Nathan Bloodscrawl
House Bloodscrawl Patriarch
OUT OF CHARACTER INFORMATION
Incinerator-Class Plasma Railgun (Upscaled to standard Turbolaser Size) (400)
Battleship Ion Cannons (400)
Point Defense ion Cannons (200)
Point Defense Concussion Missile Turrets (100)
Long Range Heavy Tractor Beams(2)
Conformal Molecular Shielding
Conformal Ion Shielding
Targeting Jammers
Missile Deactivators
Anti-Concussion Field
Room for:
Officers (At Least 19,000)
Enlisted: (At Least 55,000)
Stormtrooper Personnel (At least 8,000)
Cargo Compliment
IM-8005 Shield Projector Garrison
IM-X-981 Hostile Environment Garrison
Multiple MZ-8 Tanks
Multiple Heavy Artillery Guns
Multiple Mechanized Assault Flyers
Multiple AT-ET's
Stored Droid Invasion Force of upgraded Phase 1 Dark Troopers (5 Legions)
ADVANCED SYSTEMS
These Warships, known in ancient Times as The House Bloodscrawl Heavy Battle Cruiser now with their History forgotten and their computers scrubbed clean of any records, were created at the height of BMC's power, part of a fleet built and hidden away for use, obtained the somewhat disturbing new moniker Wickedness Hunter due to both the original designation lost and the unsettling phrase found in giant letters in Basic on the bottom of the vessel's hull:
BEHOLD, I ARRIVE TO OPEN MY JAWS FOR THE BLOOD OF THE UNJUST.
Sera Mina has so far recovered four ships with her father's aid, and donated them all once found to the great houses of Alderaan, passing them off as the exotic relics they are and saying she likes to seek rare treasures as a hobby, the technologies within allowing the world to compete with some of the most advanced ships of even their own factions as a first strike weapon capable of going anywhere.
- Intent: To create a series of semi unique vessels
- Image Source: https://www.deviantart.com/yammydude/art/Resurgent-Class-Star-Destroyer-846731926
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: Bloodscrawl Medical Corporation
- Affiliation: The Great Houses of Alderaan, Bloodscrawl Medical Corporation
- Market Status: Closed Market
- Model: N/A
- Production: Semi-Unique
- Material: Impervium, Laminanium, starship components.
- Classification: Warship
- Length: 2,915.81 meters
- Width: 1483.5 meters
- Height: 496.89 meters
- Armament: Extreme (Low with SLAM engaged)
Incinerator-Class Plasma Railgun (Upscaled to standard Turbolaser Size) (400)
Battleship Ion Cannons (400)
Point Defense ion Cannons (200)
Point Defense Concussion Missile Turrets (100)
Long Range Heavy Tractor Beams(2)
- Defenses: Extreme
Conformal Molecular Shielding
Conformal Ion Shielding
Targeting Jammers
Missile Deactivators
Anti-Concussion Field
- Hangar Space: Very Low: 7
- Hangar Allocations:
- Starfighters: 4 squadrons (Xanadu Blood Replicas)
- Support Craft: 3 squadrons (1 BSTEV Squadron, Two Emperor's Shuttle Replica Squadrons)
- Maneuverability Rating: High (Extreme With SLAM engaged)
- Speed Rating: High (Extreme with SLAM engaged)
- Hyperdrive Class: 0.1 (Hyperspace Warping Device)
Room for:
Officers (At Least 19,000)
Enlisted: (At Least 55,000)
Stormtrooper Personnel (At least 8,000)
- Hyperwave Comm Scanner
- Standard Hyperdrive
- Destroyer Ion Engine (3) with Gemon-8 Ion Engine (8)
- Resurgent Class Life Support Systems
- Resurgent Class Navigational Systems
- Resurgent Class Sensor Array
- Resurgent Class Targeting Systems
- Sun Generator (Primary Powerplant)
- Solar Power Generator (Back Up)
- SLAM drive
- One Custom Teleporter Chamber in each ship, enabling a small strike team to be sent anywhere on a planet or a ship with no active shields in the area they are being sent to.
- Multiple Material Synthesizers
- Capable of taking off and landing in atmosphere
- Multiple Med Bays.
