Ryan
OOC Account
Standard Profile Template
NAME: Xar Barka
FACTION: Pirate
RANK: First Mate of the Grizbain
SPECIES: Barabel
AGE: 35
GENDER: male
HEIGHT: 6'5"
WEIGHT: 250lbs
EYES: yellow
HAIR: N/A
SKIN: scaley green
FORCE SENSITIVE: no
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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
An over-two-meter, yellow-eyed, reptilian humanoid with several rows of needle-sharp fangs and covered with protective dark green scales, Xar is a frightening sight to many of his enemies and most of his enemies knew his reputation as a ruthless tactician and combatant. The keratin, horny scales were not only deterrent, but practical: They protected him from physical damage and from most forms of radiation. As a Barabel, Xar could see in the infrared part of the spectrum, which allowed him to see heat in total darkness. Making the most of this advantage, Xar specialized in night attacks. Most of his enemies were unfamiliar with this Barabel trait and Xar could take them by surprise.
Weakness: Xar Barca has a unnatural attraction to humanish females and his addiction to violence seems to end him up in bad situations. Like all Barabels and most creatures of the galaxy he can be killed with most mortal ways but being reptilian and being cold blooded he be extremly weakened to harsh cold conditions that could undermine the extra fat a barabel has to insulate against the cold. Boozing is also a problem with this reptile though a past time for most of the company he keeps.
Skills/Traits:
Infared Vision(racial)
Needle sharp Teeth(racial)
Layer of thick fat skin(racial)
Retractible Claws(racial)
Hunting & Tracking: Master
Pilot: Elite
Martial Combat:
Brawling/Street fighting: Master
K'tara: Practioner
Teras Kasi: Practioner
Melee Weapons:
Dagger: Master
Sword: Elite
Ranged Combat
Small-Large arms: Master
SHIP:
Crewmember of the Gizbain
BIOGRAPHY:
Xar was a male Barabel born in the Barabel homeworld, Barab I. During this time, some many elements of the galaxy exploited the Barabel sentient species, sometimes resorting to enslaving Barabels. Xar was captured by slavers and sent to the planet Kessel to work the spice mines.
Once there, Xar decided to escape. He stole several weapons from the slaver's armoury, including a portable missile launcher, and ran away. The governor in charge of the mines swore to capture Xar and sent many posse after him. Six months after the claim, fifteen soldiers had died and Xar had not been apprehended. The governor then secretively offered Xar his freedom should the Barabel leave Kessel and never come back. Xar agreed to these terms and had not since broken them.
As soon as Xar Barka was off planet, he began a career as a professional bounty hunter, honing his skills through experience for several years. Sometimes Xar also worked as bodyguard to criminals, which could give him the chance to access restricted areas and capture other criminals and a foot in the door with contacts in the underworld society of the galaxy if that was infamy or fame.
Xar began to join up with the various pirate crews from the spaceports he had frequented, and being raised by such harsh criminals tempered his physical skills and abrasive personality. By the time he had reached peak adulthood, Xar had earned a reputation as a capable pilot and mechanic, a fierce fighter, and a talented tactician. He took part in violent free-for-all fights in the Blood Pits of the smuggler's moon, Nar Shaddaa, once going toe-to-toe with a wookie.
Xar quickly became a feared figure along the hyper lanes he plundered, known for cruelty and violence along wth relying on speed and effectiveness to get the job done.
KILLS:
BOUNTIES COLLECTED:
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ROLE-PLAYS:
The Call(Pirates Only)
NAME: Xar Barka
FACTION: Pirate
RANK: First Mate of the Grizbain
SPECIES: Barabel
AGE: 35
GENDER: male
HEIGHT: 6'5"
WEIGHT: 250lbs
EYES: yellow
HAIR: N/A
SKIN: scaley green
FORCE SENSITIVE: no
---------------------------------------------------------------------------------------------------------------------------------
STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
An over-two-meter, yellow-eyed, reptilian humanoid with several rows of needle-sharp fangs and covered with protective dark green scales, Xar is a frightening sight to many of his enemies and most of his enemies knew his reputation as a ruthless tactician and combatant. The keratin, horny scales were not only deterrent, but practical: They protected him from physical damage and from most forms of radiation. As a Barabel, Xar could see in the infrared part of the spectrum, which allowed him to see heat in total darkness. Making the most of this advantage, Xar specialized in night attacks. Most of his enemies were unfamiliar with this Barabel trait and Xar could take them by surprise.
Weakness: Xar Barca has a unnatural attraction to humanish females and his addiction to violence seems to end him up in bad situations. Like all Barabels and most creatures of the galaxy he can be killed with most mortal ways but being reptilian and being cold blooded he be extremly weakened to harsh cold conditions that could undermine the extra fat a barabel has to insulate against the cold. Boozing is also a problem with this reptile though a past time for most of the company he keeps.
Skills/Traits:
Infared Vision(racial)
Needle sharp Teeth(racial)
Layer of thick fat skin(racial)
Retractible Claws(racial)
Hunting & Tracking: Master
Pilot: Elite
Martial Combat:
Brawling/Street fighting: Master
K'tara: Practioner
Teras Kasi: Practioner
Melee Weapons:
Dagger: Master
Sword: Elite
Ranged Combat
Small-Large arms: Master
SHIP:
Crewmember of the Gizbain
BIOGRAPHY:
Xar was a male Barabel born in the Barabel homeworld, Barab I. During this time, some many elements of the galaxy exploited the Barabel sentient species, sometimes resorting to enslaving Barabels. Xar was captured by slavers and sent to the planet Kessel to work the spice mines.
Once there, Xar decided to escape. He stole several weapons from the slaver's armoury, including a portable missile launcher, and ran away. The governor in charge of the mines swore to capture Xar and sent many posse after him. Six months after the claim, fifteen soldiers had died and Xar had not been apprehended. The governor then secretively offered Xar his freedom should the Barabel leave Kessel and never come back. Xar agreed to these terms and had not since broken them.
As soon as Xar Barka was off planet, he began a career as a professional bounty hunter, honing his skills through experience for several years. Sometimes Xar also worked as bodyguard to criminals, which could give him the chance to access restricted areas and capture other criminals and a foot in the door with contacts in the underworld society of the galaxy if that was infamy or fame.
Xar began to join up with the various pirate crews from the spaceports he had frequented, and being raised by such harsh criminals tempered his physical skills and abrasive personality. By the time he had reached peak adulthood, Xar had earned a reputation as a capable pilot and mechanic, a fierce fighter, and a talented tactician. He took part in violent free-for-all fights in the Blood Pits of the smuggler's moon, Nar Shaddaa, once going toe-to-toe with a wookie.
Xar quickly became a feared figure along the hyper lanes he plundered, known for cruelty and violence along wth relying on speed and effectiveness to get the job done.
KILLS:
BOUNTIES COLLECTED:
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ROLE-PLAYS:
The Call(Pirates Only)