The Arch Wilder
[SIZE=9pt]Image Source: [/SIZE]http://th07.deviantart.net/fs70/PRE/f/2014/286/3/d/plasma_rifle_gnomon_comp1_final_by_maks_23-d82rsc4.jpg (front canister thing excluded)
[SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To provide the Veran Royal Guard with a heavy machine gun
Development Thread: If necessary
Manufacturer: Aurora Industries [/SIZE]
[SIZE=9pt]Model:[/SIZE][SIZE=9pt] Werewolf Medium Machine Gun
Affiliation: Vitae Alliance(Specifically the Veran Royal Guard)
Modularity: Different scopes can be added as well as a bipod or tripod to ensure stability.
Production: Minor[/SIZE]
[SIZE=9pt] Material: [/SIZE][SIZE=9pt]Durasteel and various Blaster components[/SIZE]
[SIZE=9pt]Classification:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Automatic Blaster
Size: [/SIZE]Medium Machine gun
Length: 1.3 meters
Weight: 10 kg
Ammunition Type: Energy Cell
Ammunition Capacity: 500 shots per clip 2 canisters for power shots
Effective Range: 1 km
[SIZE=9pt]Rate of Fire:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Fully Automatic[/SIZE]
[SIZE=9pt]Special Features:[/SIZE][SIZE=9pt] [/SIZE]
[SIZE=9pt]Fast rate of fire.[/SIZE]
[SIZE=9pt]Can be mounted for stability [/SIZE]
[SIZE=9pt]Uses a large power cell for a large amount of ammunition[/SIZE]
[SIZE=9pt]Unloaded by turning the handle on the side of the power cell (located at the base of the gun)[/SIZE]
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[SIZE=9pt]Description:[/SIZE][SIZE=9pt] Made to give the Veran Guard another weapon to their variety focused arsenal, this weapon keeps a large power cell at the base of the stock, allowing for it to stay out of the way of incoming fire. However,the bulk of this weapon, quite a bit of which is caused by the bulky power cells, does make it heavy and unwieldy for running around and thus requires training for extended use in a war zone. However, Vulpesen realized that some enemies might be wearing particularly thick armors and thus added a power setting to the weapon, allowing it to charge up a blast for about three seconds before launching an abnormally large bolt of plasma for ripping through most heavy armors that are not made of materials such as phrik or beskar. The power shots do not use the average power cell, but instead use two large energy canisters located in the rear of the gun.[/SIZE]
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[SIZE=9pt]To reload the gun, the user must turn the handle on the side of the stock and pull outwards. He then takes a new clip and places it in form the side where it will slide into place, eventually clicking into place. The handle is then turned to secure the power cell and the user may fire the rifle. The power shot canisters however are loaded by screwing in the power cells until they are firmly in place, which will be signaled by a beep.[/SIZE]
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[SIZE=9pt]All models belonging to the Veran Royal Guard or Veran Royalty themselves are fixed with internal [/SIZE]Faraday[SIZE=9pt] cages to deter EMP strikes on the internal systems, though anything on the outside such as scopes would be rendered useless by said EMP strikes[/SIZE]
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[SIZE=9pt]Strengths:[/SIZE]
[SIZE=9pt]High rate of fire makes it difficult to deflect with lightsabers[/SIZE]
[SIZE=9pt]Power shots can blast through armors class 7 and below against blasters[/SIZE]
[SIZE=9pt]Veran Guard models are EMP Resistant[/SIZE]
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[SIZE=9pt]Weaknesses: [/SIZE]
[SIZE=9pt]Heavy and not made for use on the run.[/SIZE]
[SIZE=9pt]Power cells are cumbersome and thus, only a few can be carried on one’s person.[/SIZE]
[SIZE=9pt]Power shot cells are completely drained after each use and require the time to screw them back in before they can be reused.[/SIZE]
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[SIZE=9pt]Primary Source:[/SIZE][SIZE=9pt] (Please link the source of another writer's submission that you are modifying for your use; only necessary for "Chaos Canon" submissions) [/SIZE]