- Multiple Repair Bays
Cargo Compliment
IM-8005 Shield Projector Garrison
IM-X-981 Hostile Environment Garrison
Multiple MZ-8 Tanks
Multiple Heavy Artillery Guns
Multiple Mechanized Assault Flyers
Multiple AT-ET's
Stored Droid Invasion Force of upgraded Phase 1 Dark Troopers (5 Legions)
ADVANCED SYSTEMS
- Due to incorporating technology from the Ession-Class Bulwark , these ships can hover in, take off, and land in atmosphere
- Stygium Crystal Cloaking Device
- Sound Dampening Stealth System (Atmosphere Only)
- Multiple Exotic Technologies
- Aegis Unknown: Built to withstand the power of a large fleet, these mysterious ships come with a full suite of countermeasures and secondary defenses
- Sneaker: Possesses a cloaking device that can even operate in atmosphere with a sound damper system active
- Exotic: Due to its tech being based somewhat on a previous ship made by BMC, it's one of the few ships in its size class capable of taking off, landing, and hovering in atmosphere. Gree Based Technology enables it to create and transmute materials into other materials in large quantities. In place of a standard hyperdrive it uses wormhole technology to near instantly traverse space by "folding" it to create a wormhole. It also possesses a teleportation chamber that can transport a small team into a ship or planet near instantly. It also has a solar power generator capable of rapid charging
- Destroyer: Heavily, severely armed with rail guns and fusion cannons of devastating power and nearly double the range of their counterparts, a few shots capable of possibly severely crippling a hull of another battle cruiser type vessel. It can serve as a flagship vessel for a ground invasion due to its ability to land on a planet or hover in it
- Fast: Unusually fast and agile for a vessel it's size already, it can be increased to extreme levels by using the SLAM drive
- Exotic Limits: After every wormhole jump, the jump device needs fifteen minutes to recharge. The Teleport chamber needs eight hours to recharge after use and cannot teleport through barriers or shielding. In atmosphere it cannot use any of its weapons due to the power being diverted to keep it floating, landing, or taking off and is extremely slow and sluggish when in atmosphere. It's solar power back up system needs to shut down it shields and weapons to absorb energy in six hours that we'll let it run a full two months at full strength
- Stealth Limits: It's combined stealth systems can only be active three days in a row before needing a week to recharge
- SLAM Limits: The SLAM can remain active indefinitely, at the cost of having power to fire only it weakest point defense weapons when doing so, reducing its armament to low as long as SLAM is active
- Fire rates: It's primary weapons have very low fire rates, leading to a staggered firing patter
- Fighter count: Low fighter count
These Warships, known in ancient Times as The House Bloodscrawl Heavy Battle Cruiser now with their History forgotten and their computers scrubbed clean of any records, were created at the height of BMC's power, part of a fleet built and hidden away for use, obtained the somewhat disturbing new moniker Wickedness Hunter due to both the original designation lost and the unsettling phrase found in giant letters in Basic on the bottom of the vessel's hull:
BEHOLD, I ARRIVE TO OPEN MY JAWS FOR THE BLOOD OF THE UNJUST.
Sera Mina has so far recovered four ships with her father's aid, and donated them all once found to the great houses of Alderaan, passing them off as the exotic relics they are and saying she likes to seek rare treasures as a hobby, the technologies within allowing the world to compete with some of the most advanced ships of even their own factions as a first strike weapon capable of going anywhere.
Out Of Character Info
Intent:
To create semi unique warships
Image Source(s):
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
N/A
Technical Information
Affiliation:
The Great Houses of Alderaan, BMC
Model:
N/A
Starship Class:
Battlecruiser (2000m-5000m)
Starship Role:
Other
Modular:
No
Material:
Impervium, Laninanium, Starship Parts
Armaments:
Fusion Accelerator Cannons, Incinerator Plasma Railguns, Ion Cannons Point Defense cannons and concussion missiles
Defense Rating:
Extreme
Speed Rating:
High
Maneuverability Rating::
High
Energy Resist:
Extreme
Kinetic Resist:
Extreme
Radiation Resist:
Very High
Other Resistance(s):
EMP/Ion Very High,
Minimum Crew:
19000
Optimal Crew:
74000
Passenger Capacity:
8000
Cargo Capacity:
Extreme