Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Warspite-class, Dreadnought

Status
Not open for further replies.

Valessia Brentioch

Guest
V
W A R S P I T E
excalibur_class_super_star_destroyer_by_exoticctofu-d6oe5bb.jpg
excalibur_class_super_star_destroyer_by_exoticctofu-d6oe6ex.jpg
Image Source: ExoticcTofu // Deviantart (x) (x)
Affiliation: First Order
Manufacturer: FOCIE (First Order Corps of Imperial Engineers)
Model: FIDN Warspite
Modularity: No
Production: Semi-Unique; First Order
Material:

  • Quadranium-lined Durasteel Hull

  • Titanium-reinforced Alusteel Frame

  • Transparisteel Viewports

  • Turadium Blast Doors/Shutters

  • Alusteel Skin (Outer Hull)
Classification: Heavy Battlecruiser (Dreadnought)

Length: 2,280m
Height: 400m
Width: 960m

Armament: Rating - 18
10 Dual Heavy Long Range Turbolaser Batteries
32 Quad Heavy Turbolasers
24 Dual, Repeating Turbolasers
4 Dual Heavy Ion Cannon Batteries
16 Quad Heavy Ion Cannons
2 Hypervelocity Guns
50 Assault Concussion Missile Launchers
36 Flak Cannons
44 Point Defense Cannons
40 Quadlaser Cannons
40 Anti-Missile Octets

Defenses: Rating - 18
Reinforced Hull
Redundant Warship Shields
EWAR

Hangar: None

Special Features: Listed as;
  • Twenty-One Forward Lounge - One of four alternatives to the messhalls, the Forward Lounge offers live entertainment, a warm meal, a place to play cards and relax after your shift is over. Poetry nights, Avalonian Jazz and Prosperian Blues are also performed. The other three 'lounge' areas are, Fourty-Four Aft Lounge, the Down-Below Engineering Lounge, and the High-Top Medical Lounge.
  • The Commissary - With two onboard locations, the commissary serves as a small market for both officers and enlisted to purchase toiletries, snacks, holo-novels, music and other pleasantries that make life aboard the ship a little easier to bear.
  • Arboretum - Unique to the Warspite is the Arboretum, there are three of them throughout the ship and each one serves as a meditation, relaxation and research purposes. It was noted that military stations with arboretums built in proved to have a healthier, and happier crew which promoted better productivity.
  • Holo-Simulator Suite - New to the fleet overall, the Warspite boasts six small, holo-simulator suites which are to be used for training purposes, and limited recreational uses. Holo-simulators are large draw on power and therefore can only be used outside of combat.
  • Hyigenic Care Centers - Full service laundry and dry-cleaning services, along with a full service hair salon work to keep officers and enlisted clean, maintained and of course looking good with wrinkle-free uniforms.
  • Fitness Centers - Unique the Warspite that her Fitness Centers come equipped with a sauna, and massage therapy bed, along with the standard workout equipment to keep members of the First Order military in fit and proper shape.
  • Extensive Research Center - The Warspite also boasts a research center which serves as a focal point for the First Order medical and scientific community. She boasts, biomedical, biochemical, astrophysical, geometric, botanical, and many other labs that work together to further research and analyze information brought to them from other ships of the fleet.
  • Mobile Imperial Medical Service - The Warspite comes equipped with extensive and uprated onboard medical, including four operating rooms, a medium ambulatory center that can see up to eight people at a time. Her ambulatory center is flanked by an additional four operating rooms. She has a recovery center one floor above it, and intensive care one floor below. She also comes equipped with a dentist and dental surgeon who is on-call, along with standard sickbay compliments.
  • Communication Array - Because the Warspite is built for long range combat she is also equipped with long range communications, enabling the Warspite to become a mobile boardcasting center for the First Order as she is able to spread state propaganda at a more effective rate than other vessels or even towers. She is also able to filter out through multiple channels and assist with naval communications throughout the fleet.
  • Electronic Warfare CM/CCM Systems - Equipped to handle sensor jamming or an attempt to overwhelm sensors, the Warspite can do this at long range as well but with a deprecating rate of return.
  • Bridge - Where the commanding officer and his/her team monitor ship’s vitals and coordinate to ensure mission completion.
  • Tactical-Security Suites - The two departments share suites throughout the Warspite working together with Strategic Operations Officers to coordinate with other ships in the fleet and to maintain both internal and external safety, defense and operations.
  • Logistics Management - As you can imagine a ship of this size would require plenty of logistics management, and thusly you can find various LM offices throughout the ship.
  • Extensive Armory - Just like any First Order vessel the Warspite has an armory, the Warspite's armory is just a bit more extensive than other ships in the fleet.
  • Shooting Range - there are four ranges, however; there are two blaster ranges and two slugthrower ranges and they are paired up as one blaster and one slugthrower. Enabling those aboard to maintain their marksmanship.

