Star Wars Roleplay: Chaos

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Xeno-bio Armor suit

Front:
Alex_Armor_fr.png

Back
Alex_Armor_b.png
Intent: To create a set of armor that can protect from a multitude of attacks, as well as a symbol of fear.
Development Thread: Working on some.
Manufacturer: Self made
Model: Xeno-bio armor suit
Affiliation: Individual use,
Modularity: Minor, Changes will have to be made during creation. Once made it has a very low ability to be reformed, or changed.
Production: Minor
Material: Tikulini Skin, Rancor bone, Mutant Acklay Exoskeleton, and Sith Alchemy.
Description:
A complete biological armored suit made for the protection against all kinds of weaponry. Made from the Tikulini Skin for the major portion of the armor, it covers the wearer from head to toe. Sealed from the environments, it can protect slightly to temperature changes, and harmful gases for a time of a few hours. The "Skin" acts like any other type of skin layer, allowing for full movement of the body. However, if in colder temperatures that are below, -20 degrees celsius, the skin will slowly begin to harden and could have the potential to crack and break.

The Rancor bone is placed into the suit to give the wearer a form of claws, and talons on the hands and feet. This allows for a better grip on terrain, and can be used as weapons. Part of the Rancor skull is also used to create the "Helmet" portion to provide a solid piece of armor for the head.

The Acklay exoskeleton is used to create a solid form of protection on the arms, legs, chest and back. Through the process of Sith alchemy the Bones, skin, and exoskeleton are formed together into three pieces. Lower body that starts from just under the chest, and goes to the toes, the upper body portion starts from the waist and goes up to the neck, while the helmet portion covers the head and neck.

Each armor piece is made to overlap the lower portion. With this, it can create the sealed environment while having no bands, cords, or other such items to keep it together. To put on the armor, one must put on the lower, upper then the head in that exact order. If they do not do so, it can cause an incorrect overlap and would reveal vital spots in the armor.

Created with the Help of Sith alchemy, it can protect slightly from force powers, Nerfing them slightly, and in no way can protect from a direct hit, or completely stop a force power. The same goes for a lightsaber, The suit can protect from a direct hit, and glancing blows, but only for a time. Like all skin, Lightsabers will eventually bite through. If hit on the armored sections, it can withstand many hits, while on the unarmored portions, it can only take a handful of lightsaber strikes.

More so used as a symbol of power and fear, this suit looks rather daunting and "Alien" for a purpose of causing people to look twice. While providing exceptional defence.
Classification: Anti-weapon
Weight: 10 kgs
Quality:
  • Lightsabers - 5
  • Blasters - 6
  • Slugthrowers - 6
  • Vibroweapon - 5
  • Blast - 5


Other Feature(s):

Classification: Claws
Size: Mounted on armor.
Length: 5 cm (2 inches)
Weight: 0.5 grams
Other Features: Slightly resistant to lightsabers, but after the first initial hit, has a chance to break.
 
They get prizes for completing their Mission, and depending on how they use those prizes, they can build different toys. If you would like me too, I can create other items to go along with those missions.
 

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