually.

I think some of the variants would probably change some of the vehicle ratings (for example, and unarmed ambulance isn't likely to have a "High" armament rating, and the addition of SHORAD missiles would probably increase the armament rating).

It might be worth making those two entirely separate submissions because their ratings won't be the same.

  • x1 EM-2500 Repeating Laser Cannon
  • x1 HOB/F Heavy Repeating Blaster

Can you hyperlink these to their Chaos tech submissions please?
 
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