Seuz
Character
This faction was created with the intent of offering a different set of roleplays: the '11 key elements' namely. You are offered the freedom to create as much or as little towards the faction as you desire; the only thing I ask is that you admit to the general 'feel' of the faction. Ie there is an admiralty division dedicated solely to that purpose, no need to re-create the wheel, as well as if you are going to create something I'd love a thread or a bit of history to it, my one goal was when creating this faction was that it was going to be primarily history driven as opposed to assumed; an issue I have noticed among other guilds. Seeing as this is a brand new guild, almost anyone is free to assume a higher ranking position (a little rp on how it came to be would be much appreciated, oh and a pm my direction). Now that the dull rules are out the way; go be free, roleplay and most importantly have fun!