Star Wars Roleplay: Chaos

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Approved Starship Z-98u Superiority Headhunter "Zipper"

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Brrt - A healthy array of weapons are spread across the limited space of this ship. With the most devastating being in the nose in the form of a dog-fight weapon with an alarming rate of fire and destructive power in each bolt.
  • Maneuvering - Featuring the PGEM variable engines, the ship is capable of a baseline maneuver rating that is your average pilot's dream. Even in Boost Mode, the capabilities of the vessel are noticeably better than that of a typical starfighter. Without engaging the advanced systems, the ship is capable of gut wrenching maneuvers by itself.
  • Speed - Featuring the PGEM variable engines, the ship is capable of a baseline speed that far exceeds a typical starfighter. A blistering pace at Boost Mode, and still a very modest output in Agility Mode, allowing the vessel excellent operational capacity in a variety of situations.
  • On A Dime - The Agility Array allows for unprecedented turning and surprise attack angles mid flight alongside alarming course adjustments for evasive techniques in case of advanced target tracking technology.
  • Sensed - The VT-Refraction Sensor of the vessel is capable of scanning a large area, and finding a variety of anomalies within that area.
  • ECM - An inclusive package that offers a variety of Electronic Countermeasures for sudden or sustained dogfighting. Even application's outside a dogfight such as remote disruptions behind enemy lines is possible if only to irritate ones foe.
WEAKNESSES
  • Variables - The PGEM variable engines are capable of producing wondrous results in the different enabled modes. With sustained damage however, they can locked into the enabled mode permanently until returned to a proper maintenance Hangar. Or worse yet the engines could simply sputter and cease functioning.
  • The Foil - Even with a grand effort towards resisting Ion and EMP attacks, a successful strike of this nature would have devastating effects upon the vessel's electronic systems. This form of attack is the bane of this vessel as it could render the vessel inoperable until hauled back by another vessel to a hangar.
  • Blind Find - While able to find a variety of anomalies and disturbances in its search, the VT-Refraction Sensor does not provide any depth of detail aside from location of anomalies and approximate shapes. Leading to potential hazards with little information to go on.
  • A Star In the Dark - Aside from the numerous power signature the internal systems give off, the engines make the vessel incapable of remaining hidden without being turned off. Even trailing the vessel through sublight travel is alarmingly simply. Efforts were made to mitigate this glaring weakness in case of missile locks or dedicated targrt tracking systems.
  • The Essentials - Aside from a couple sets of clothes, small pair of weapons, and some rations, this vessel is not equipped for anything more than cautious Scouting missions. Designed for jumping ahead of a main fleet to survey an area and return. In a similar vein, the vessel is incapable of taking passengers as the interior space is entirely given over to ship systems.
  • We've Been Jammed A caveat to most Jamming systems, especially when attempting to hide, is the enemies realization that they are being jammed as a giveaway to someone's presence. A double edged sword unless one can escape before being manually found/targeted.
DESCRIPTION
Pilot: 1 + Integrated Astromech Droid Brain
Passengers: 0
Cargo Capacity: 35kg
Consumables: 5 Days Fresh

Needing a new starfighter after the incident over Ryloth, Lossa set about doing her research along with opting to spend the credits rather than slap together two hull scraps.

Browsing through the Priddy catalog of things that had been made she came across the back section of designs.

One in particular garnering her interest in the shape of a Z-95 hull that had been modernized. Weighing her life over her savings, she took the hit to her pocketbook and began communications with an engineer of PGEM about her requirements. Given her rather lacking understanding of the systems, but seeing a later expenditure to refit the starfighter for upgrades as a hassle, the simplest answer she gave was go nuts.

Something the engineer hesitated to approve.

Even with several minutes of trying to inform her of the cost and potential issues involved, Lossa held fast to her decision that was ultimately approved once the initial payment was secured.

The design team trimmed fat where the could on the vessel. Once again opting to make an angular canopy with additional reinforcements for pilot safety as well as giving themselves clear lines to work with for projected use of the cockpit ejection assembly that was part and parcel of the Small Craft Survival module.

The vessel began and ultimately ended with the cockpit assembly, the next step being the jigsaw puzzle of additional systems they had to squeeze into the hull without giving up predetermined dimensions. Opting for a combined reactor and hyperdrive assembly saved some space, although it was quickly taken by another system that piggybacked off of the reactor assembly and attached engines.

Running the lines along the hull helped to parcel out a rough idea of where the systems would ultimately end up, though a small issue remained ahead as they began to fit and finalize positions within the hull.

A mechanics nightmare, but an engineer's dream was the collective agreement as the hull assembly came together.

The first issue to arrive was the requirement for both standard wingtip laser weaponry, and also Ion weaponry. While they had certainly no issues with finding something that would work in house, finding a layout that pleased everyone and made working on them was a different story. Some argued for simply placing both weapon types on the tips of the wing in a faux T-65 layout.

Others suggested closer to the hull, before the weapons tests began, neither party could agree until proximity of the Ionized Plasma Cannons to either the hull or the wing tip Cannons revealed an issue of radiating stray Ionic particles shorting out circuitry and disabling the weapons.

A point closer to the wingtip, though well away from the hull was agreed upon as they finalized the layout and began working on the other two weapon systems.

Which was where the next issue occurred.

The bomblet generator shoot and the Blast-Spray barrels would protrude from the bottom of the nose cone, exposing a potential weakness for one while the other was relatively unharmed until it was remembered that the munitions tractor system was aboard. Worried about the proximity yet again, further disagreement was had about which should be assembled beneath the nose cone while the other occupied the gray space in the belly.

Noting the limitations of the Blast-Spray, it was ultimately decided that the Blast-Spray would reside just beneath the nose cone, while the Bomblet Generator would take the belly.

The additional benefit of nose mounting the Blast-Spray was readily accessed air cooling while in the atmosphere.

The final hurdles after the frame had been properly grounded, as well as the systems inside the hull, was the additional maneuvering jets, retro thrusters, and brakes that came with the Agility Array. Having to return to the Reactor housing to ensure that the previous power Converters and cables would appropriately power each system. A small modicum of protection to the assemblies coming in the form of either recessed housings for fixed angles of use, or small swivel Mounts behind armor plating.

Completing the systems assembly and securing the cover plates finished before the additional armor layout began. Placement of the armor plating began from the cockpit and finished along the nose as a protective cone for the sensor systems, plating for the wings, and engines along with their housings were secured.

Upon delivery, the final addition was a pink heart emblem painted across the top of the nose fuselage by Lossa herself.
 
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