L O S T
AURUM
![PZKq1Je.png](http://i.imgur.com/PZKq1Je.png)
The Land of Broken Dreams
OUT OF CHARACTER INFORMATION
- Intent: To update the world of Aurum, which has had a lot happen to it since it's initial creation. The original intent was to forge a world that the Je'daii could settle upon, and to act as a center for storylines to take place.
- Image Credit: Edited Marc Simonetti Artwork
- Canon: N/A
- Links:
- Crystal Harvest: Horde Dominion
- Return of the Wardens
- Strings of Fate: Moross Dominion
- The Broken World
- When Forces Collide
- Balance Comes From Many Places
- Domestic Aid
- The Fires In The Night: Skirmish
GENERAL INFORMATION
- Planet Name: Aurum (auh-rum)
- Demonym: Auru (auh-roo)
- Region: Outer Rim
- System Name: Meissa System
- System Features: Ner (G-Type Main Sequence Star), Kol (Moon), 32 Hour Rotation, 451 Days; Located in the center of the Habitable Zone
- Coordinates: T-59
- Major Imports: Not Applicable: Aurum does not have a large enough population to be involved in Galactic trade, and its inhabitants are stranded without communication or flight.
- Major Exports: Not Applicable: Aurum does not have a large enough population to be involved in Galactic trade, and its inhabitants are stranded without communication or flight.
Map of Aurum
- Gravity: Standard
- Climate: Warm, Humid
- Primary Terrain: Mountainous Jungles, Ocean
- Major Locations:
- The Je'daii Enclave:
(Population: 0)
Long since abandoned, the Enclave was created by the Je'daii to act as a safe harbour several decades ago. It was in truth little more than a glorified cave, honed into the mountains of Ahn and featuring several cavernous offshoots which acted as sectors of the Enclave. Nine existed, each tying to one of the facets of the Je'daii, wherein students could study and rest at their leisure. While it wasn't affected by the glassing of Aurum, it was abandoned by its creators regardless when the Je'daii dissolved and many who remained were slaughtered at the hands of the Horde. Now it is simply a relic of what had once been.
- The Tenth Tho Yor:
(Population: 0)
An attempt by the old Je'daii Order at recreating the fabled Tho Yor, this diamond-esque structure sits within the jungle just beyond the Enclave and was intended as a beacon to the Je'daii of the Galaxy, to bring them to Aurum. While it was never completed, it remains a wonder and would easily be deemed an artifact by any Je'daii who might happen upon it.
- The Town of Levia:
(Population: 7,000; Togorians, Humans, and Umbarans)
Only known settlement of Levia, this town was forged from the remnants of Je'daii survivors who wished to remain on world, as well as the survivors of the orbital bombardment on Azar City. It was named after one of the Je'daii who had helped to found the world. The buildings are crudely crafted from jungle wood and vines, decently spaced apart to allow for families to remain in their own bubble yet close enough that trade between them is still possible.
- The City of Azar:
(Population: 10,000; Togorians, Humans, Umbarans, and Others)
Constructed by then Sith Lord [member='Kära Hearthfire'], the sole City of Aurum was named after the Jedi Knight Azar the Mystic who had lost his life to her during the Invasion of Metalorn. It had been starkly different to the rest of the world, pure white buildings powered by technology never before seen on world. It housed her projects with the Sith Order, and provided a safe haven for remnants of the Togorian Race following their near-genocide at the hands of [member='Darth Carnifex']. The City was subjected to orbital bombing by the Vong group known as The Horde after they took the planet into their influence. Though they eventually left the world alone, with the aid of the Moross Crusade and others, the damage was already done and what little remained acted as a home for the few Togorian who clung to it in vain hope of Kära's return. Since Kära's return as High Queen, and the Je'daii Order's involvement in reconstruction efforts, the City is once again returning to its former state of glory, though there are much fewer people to inhabit it than it
- The Pyramids of Tr'Mara:
(Population: ?? Marese)
TBA
- The Crystal Caves of Ahn:
(Population: 0)
Largely sacked by the Horde, and overtaken with factories which are now desolate, the crystal caves of Ahn were originally a wonder to behold. Any noise echoed like music, resonating with the crystals, and light glistened from their multicolored facets. While the factories were mostly destroyed, the damage to the caves has already been done. If one was to travel deep enough into the caverns, however, they would find crystals galore, hidden deep within the mountains and thankfully untouched by the Vong.
- The Forests of Errann:
(Population: ~100; Treunts)
Known by its natives as the Forgotten Forest, Errann is home to the Treunts, a rare and ancient species of living trees that many believe to be little more than a myth. The dense jungle spans the eastern hemisphere of Aurum, and is home to many of the worlds more fierce predators. For this reason it is rarely visited by the few inhabitants left on world.
