The Pilgrim
The Raskava Order, the so-called Holocron Eaters, are a secret society and a centuries-old Force tradition. They believe the Dark Age following the Gulag Plague has not yet ended. Their purpose is to acquire information by any means necessary and store it up for the eventual rebirth of galactic civilization.
A Raskava strike team has stolen the wrong cargo: a priceless Ithorian Combine seed bank containing more than a million plant species. To the right buyer, its scientific, medicinal, and military value would be off the charts. Desperate, the Combine has hired mercenaries to track the Raskava to their secret base: an abandoned shrimp-farming village on Sorgan. And word of the Raskava's loot and location has gotten out. Any number of altruistic or unscrupulous people might be on their way. Maybe even you.
The village contains several points of interest with accompanying treasures:
- A ritual hut where Raskava are conducting a ritual that involves eating pieces of a Jedi Master's holocron to unlock and learn its secrets. Can the ritual book be stolen, or the ritual infiltrated? Can the delicious holocron be even partially saved? And if you happen to think the Raskava are right...can they be joined?
- An underground vault where the seed bank has been safeguarded. Can the vault be breached? Can its Raskava defenders be overcome or somehow suborned? And just how many camtonos of priceless seeds can you carry at a dead run? Also, the vault has only one staircase.
- A laboratory hut where the Raskava are breeding and alchemizing more dangerous versions of the Dromund Kaas dart flower. Can you survive these lethal, cunning flowers? Does the project interest you, or the alchemy lab, or the conveniently concentrated and bottled poison of the dart flowers?
- A landing field, in the middle of the village, where this Raskava covert keeps two ageing Niathal assault shuttles and one unassuming, improbably rare, impossibly fast Pau City Blockade Runner. Do you like spaceships?
NOTE: FIGHTING THE RASKAVA
The Raskava are Darksiders, mostly at a Scriptor (Apprentice) or Journeyman (Knight) level, though an Elder (Master) or two might be present. They wear durasteel devilsquid masks that let them keep going despite severe wounds; the masks also cause an unnatural fear proportionate to the Raskava's strength in the Force. They carry blasters and lightsabers with a greasy off-white blade.
Like all Weekend Treasure Hunts, this is not a DMed thread. Please don't just claim treasures in a couple of posts. Make strange alliances, be desperate, have fun.
A cool evening was falling over the Raskava village. Feral shrimp burbled in the ponds, underscoring the cool thwip-thwip of dart flowers killing rodents. In the ritual hut, a Journeyman crunched a piece of blue crystal between his teeth and replaced his mask to better ponder the holocron he was eating. Sorgan was on its way to a nice calm night.
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