yar har fiddle dee
Downtime.
Essential for any crew operating in tight spaces and under high pressure. If you didn't give them shore leave to blow off some steam... well... you didn't want to be in a room with a crowd of angry, pent-up marauders for any prolonged space of time. The room was liable to blow up and that was under the best circumstances. The worst ones? Well, suffice it to say that more than one pirate group ended up eating itself in the wilds of outer space.
If only that was a metaphorical.
Anyway, most of Buccheri's crew was scattered all over the Wheel. Logical too- this place was a madhouse of vices. Anything you wanted, you could get, even with the Mandalorians in charge for the past decade. Seemingly Vizsla management hadn't done anything to their taste for a sharp profit and stability.
He found himself in one of the hundred drinking holes littered throughout the Wheel. Closer to the large reactors, so heat aplenty, which meant nursing a few fingers of whiskey was pleasant rather than chasing the amber to not feel your arse freeze off. Not a lot of his crew in this place though. But Nikos preferred it that way. He had to look at their ugly mugs for the majority of their haunts, so being able to avoid them for a while was for the best.
Also ensured the growing attachment to each and every one of them simmered instead of lighting up like a flame.
Never a good idea to grow attached to people in this business.
In one corner he just about spied a bunch of Dellalt originals. The core to his crew. The ones that had been with him from the start. They seemed to be having a good time playing some dice game. But there were a few more here, new ones that they only recently picked-up. Nikos wasn't all that sure about them yet. Good people... maybe. They'd have to see how they'd handle themselves in a real fight.
And maybe how they handled their liquor.
That one was always a good indicator by its own self.
Essential for any crew operating in tight spaces and under high pressure. If you didn't give them shore leave to blow off some steam... well... you didn't want to be in a room with a crowd of angry, pent-up marauders for any prolonged space of time. The room was liable to blow up and that was under the best circumstances. The worst ones? Well, suffice it to say that more than one pirate group ended up eating itself in the wilds of outer space.
If only that was a metaphorical.
Anyway, most of Buccheri's crew was scattered all over the Wheel. Logical too- this place was a madhouse of vices. Anything you wanted, you could get, even with the Mandalorians in charge for the past decade. Seemingly Vizsla management hadn't done anything to their taste for a sharp profit and stability.
He found himself in one of the hundred drinking holes littered throughout the Wheel. Closer to the large reactors, so heat aplenty, which meant nursing a few fingers of whiskey was pleasant rather than chasing the amber to not feel your arse freeze off. Not a lot of his crew in this place though. But Nikos preferred it that way. He had to look at their ugly mugs for the majority of their haunts, so being able to avoid them for a while was for the best.
Also ensured the growing attachment to each and every one of them simmered instead of lighting up like a flame.
Never a good idea to grow attached to people in this business.
In one corner he just about spied a bunch of Dellalt originals. The core to his crew. The ones that had been with him from the start. They seemed to be having a good time playing some dice game. But there were a few more here, new ones that they only recently picked-up. Nikos wasn't all that sure about them yet. Good people... maybe. They'd have to see how they'd handle themselves in a real fight.
And maybe how they handled their liquor.
That one was always a good indicator by its own self.