Star Wars Roleplay: Chaos

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Approved NPC Warbird Wing/Nightstinger

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Name: Warbird Wing/Nightstinger Commandos
Intent: To create a submission on a background NPC group central to the Starchaser story. With the possibility of combat usage.
Affiliation: Starchaser family and Allies
Availability: Unique
Type: Starfighter Wing/Sniper Team
Strength: 12 TIE Advanced/Exalts (Peregrine Squadron), 12 TIE Flashpoints (Osprey Squadron), 12 TIE Booster (Ugly/Canon) (Kite Squadron), 4 Skipray Blastboats (Vulture Squadron)/24 person sniper unit
Description: Warbird Wing was once the 174th Warbrid Wing, serving under an Imperial Warlord during the end of Imperial reign in the galaxy. Soon enough, as these things always did, the Warlord lost steam and with no where to turn, the Dawn Treader was left alone, without command.Holding the last vestige of the Warlord’s base, the Treader and her crew, the Wing and a group of commandos known as Nightstingers, fled for the Unknown Regions. Warbird Wing used their function of a strike fighter wing, mixed with Nightstingers’ specialization of infiltration and anti-insurgency, the two units were performing strike-and-fade operations around Csillia and the Unknown Regions against anti-Imperial interests.

They, along with the Dawn Treader found themselves in the service of the short-lived Fel Empire, and when that collapsed, found their home in the Fringe Federation, working on the Unknown Region response team. During the recent events with the Fringe Federation, Warbird Wing was activated as a space-superiority fighter group under the command of Jared Starchaser, working to cause as much damage as possible, while protecting any VIPs that were in the active space.

Following the collapse of the Fringe Federation, Warbird Wing and their Nightstinger infiltration team remained on the Dawn Treader and made their way to the Levantine Sanctum. They began working with the Sanctum's Defense Force, and when the Sanctum fell remained to defend Oswaft Station. Working at the call of their Wing Commander, Jared Starchaser, they are engaging in Remnant combat, when not needed for planet defense.

Warbird Strengths
Imperial training creating a stronger than average working combat unit
Live-together-work-together
Warbird Weaknesses
Two of three fighters are cobbled together using the Treaders machine shop and are not always running on 100% of systems
Zero-G pilots nearly exclusively, lack atmospheric and air-to-ground expertise

Nightstinger Strengths
Sniper unit
Able to hunt down insurgents
Nightstinger Weaknesses
Not front-line unit
Lacking mid-range and hand-to-hand combat skills

Links: http://starwarsrp.ne...e-dawn-treader/ Dawn Treader, home base.
Warbird Wing makes use of three primary fighters

http://starwarsrp.ne...ss-starfighter/ - Exalt
http://starwarsrp.ne...tie-flashpoint/- Flashpoint
http://starwars.wiki...Experimental_M5
The last one is a canon droid Starfighters and would be instead swapping droid brain for pilot seat.

The Nightstinger unit basically uses
http://starwars.wiki...Storm_commandos
http://starwarsrp.ne...-blaster-rifle/- Nightstinger Blaster Rifle
Inspired armor/sniper rifle.
 
[member="Jared Starchaser"]

Alright, few things I need for this sub
  • Can you link me to each of the pieces of tech they are using?
  • Since they might be used for combat scenarios, can you please provide some strengths and weakness in list form?
  • Would it be possible to add a little about what they've been doing with the Fringe, including if they participated in any of the dominions during the Netherworld Event?
 
[member="Darth Arcanix"]

Issue 1
Warbird Wing makes use of three primary fighters

http://starwarsrp.net/topic/22560-tie-vxl-exalt-class-starfighter/ - Exalt
http://starwars.wikia.com/wiki/TIE_Experimental_M3
http://starwars.wikia.com/wiki/TIE_Experimental_M5
The last two are canon droid Starfighters and would be instead swapping droid brain for pilot seat.

The Nightstinger unit basically uses
http://starwars.wikia.com/wiki/Storm_commandos
http://starwars.wikia.com/wiki/E-11s_sniper_rifle
Inspired armor/sniper rifle.

If these are not vanilla enough and you would prefer I submit tech/ship subs, I can work on that.

Issue 2
Warbird Strengths
Imperial training creating a stronger than average working combat unit
Live-together-work-together
Warbird Weaknesses
Two of three fighters are cobbled together using the Treaders machine shop and are not always running on 100% of systems
Zero-G pilots nearly exclusively, lack atmospheric and air-to-ground expertise

Nightstinger Strengths
Sniper unit
Able to hunt down insurgents
Nightstinger Weaknesses
Not front-line unit
Lacking mid-range and hand-to-hand combat skills

Issue 3
During the Netherworld events, Nightstingers weren’t used, and Warbird Wing was flying background cover anytime Coren Starchaser or Jared Starchaser was in the air. Unit is more to give myself an NPC unit to use in my writing.
 
[member="Jared Starchaser"]

That works for me :) the more work done with them in thread, the more elite they can be. With that removed, I have no problem advancing this and feel free to do a sub mod once you've done some things with this unit. Pending Approval.

[member="Valiens Nantaris"]
 
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