- The Settlement of C'Baja:
(Population: ~300; Graug)
While the attempts at colonizing Aurum for the Graug were largely unsuccessful, and the majority of those who had settled on world were destroyed by the Moross Crusade during their takeover, there remains just one small settlement of the fierce creatures who are lost without the weapons or command of their superiors. They fight and bicker among themselves, but have made no attempts at securing more of the world for themselves; they are survivors, just as the other races of Aurum are, and are more concerned with self-preservation at this time. Their buildings are actually far superior to the rest of Aurum, owing to their renown blacksmiths and proximity to the mountains, featuring metallic structures mixed in with jungle wood. While the Graug do not currently seek conflict, if any wandered into their land they may find themselves tempted into battle. C'Baja belongs to the Graug, and no other.
- Volos the Quaker:
(Population: 0)
The remains of what is believed to be the largest Tejdóru to have ever graced the planet. The skeletal structure is set within the depths of the jungle surrounding Tr'Mara, and while it houses several non-sentient creatures who use it behemoth body as protection it has remained largely untouched for millennium. How the bones have not disintegrated by now is unknown, and many who have been lucky enough to stumble upon it have been left wondering if it is truly bone at all...
- Aurum Animal Sanctuary:
(Population: 0 | Various Permenant Animals)
Created to house a group of animals who had been bred in captivity to be sold on the black market, the Aurum Animal Sanctuary is a safe haven for creatures who can readily survive among Aurum's climate and eco-system who would be incapable of returning to the wild for whatever reason. Since Aurum is mostly uninhabited land, the different enclosures are more than large enough for each of the creatures' roaming habits, so much so that for the most part they shouldn't even notice the parameters at all.
- Native Species: Monkey-Lizard, Dire-Cat, Whisper Bird, Tejdóru, Moolkirook, Treunts, Marese
- Immigrated Species: Human, Umbaran, Togorian, Graug
- Population: Minimally Populated; Contains just a few settlements, one of which has around ten thousand inhabitants, and the others just a few thousand between them. There are believed to be around 17,500 sentient inhabitants.
- Demographics: 30% Human, 20% Umbaran, 40% Togorian, 5% Graug, 3% Marese, <2% Treunts
- Primary Languages: Galactic Standard Basic, Umbaran, Graug
- Culture:
- Daily Life:
- Society:
- Arts:
- Sports:
- Religion:
<Mention the few Je'daii, and those who were drawn away from their Je'daii teachings following the bombardment and sacking of their Temple>
- Government: Loosely Tribal; the majority of people mostly keep to themselves within the Town of Levia. While they will aid one another where necessary, it is mostly through a barter system which involves the promise of a completed job in return for the same. Nobody is really in control, nobody really wishes to be, most remember what it was like to be unified and they do not wish to attract any more attention to themselves than is necessary. <INSERT SOMETHING ABOUT THE TREE PEOPLE> <INSERT SOMETHING ABOUT THE GRAUG> <INSERT SOMETHING ABOUT AZAR>
- Affiliation: Previously the Je'daii Order, the Sith Order, the Horde, the Moross Crusade | Currently None
- Wealth: Very low; the people live with what they can hunt, gather, and craft. Given the devastation of their main hub of activity, they lost their communication and access to the greater Galaxy, as well as the majority of their valuable tech and items.
- Stability: Medium; while the creatures of the world can pose a threat, and there is no government to prevent anarchy, the people themselves keep the peace. None who can remember the destruction of Azar want to risk conflict, and those who were born afterward are wise enough to listen to their elders. There is very little to fight over, as their home of Levia is bountiful and the inhabitants are fairly few.
- Freedom & Oppression: Extremely Free; there are virtually no rules or laws, though coming into the last remaining bastion and starting trouble may end in a unanimous decision to fight back. The people tend to themselves without interference of any kind.
- Military: Completely Demilitarized; the only armaments are those the people made for themselves. Even the Graug, who had been trained and provided with weapons, lost access to their technology during the various assaults which followed the bombardment of Aurum.
- Technology: Poor; where once there was a decent amount of Galactic-average technology within Azar, and a little within the Enclave, the sacking of the City left it all in ruins with none of the technology salvageable, and the few survivors were forced to begin from scratch. There are known crystal caves within the mountains of Ahn which could effectively power tech, but none of the inhabitants have the other resources or capability of making anything even remotely advanced. Their weaponry and housing is extremely primitive.
Be sure to cover the following information:
How was the planet discovered? How was planet settled? When was it settled? Why was it settled? What major events specific to the planet helped shape its inhabitants to what they are today?