Ashin Cardé Varanin
Couple bodies in the garden where the grass grows
You've accepted the kind of job only the mad or desperate would take. It pays enough for a ticket out of this green hell and up into the stars.
Three old AT-AT-style walkers each carry a grain of antimatter through gloomy jungle canyons. The containment systems are nearly as decrepit as the walkers. There was a fourth walker; it put a foot wrong and erased a square mile of earth.
Far ahead, smoke rises from a great fire: the rare-volatiles borehole at Tarma Gulch is burning. Only the antimatter charges can put it out and let the mining start again. The mining always starts again.
In the first walker's leaking cabin, driving slow so as not to jostle its payload of antimatter, Ashin thought about trench foot and canned whelkies.
War had crushed this whole sector of Yavin Four like a hammer to the temple, in vast overgrown cracks visible from space. What weapon had done it, Ashin couldn't say. Torrential rain washed the colour from the jungle and surged around the walker's four rusted legs.
She wiped gritty rain from her face and tried to move past memory: how much this place reminded her of a trench war the better part of a century ago. That war and that world had been everything to her once. All the names were gone, and yet today brought back two memories clear as day: the smell of trench foot and the taste of the subsistence rations. That was whole empires ago, bodies, lives. A piece of who she'd been before she forgot herself. A sign, even.
Jostling dead memories was worth immersing herself in this place and work and helplessness and fear.
Her heart rose in her throat as the storm surge tossed a log down the choked canyon. Before she could react, the log passed below the cabin's view and struck the front right leg. She felt the impact in her tailbone through the ragged seat. She was not dead. The antimatter was still stable.
"Press on to that ridge," she said, pointing at a stretch of canyon floor that rose above the roiling water, "or stop and check the knee now? What do you think?"
The walker had a crew of two: her and a stranger.
Three old AT-AT-style walkers each carry a grain of antimatter through gloomy jungle canyons. The containment systems are nearly as decrepit as the walkers. There was a fourth walker; it put a foot wrong and erased a square mile of earth.
Far ahead, smoke rises from a great fire: the rare-volatiles borehole at Tarma Gulch is burning. Only the antimatter charges can put it out and let the mining start again. The mining always starts again.
*
In the first walker's leaking cabin, driving slow so as not to jostle its payload of antimatter, Ashin thought about trench foot and canned whelkies.
War had crushed this whole sector of Yavin Four like a hammer to the temple, in vast overgrown cracks visible from space. What weapon had done it, Ashin couldn't say. Torrential rain washed the colour from the jungle and surged around the walker's four rusted legs.
She wiped gritty rain from her face and tried to move past memory: how much this place reminded her of a trench war the better part of a century ago. That war and that world had been everything to her once. All the names were gone, and yet today brought back two memories clear as day: the smell of trench foot and the taste of the subsistence rations. That was whole empires ago, bodies, lives. A piece of who she'd been before she forgot herself. A sign, even.
Jostling dead memories was worth immersing herself in this place and work and helplessness and fear.
Her heart rose in her throat as the storm surge tossed a log down the choked canyon. Before she could react, the log passed below the cabin's view and struck the front right leg. She felt the impact in her tailbone through the ragged seat. She was not dead. The antimatter was still stable.
"Press on to that ridge," she said, pointing at a stretch of canyon floor that rose above the roiling water, "or stop and check the knee now? What do you think?"
The walker had a crew of two: her and a stranger.