Star Wars Roleplay: Chaos

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Warden-class Sentinel Frigate

Warden-class Sentinel Frigate
UMCVc0u.png
Image Source: Here
Affiliation: ArmaTech Combat Systems
Manufacturer: ArmaTech Combat Systems
Model: Mk1
Modularity: Yes
Production: Minor
Material:
Duranium Hull, Neutronium-Agrinium Mesh, Thermal Gel, Sealant Foam, Starship Components
Classification: Frigate
Length: 300
Width: 100
Height: 80
Armament:
  • Nebula Cannon (1)
  • Ion Cannon Turrets (20)
  • ACS-801 Witch Fire CIWS (15)
  • Point-Defense Ion Cannon Turrets (15)
Hangar: None
Special Features:
Maneuverability Rating: 8
Speed Rating: 8
Hyperdrive Class: 0.75
Strengths:
  • I See You There: Outfitted with a wide variety of sensors and detection equipment the ship specializes as an early warning ship and Stealth Detection Ship. It also has the ability to real time relay its sensor data to another Capital ship it is with
  • Interdictor: It features a single Gravity Well Generator (Compared to the Four on Immobilizer's) allowing it to cover a relatively small space with an Interdiction Field.
Weaknesses:
  • Weak Armament: For its size, its under-gunned. It is meant to be a sensor ship paired with larger, more heavily armed vessels.
  • No Complement: The Warden has replaced its hangars with a Battle Analysis Computer and Gravity Well Generator. It doesn't have support ships within it.
Description:
Weapons
The main weapon on this craft is its so called Nebula Cannon. It is known that no matter the cloaking and stealth aboard a ship it cannot pass through a cloud of dust and gas without disrupting that cloud. So, as a way of counter larger stealth ships ArmaTech modified a Hypervelocity Gun to fire large amounts of ionized dust and gases in a 15 degree cone as a way of detecting, and highlighting stealthed ships for a fleet. The ionized dust shows up on sensors easily and adheres to ships struck with it very well, lowering the effectiveness of sensor negators immensely. This weapon is completely harmless unless a ship were parked mere meters from the barrel, and even then only against small, sub-capital ships. The Dust cloud continues moving until disrupted, so other ships are able to visually see the point where the cloud is disrupted. While useful in detecting stealth based capital ships, it is less able to detect smaller ships given the relatively small size of the weapon, and the weapon's fixed position.
Range: Long Range Hyper Velocity Gun
Rate of Fire: Hyper Velocity Gun equivalent
Damage: None (If a Starfighter is parked literally in front of the barrel, its going to get knocked around)

The ship's other weapons are evenly spread across the hull. It primarily uses its Ion Cannons and Point Defense Ion Cannons to fire at ships that are now visible on their sensors.

Support Systems
The Warden features standard shield systems, as it focus on support much more than offense or defense its power is drawn elsewhere. It features a form of hydrostatic fields allowing the ship to be used in aquatic warfare. These does allow the ship to hide in oceans if necessary, or set ambushes from there. The ship features advanced sensor equipment with exceptional long range active scanners, and advanced passive sensors for close range.

The system includes full-spectrum transceivers, aural sensors, hyperwave signal interceptors, emission tracers, Sonar systems for atmospheric and aquatic use, and communication interceptors, allowing it to detect most ships. It features a Crystal Grav Trap to detect visually cloaked ships or ships using stygium or hibridium cloaking devices. The ship can detect magnetic signatures using its complex sensor and scanner systems, allowing it to detect most stealth ships it might encounter, however, often these are limited to close range, or the stealth ship within the gravity well of a celestial body. When the latter scenario is encountered the sensors actually detect the subtle differences in the local magnetic field of the celestial body, providing it with a general location of the enemy ship. Basically it is the Santa Claus of ships, it see's you when you're sleeping, it knows when you're awake.

Although much smaller than the average interdictor, the Warden features a single Gravity Well Generator, rather than the four found on the Immobilizer and Interdictor-class Star Destroyers. This Gravity Well Generator, combined with a Hyperwave Signal Interceptors, S-Thread Monitors, and Hyperspace early warning systems similar to those used in the Imperial Hyperspace Security Net, allow it to detect the majority of incoming ships, draw them out of hyperspace and fire upon them with the Nebula Cannon. This is the ideal scenario, but smaller stealth vessels or high traffic systems severely hamper this strategy. In addition it cannot use the Crystal Grav Trap and the Gravity Well Generator at the same time.

The Warden doubles as a coordinator for small fleets, and so, it features a Battle Analysis Computer and Data-Relay Systems. The Battle Analysis Computer is used to collect the data from its multitude of sensors and scanners, to predict enemy movements, targets, plot enemy courses, analyze their tactics, and provide statistics of the enemy commander based on the information it was able to collect. It then sends this data to other ships it is accompanying, allowing the battleships, dreadnoughts, and destroyers to act upon the information it analyzes. This requires the ship to be able to use its sensors and communication devices in order to work properly and there is always a delay in human actions. The information has to be relayed to the ships, then to the officers, then they adjust based on its data. This means that while it increases their effectiveness, it isn't an instantaneous way for a Destroyer to fire upon a stealth ship the Warden has detected and analyzed. It simply increases the likelihood they are able to fire upon it effectively as they are able to ballpark the enemy ships location.

Its communication and wireless receivers are kept on a segregated network from the majority of the ships functions, specifically the necessary system for combat and flight functions. Featuring a set of tractor beams and a half set of pressor beams the Bes'Drahr can disrupt the movement of smaller ships, normally only as large as a corvette by either pushing or pulling them, straining their engines to compensate for the adjustments. Its mainly just a way to reduce the speed and maneuverability of smaller ships rather than actually trapping or disabling them.

Development Thread: 30+
Intent: Provide the Fleet with a support Frigate to detect cloaked ships and coordinate small fleets
Who Can Use This: Select Buyers
Primary Source: http://starwars.wikia.com/wiki/Imperial_Hyperspace_Security_Net

Note: Who wants to help with Developing this bad boy?
 
[member="Valiens Nantaris"] [member="Coren Starchaser"]
Mind helping with the Dev. I don't know if Coren has any Stealth Ships, but I have some he can use to try and evade the sensors and such while Stahlman observes perhaps?
 

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