Shadow Hand


- Intent: To design a semi-unique, high-end Sith-alchemized point defense system for elite Kainate installations, flagships, and rare production vessels, expanding upon the Wraithfire Web system with overwhelming metaphysical pressure, pilot-killing precision, and environmental suppression.
- Image Source:
- Click - ChatGPT by Me
- Headers - Teresa Zambrano | Darth Pellax
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A

- Manufacturer:
- Kainate Bio-Alchemical Engineers
- Malsheem Shipwrights
- Shadow Mind
- Affiliation:
- Market Status: Closed-Market
- Model: Wraithfire Bastion Array Mk. I
- Modularity: No
- Production: Semi-Unique (Deployed aboard high-priority Kainate flagships, dreadnoughts, and elite stations)
- Material:
- Sith Rune-Inscribed Blackstone
- Alchemized Sarrassian Iron Casings
- Amplified Agitation Emitters
- Crimson-thread Bastion Plasma Coils
- Psychic Pulse Modulators
- Sorcerous Targeting Array
- Ritual Sync Rods (Linked to Spellweave Relay Networks, where available)

- Classification: Advanced Point Defense / Anti-Fighter & Suppression Grid
- Size: Large
- Weight: Heavy
- Ammunition Type: Rapid-fire alchemized plasma beams laced with aggression-triggering sorcery
- Ammunition Capacity: Very Large
- Effective Range: Average
- Rate of Fire: Extreme
- Damage Output: Very High
- Recoil: None

- Wraithfire Suppression Grid: Projects dense lattices of crimson energy that crossfire in intelligent, shifting patterns, forming psychic netting that burns, agitates, and destabilizes anything within its kill-zone.
- Aggression Feedback Fields: Lashes out at enemy combatants with mirage-like distortions and emotional spikes, inducing rage, panic, or confusion in organic minds.
- Darkside Saturation Layer: Enhances area suppression through ritual saturation of fear and metaphysical pressure, affecting enemy morale and reflexes.
- Dynamic Shroud Pulse: Emits intermittent cloaking flickers and sensor blurs between discharges, making precise targeting difficult in the chaos.
- Integrated Sorcery Targeting Sync: Can interface with Sith Spellweave Relay Networks for coordinated ritual targeting, field expansion, or panic-inducing illusions.
- Force-Reactive Filters: Automatically ignores Sith-encoded biosignatures and IFF markers, allowing Sith and Kainate-aligned vessels or pilots to pass through unaffected.

- Ultimate Anti-Fighter and Missile Defense: Destroys swarms of starfighters, boarding craft, and ordnance with rapid saturation fire.
- Psychic Zone of Control: Makes entire approach vectors spiritually unbearable for attackers, crippling formation cohesion and pilot focus.
- Sensor Distortion: Creates localized sensor "dead zones," causing enemy coordination to break down.
- Fear Driven Suppression: The Bastion Array weakens resolve through constant psychological pressure and visual/auditory hallucinations.
- Self-Synchronizing: Adaptive to Kainate darkside systems and rituals, enhances in power when deployed near Sith rituals or metaphysical convergence zones.

- Overkill for Single Targets: Extremely inefficient against lone attackers or small-scale threats.
- High Power Requirements: Massive draw makes it unsuitable for lightly powered platforms or prolonged unsupervised engagements.
- Vulnerable During Cooldown: After sustained bursts, cooling and ritual stabilization are necessary before reactivation.
- Traceable Signature: While terrifying, its metaphysical residue is immense, alerting Force users and advanced sensors to its presence.
- Nullification Susceptibility: Its metaphysical effects are dampened in Force-dead zones or in proximity to Light-side counter-wards, weakening its psychological suppression.

The Wraithfire Bastion Array Mk. I is not merely a turret, it is a metaphysical fencepost, marking the boundary between a Sith-controlled zone and a realm of annihilation. A horrific storm of corrupted laser fire. It was designed by the alchemical forgemasters of Malsheem and refined by the Shadow Mind for use on Nexul Station, flagship dreadnoughts, elite command vessels, and important installations of the Kainate.
Where the standard Wraithfire Web shreds through enemy squadrons with frightening speed, the Bastion variant turns an entire defensive grid into a haunted graveyard. Its lattice of fire is denser, brighter, and laced with psychic pulses that blur vision, distort time perception, and inspire irrational dread. Enemy pilots describe flying through the field as "trying to escape a spider made of red lightning," while their targeting systems spiral into gibberish.
Even shields that survive the plasma find themselves degraded by residual spiritual interference, slowed, flickering, or sputtering under the weapon's constant metaphysical noise. Sith aligned with the Kainate are unaffected, recognized by encoded signatures that let them pass unhindered, making it ideal for mixed fleet formations. However, to invaders or the unprepared, approaching a Bastion Array is like flying directly into hell.
Used sparingly and only in elite deployments, the Wraithfire Bastion Array stands as one of the Kainate's most overwhelming defensive installations. It's not just a tool of war, it's a wall of fear.
Out Of Character Info
Intent:
To design a semi-unique, high-end Sith-alchemized point defense system for elite Kainate installations, flagships, and rare production vessels, expanding upon the Wraithfire Web system with overwhelming metaphysical pressure, pilot-killing precision, and environmental suppression.
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
N/A
Technical Information
Affiliation:
The Kainate
Model:
Wraithfire Bastion Array Mk. I
Modular:
No
Effective Range:
Average
Rate of Fire:
Automatic
Material:
Sith Rune-Inscribed Blackstone Alchemized Sarrassian Iron Casings Amplified Agitation Emitters Crimson-thread Bastion Plasma Coils Psychic Pulse Modulators Sorcerous Targeting Array Ritual Sync Rods (Linked to Spellweave Relay Networks, where available)
Ammunition Type:
Rapid-fire alchemized plasma beams laced with aggression-triggering sorcery
Ammunition Capacity:
Very Large
Damage Output:
Very High
Recoil:
None
Ranged Class:
Other