  • Main Engineering - Houses the main components of the Warspite’s engines, and this is where you’ll see the most activity with regards to the engine and keeping her well maintained.

  • Lower Engineering - Houses the secondary components to the Warspite's engines this also houses the secondary generators for the redundant shielding system.

  • Magistrate and JAG - The Warspite also offers a small magistrate court and JAG Officers along with JAG personnel to keep law and order enforced throughout First Order Space.

  • Brig - A holding cell for those who need it, and if they are to be detained on a more permenant basis, they will be transferred to the shipboard detention center.

  • Standard Warship Hazard and Damage Control Systems

  • Standard Warship Sensors and Targeting Systems

  • Standard Warship Communications Systems

  • Standard Warship Environmental Control Systems
Maneuverability Rating: 19
Speed Rating: 19
Hyperdrive Class: 1

Strengths:
[+] Tally-Ho: Heavy long range turbolasers and hypervelocity guns, the Warspite was built in the post-Omega era and ready to destroy things at a distance.

[+] Cheers: Built with the same redundancy shield system that the Fortan-class ship has, the Warspite boasts a shield redundancy system enabling her to withstand a little more punishment than what is typical for her class and size.

Weaknesses:
[-] Slow to Go: The Warspite was not built for speed, and was certainly not build to steam across the stars with the likes of the Bolt-class. No, she was built for strength and power, and it has cost her, her speed. She’s a moving target and she knows it. Pick a direction and commit to it, the Warspite is not the most maneuverable girl in the stars. Her turn radius is atrocious and is reliant on her guns that give her range and form to hit on either side of her with just one exception, her hypervelocity guns which are fixed forward facing weapons.

[-] Wide Turn: While she boasts ten dual batteries long range weapons, her batteries take approximiately forty seconds to turn, and thirty seconds to load. In addition her dual repeating turbolasers require a forty-five second cool down. She must make every shot count, and cannot afford to miss a single one.

[-] Face the Enemy: Hypervelocity guns only work in one direction and as such, her most powerful guns are forward facing only, meaning she must be facing her target if she wishes to target them with her big guns. The HVGs are slow to load, charge and aim. She must make every shot with her HVGs count otherwise she may have just become her own worst enemy.

[-] No Screens: The Warspite is without a hangar, not even a lowly scout plane to her name. As such she is quite vulnerable to fighters and their weapons. Without an escort, a task group or any other sort of protection the Warspite by itself will not be able to handle a fight on her own - unless it is against one of her class but fights such as that are far and few between. Caught out in the open and the old Lady finds herself weak and alone.

Description: After the Battle of Castameer the First Imperial Navy realized that they were in sore need of a powerful long range vessel. To this end Admiral Fiolette Yvarro, along with Jude Falkrowe worked together to formulate a ship that could do just that. A ship that would be as grand as the fleet she would serve, and thusly the Warspite was created. The Warspite was built to be a dreadnought, to be slow yet powerful and armed to the teeth to handle things from a distance softening the enemy up for her mid to close range sisters.

The newly acquired shipyards at Ryoone (formerly Curovao Shipyards) now Ryoone Victorian Shipworks, will be part of the three shipyard network to produce the only three Warspites that will exist; the Warspite, the Warrior and the Warden (named for a ship that fought at Castameer). The Warspite due to her sheer size alone is in semi-limited (unique) production. The Warspite will be part one of Admiral Yvarro’s plans to fill in the fleet’s gaps where they are needed and in this case, providing a long range dreadnought that is more than capable of destroying enemy vessels.

Development Thread: Yes | First Order: A Mahanian Complex [Development] | Bronze Award - Omega (x)

Intent: To create a dreadnought in the spirit of the HMS Warspite that can withstand and deal out a brutal punishment against other capital ships. Giving First Order fleeters another option of vessel to bring with them, and to diversify the navy.

Who Can Use This: First Order

Primary Source: N/A
 
RESEARCH REVIEW
-----
Star Wars Canon:
Pending initial review
------
Starwars Chaos:
Pending initial review
------
WITHOUT DEV THREADS
Pending initial review
------
WITH DEV THREADS
Pending Initial review
------
SUGGESTIONS
Pending Inital review
 
[member="Valessia Brentioch"]

OK, so your minimum dev for a ship this size is 20 posts, and you're at the equivalent of 25 including the 10-post prize waiver. 18/18 is a little steep, but you have very good weaknesses, you're at semi-unique production, we're trying to cut back on dev somewhat, and I'm not seeing anything especially unusual here. I know we discussed this ship before I took it, and I know you're aiming for a straightforward throwback (heh) to a WWII dreadnought. I think you've achieved that in spades.

Get the thread to 20 posts and it's yours.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom