Star Wars Roleplay: Chaos

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Writing Force Users vs Non-Force Users

I imagine this has been discussed before, but I did not see anything recent. What are your thoughts on preference in writing a Force user versus writing a non-Force user? Why choose one over the other, which do you tend to lean toward when creating new characters, which has been your favorite to write, what difficulties have you had in writing one over the other, etc.?

I started RPing at 12 years old shortly after TPM came out. The place I started was almost 100% Force users at that time. It was very much Jedi vs Sith. The non-Force using factions — Empire and Bounty Hunters, there was no active Rebellion or Republic group — were smaller and mostly comprised of Force using characters. For example, the head of the Empire was a Sith Master and the active characters all had Sith training, and several of the bounty hunters were current or former Jedi/Sith characters that still carried lightsabers with their seemingly obligatory Mando armor. Everything was very combat oriented with little focus on story or character development, everyone had a lightsaber, and Force users were overpowered in combat. So of course I defaulted to Force user. My first character was a Jedi bounty hunter, and my second character was a Sith Imperial.

As the writers matured and I explored other boards, I found that more and more people were writing non-Force users, but Force users still dominated. One place I did a short stint at had a strict rule on Force characters. Basically they took the approach that in universe, the population of Force characters was very small. I think the rule was that there were no Sith characters except the NPC head of the Empire, and the number of Jedi were heavily limited and only with permission of the admins after having an established non-Force character and established OOC reputation. That made for a very interesting writing atmosphere, but it deterred some who just wanted to do hack and slash RPs.

AOTC’s portrayal of Jango Fett as a badass plus going back to the OT where Han Solo was always my childhood hero led me back toward being comfortable with non-Force users. Over the years, I have found that I actually much prefer writing neutral, non-Force user characters. Pal Vader was my favorite to write — independent smuggler type that often worked with the Rebellion, occasionally crossed into bounty hunter territory for fun stories with other bounty hunters. I would also have him team up with Jedi characters for mixed adventures, which was fun. I am not afraid to admit he was a Han Solo/Dash Rendar ripoff at times. But I always tended to come back to my Jedi characters like Hwo because of the combination of a sense of nostalgia from my early days and the prestige that came with a master ranked Force user, even when that was less fun/interesting to write. And even with this OOC account, I have tagged it as a Jedi Master and use an ambiguous hooded avatar because I can’t seem to shake that old feeling from 2000 when all the established RPers that I looked up to/learned from played high ranking Force users. I did learn that I did not enjoy writing Sith characters at all, resulting in my redemption and killing off of the Ice Fox character and abandoning of the Jehovah character. A lot of this stems from one of my main weaknesses as a writer, having difficulty to fully separate myself from my character, so I struggled with inherently evil characters like the Sith assassin Jehovah. That also led to inconsistent writing with Hwo with a wildly inconsistent character arc, where at times I tried to write him as a real Jedi and at other times I had him as more of a neutral character. For Hwo’s story to make any sense, 75% of the writing I have done for him would have to be non-canon. Versus Pal Vader, where everything always seemed to make sense and be coherenT because a neutral, non-Force using character has freedom to move around that gray area. I could assist the Rebellion in an attack on an Imperial cruiser one day, smuggle weapons to the underground in violation of Republic/Rebel and Imperial laws the next day, then help a bounty hunter capture a target the next day, all without breaking the character.

Anyway, that’s enough of me talking. Interested in what others have to say on this topic.
 
Personally I write both equally, though I do lean NFU. It's superbly fun for me to pit my NFU against a FU and going all Cad Bane on em when the story calls for it. As an NFU, you're always the underdog and it makes for much more exciting and interesting story - to not just wave a hand and stuff happens. I like the gritty stuff.

On the other end of the spectrum, FUs can be equally fun to write and it can be quite gritty as well, but it doesn't have the same kind of magic for me personally as it does for others. It's nice to swing a lightsaber and throw a force power (that is not some obscure 1 liner from Legends), but ultimately a blaster and a jetpack or a knife are much more fun for me personally.
 

SpectralOrbit

The Guy Who Doodles
Its funny bringing up history, because- and not to be off topic from Star Wars -but in roleplays in general no matter the setting, I typically try to go for incompetent/insignificant/subordinate characters. You have people who move the plot with brute force and those who react to it.

Force Users and NFUs have a similar relationship to me, where NFUs are often subordinate to a lot of the intense plot and action. I find it a lot more engaging, as it keeps the feeling the films have of the Force being a very important and relevant thing, so too are those in connection with it. But as time has gone on and more NFU stuff is written, like Mandalorians, corporations, trade leagues and criminals, I can't help but feel an obligation to also write force sensitive characters more and have them act as a supplement to NFU related plots.

Anyway, to answer the question: I write NFUs as very much a vulnerable, exposed, in a dangerous environment and very susceptible to death. The barrier from living life to being a cold body in a grave is very thin. They'll typically play it smart and run or surrender and only fight if they're confident they have the upper hand, or just have to because there isn't anywhere to go (assuming the character being written isn't frozen in terror) Spies and very elite or militarized characters are an exception, but even then, I like them being exceptionally careful and playing too close to danger and always having the feeling they could die or will die soon. So, very careful and frail.

Force Users I write as being unrealistic or inhuman in regards to their actions- ergo, they're exceptionally capable, lucky, have some innate wisdom regarding how to deal with a problem and are very proactive. They'll be more optimistically written, with less danger (as they'll know its coming) and more whimsy. A character might innately be drawn to someone else because of the force, or go to a dangerous and secluded place because, again, the force, with any obstacles in life being slightly less of a challenge. They're confident and it carries them from place to place easily.

Its interesting to think about.
 
It's nice to swing a lightsaber and throw a force power (that is not some obscure 1 liner from Legends), but ultimately a blaster and a jetpack or a knife are much more fun for me personally.

I love the run and gun, fast paced story lines with NFUs. One reason I leaned toward smuggler-type characters is because I like some simplicity and try not to get bogged down in all the gadgets like Mandalorian or Cad Bane-type characters employ. Pal Vader rarely carried anything more than a single DL-44 or DL-22 and a small knife, would maybe grab an E-11 or grenade from a downed stormtrooper if convenient. Things like wrist rockets, rocket packs, flame throwers, it’s all fun to watch in the shows/movies and honestly fun to watch others utilize them in RPs, but I did not like to complicate my characters with gadgets. I recognize that is another reason I would sometimes go back to Jedi, so that I could match the gadgety types in combat without having to actually worry about them and figure out how they worked. Just bring out the lightsaber and rely on Force to enhance speed, jumps, dodges, and blocks.

Its funny bringing up history, because- and not to be off topic from Star Wars -but in roleplays in general no matter the setting, I typically try to go for incompetent/insignificant/subordinate characters. You have people who move the plot with brute force and those who react to it.

Force Users and NFUs have a similar relationship to me, where NFUs are often subordinate to a lot of the intense plot and action. I find it a lot more engaging, as it keeps the feeling the films have of the Force being a very important and relevant thing, so too are those in connection with it. But as time has gone on and more NFU stuff is written, like Mandalorians, corporations, trade leagues and criminals, I can't help but feel an obligation to also write force sensitive characters more and have them act as a supplement to NFU related plots.

Anyway, to answer the question: I write NFUs as very much a vulnerable, exposed, in a dangerous environment and very susceptible to death. The barrier from living life to being a cold body in a grave is very thin. They'll typically play it smart and run or surrender and only fight if they're confident they have the upper hand, or just have to because there isn't anywhere to go (assuming the character being written isn't frozen in terror) Spies and very elite or militarized characters are an exception, but even then, I like them being exceptionally careful and playing too close to danger and always having the feeling they could die or will die soon. So, very careful and frail.

Force Users I write as being unrealistic or inhuman in regards to their actions- ergo, they're exceptionally capable, lucky, have some innate wisdom regarding how to deal with a problem and are very proactive. They'll be more optimistically written, with less danger (as they'll know its coming) and more whimsy. A character might innately be drawn to someone else because of the force, or go to a dangerous and secluded place because, again, the force, with any obstacles in life being slightly less of a challenge. They're confident and it carries them from place to place easily.

Its interesting to think about.

This is a very interesting take that I never considered. I did have a tendency to go into a Clone Wars-style god mode against NPCs with my FU master ranked character Hwo. Not in a way that was detrimental to others in the thread or that would not be supported by canon (again, Clone Wars style, not OT style), but in a way that a NFU could not. On the other hand, I took a much more balanced approach with Pal Vader, thinking things out of how would a cunning, athletic guy with a pistol handle this situation without getting 100 blaster holes in him. As I mentioned above, I enjoyed the run and gun style with Pal Vader, so I of course included an ample amount of luck to keep him alive, a la Han Solo. He wasn’t a marksman, so there was never a situation where he’d like pop around a corner and headshot multiple enemies at once. But maybe a downed stormtrooper a couple feet away had an unused frag on his belt when Pal was penned down behind a crate, or maybe the battle taking place around him suddenly blew a man-sized hole in the wall of the building across the alley at just the right time for him to dive into and avoid the barrage of blaster fire coming his way. Lucky movie-like plot devices at just the right time for him to barely escape. That became much more fun than Force jumping over the crate and slicing down four troopers in seconds, deflecting a couple of shots in the process. The problem was coming up with realistic ways to deal with powerful PC Force users on the other side, like in ESB where Vader easily blocks Han’s blaster shots with his hand and disarms him with zero difficulty, or when Kylo Ren freezes Poe’s blaster bolt in midair for several minutes. Those situations made me want to bring Hwo back out to fight the good fight with a lightsaber and Force powers. Watching the Clone Wars TV series did not help, as it was Force-user focused for the most part and depicted awesome fight scenes with the folks with lightsabers. Cad Bane was the obvious awesome exception to that, as well as Hondo to some extent.

One balancing act I started implementing later in my writing was with piloting. Hwo was a Jedi first and foremost. He could fly out of necessity, but he was not some awesome fighter pilot like Anakin or Luke. The same with Jehovah. He was a Sith assassin, not a pilot. They were never engaged in dogfights or taking lead on flying. Whereas Pal Vader was an experienced pilot who flew X-Wings for the Rebellion at times and flew light freighters for smuggling or other plot lines.

All of this reminiscing about old characters and plots has me getting the itch. I better be careful or this will become an active character account again.
 
My reasons for writing NFUs now are really simple.

I got bored.

I started RP when I was 13 and TPM came out (TalkCity bby!) and started as Sith. Then I went from Sith to Jedi convert and played a Jedi for ages.Did everything I wanted with the character, took a break from RP, went back to RP, etc. So right before I came here and created Dells as a soldier and just transferred her over and kept at it. I even tried to write a Jedi again, didn't work.

NFUs are more challenging to write(at least for me, being a long time FU) and I've been enjoying the challenge.

The biggest difficulty here is there isn't much for NFU's unless you're a soldier. Its like a niche on top of a niche to be a NFU Senator, business owner, investigator, etc etc and requires one to get a little creative.
 
My reasons for writing NFUs now are really simple.

I got bored.

I started RP when I was 13 and TPM came out (TalkCity bby!) and started as Sith. Then I went from Sith to Jedi convert and played a Jedi for ages.Did everything I wanted with the character, took a break from RP, went back to RP, etc. So right before I came here and created Dells as a soldier and just transferred her over and kept at it. I even tried to write a Jedi again, didn't work.

NFUs are more challenging to write(at least for me, being a long time FU) and I've been enjoying the challenge.

The biggest difficulty here is there isn't much for NFU's unless you're a soldier. Its like a niche on top of a niche to be a NFU Senator, business owner, investigator, etc etc and requires one to get a little creative.
If you came over from TalkCity, then you are from that same batch of folks that I looked up to when I started. Several of them came from TalkCity over to SWFans. Everyone was a FU, and lightsaber combat was heavily emphasized. There was little character development in those days. Promotions depended very much on how many duels and battles you participated in. You may have a single training thread that was secondary to your actions on the battlefield.

EDIT: As to your last comment, I’ve always found a pure neutral NFU can move around somewhat freely at most boards. I do notice that Chaos has pretty elaborate rules, so maybe that isn’t as much of an option here. And I don’t mean that pejoratively, I just note that there may be rules that prohibit a neutral FU from floating around the way I’ve done that at other boards. I have not RPed much here, mostly just loitered around OOC because of some friendly familiar faces.
 
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Looked up to?! I was only 13! There were a lot of us annoying kids on TalkCity.

Yes, you're right there was like zero char dev. Maybe it's why I focus so much on it now, traumatized from my early days.
 
Considering I have written both, I personally have found Force Users more engaging. For me it's the breadth of options the Force offers a PC during an encounter, whether combat or not. I started on a FB app in 2007 with Kurayami, though he has changed quite a bit since then.

Originally he was a satirical character, written while I was recovering after having my appendix out, and a second sugery to clear up an infection. He was never meant to last beyond a few weeks. The bio was a complete mess and was meant to clearly be a joke to any who read it as it painted the man as a god. Ridiculous is an understatement. What did he do with all this amazing power you ask? Sat in the cantina, got drunk, and told the most grandiose war stories that ranged from the KOTOR era up til the setting of whenever the agreed year was(iirc it was a bit ahead of where legends left things forget the exact year, but somewhere in the early 200's ABY). People took him seriously, believed that he was some 4200 year old Force god, and I just laughed.

Fast forward about 8 years and two other websites with thousands of posts behind him, he had grown alot. An actual character, who had earned the right to be called a master of the Force, an ace pilot, and an accomplished gunslinger. He had gone through a time of being cut off from the Force and regaining his connection, which was some of the most fun writing I have done, sadly that site is defunct and I lost my RP backups when the drive they were kept on fried. I also have always had him take a less black and white view of the Force, in his eyes he would describe it to you as a "myriad of facets." Basically, each facet being the way another faction or individual understands the Force, they are all part of the same whole. So it's a bit more of the yin/yang approach to Light and Dark rather than a hard dividing line in his view.

As well he is staunchly devoted to people instead of ideals as a neutral FU. Yes, he has his set of morals that is fairly unyielding, but as far as factional politics go, he couldn't care less. If those he cares about are in trouble and you are in the way he will get you out of the way however he has to, he may not start with violence depending on situation, but it is not off the table either. And after being here since 2015, I have had no issue bouncing between factions if story dictated it.
 

DeadpoolMLP

Too many characters, I have
I think at the end of the day, Star Wars is a story, a universe, built around emphasizing how cool the Space Wizard/Samurai are. In the same way that Gundam pushes it's super awesome protag robots, Star Wars was always meant to be a FU game overall.

That's not to say NFUs can't be interesting, but there's always gonna be that preference.

I didn't 'get into' star wars until about 2019, where I created Jonyna on behalf of a friend who wanted to play an Edge of the Empire campaign, and naturally wanted to play a jedi. For the longest time, ironically now, I couldn't stand the mentality of mandalorians and the idea that 'oh, all you need to beat a jedi is an ACTUAL GUN HURRRR', but that's because I felt like, and still do feel like, that it takes away from the whimsy of Star Wars if we're just slamfiring buckshot into every jedi and downing protags like it's call of duty.

I think a lot of people want to 'win' their favorite franchise, and how slugthrowers are treated within the star wars fandom is really a symptom of that.

That said, I've come around to NFUs. I like writing soldier boy characters, or even just goofy gungans who love fashion. They fill out the world, and show that not everyone needs to be a space wizard to be relevant.
 
I think at the end of the day, Star Wars is a story, a universe, built around emphasizing how cool the Space Wizard/Samurai are. In the same way that Gundam pushes it's super awesome protag robots, Star Wars was always meant to be a FU game overall.

That's not to say NFUs can't be interesting, but there's always gonna be that preference.

I didn't 'get into' star wars until about 2019, where I created Jonyna on behalf of a friend who wanted to play an Edge of the Empire campaign, and naturally wanted to play a jedi. For the longest time, ironically now, I couldn't stand the mentality of mandalorians and the idea that 'oh, all you need to beat a jedi is an ACTUAL GUN HURRRR', but that's because I felt like, and still do feel like, that it takes away from the whimsy of Star Wars if we're just slamfiring buckshot into every jedi and downing protags like it's call of duty.

I think a lot of people want to 'win' their favorite franchise, and how slugthrowers are treated within the star wars fandom is really a symptom of that.

That said, I've come around to NFUs. I like writing soldier boy characters, or even just goofy gungans who love fashion. They fill out the world, and show that not everyone needs to be a space wizard to be relevant.
That is an interesting comparison to Gundam. I admit I am not intimately familiar with the full Gundam lore, but I’ve watched Wing and Iron Orphans and maybe a couple of others. They seemed to have zero character development or even decent portrayals of characters who did not actively participate in Gundam combat except for a female love interest protagonist here and there.

I agree with the sentiment that a lot of people want to "win" and that shapes perceptions of strengths of various character classes. Some of this also comes down to maxing out your character. I would bet on a well-trained Mandalorian over a Jedi Padawan any day. But when you start getting up to the power level of a FU master, it’s hard to imagine a non-FU that can handle them in one-on-one combat. Of course that’s where the character development and other roles come into play. Not every character is trying to defeat someone else in one-on-one combat. A lot of characters are pilots, or brokers, or diplomats, or even journalists or archeologists — roles that do not require hand-to-hand combat, weapons, etc. We see tons of examples in canon and EU of how NFUs excel in these positions — Han Solo, Chewbacca, Lando, Poe Dameron, Amidala, Leia (before they fully introduced her FU status), Dash Rendar, Mon Mothma, Luthen Rael . . . And the list could go on forever. The way the RPing has significantly matured since I first started has opened up endless NFU possibilities. Whereas, as I mentioned, my early days were at venues that focused primarily on ground combat, and I have had trouble disconnecting myself from that.

It actually took me a while to come around to the notion that the Jedi and Sith are equal in strength. I used to view it as the Sith were more powerful, but they had blind spots that could be taken advantage of. But the more I explored EU, I realized that my original viewpoint was largely shaped by the Palpatine/rule of two portrayal. If you look to other stories, where Sith are being trained in bulk like Jedi, there is much more parity. Palpatine was just an exception to this and was intentionally portrayed with incredible power. In ROTS, he won the 4 vs 1 fight. I always viewed the end of that as Palpatine throwing the fight with Mace Windu to fully convert Anakin, and I’ve read commentary that this was intentionally left ambiguous as to whether Mace temporarily bested Palpatine or Palpatine was just deceiving them. Then shortly thereafter, Palpatine bested Yoda, as well.
 

DeadpoolMLP

Too many characters, I have
It actually took me a while to come around to the notion that the Jedi and Sith are equal in strength.
I think that comes down to how the movies are games portray sith. They're the antagonists, and thus logically the protagonists can't immediately be on the same level as them because that would be boring for the story. We want to see protagonists overcome their villains, not immediately power through them. It's just the nature of storytelling. Your good guy starts out as a no name, and becomes the legendary hero.
 
In straight pvp you have a few options.

Tech, numbers, disadvantages, flaws, environment, etc. You can do a lot to make an even contest at the outset, which is often the most fun. Then I just write what seems to be the most engaging for me and hopefully them.

Just generally writing, I like both. I have an even mix, probably more NFU's. I don't see the same distinctions after all these years because all my characters are flawed in some way and all strong in their way. I try to match my thread partner's tempo or style and that's about it. Some of my force users are the most flawed of all. For me, the distinction is how low or high fantasy the post becomes, which helps set the tone. Even then, you can write a more low fantasy force user or a high fantasy NFU with decent tech or assistance.
 

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