Star Wars Roleplay: Chaos

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Zik'l

Avatar: I couldn't get the image thing to work, so use this link: http://i.imgur.com/1Phkkgf.jpeg

Name: Zik'l
Faction: Ghost Bears
Rank: None
Species: Verpine
Age: 17
Sex: Hermaphrodite, masculine personality.
Height: 2 meters
Weight: 80kg
Eyes: Black
Hair: None
Skin: Green
Force Sensitive: No

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Strengths:

Tech Savvy: Zik'l, as Verpine are well known for, has an inept ability with dealing with advanced technology, allowing him to repair and modify advanced items more easily and efficiently than most non-Verpine.

Stubborn (Good): For better or worse, Zik'l doesn't give up easily in dangerous and difficult situations, and is less-inclined to listening to untrustworthy figures.

Verpine Antennae: Zik'l, being a Verpine, has antennae that can pick up on radio-waves, usually used to communicate with other Verpine. This also allows him to pick up on any messages sent using radio-waves from a distance up to a few hundred km.

Willpower: Partially because of his stubbornness, Zik'l doesn't seem to react much to things that would be considered downright horrifying to most, and most psychological tricks won't work on him, save for people particularly skilled with mind tricks.

Weaknesses:
Weak: Being weak is a weakness?! Who knew! Zik'l is rather thin for someone of his height, and as thus is less physically powerful, and is injured more easily.

Stubborn (Bad): While being resolute in certain situations may be good, it also means he doesn't know when to give up, even if it could cost him his life.

Appearance: Zik'l is a Verpine, standing at 2 meters tall. His whole body looks "segmented", and he has long limbs, with his arms reaching down to his knees. His face has large, black eyes, a small pair of mandibles, and a pair of antennae that seem to point at people or things of interest. His hands have 3 insect-like fingers each, and his feet end in two long digitigrade toes.

Biography:
Bio Before Before RPs: Zik'l grew up in an orphanage in Coruscant after his parents left him there, unable to financially support him because of their low-paying jobs. During his years in the orphanage, he gained friends, all with the shared desire to leave the planet and go be vigilantes, fighting crime and seeking wealth. When he turned 16, a distant relative of Zik'l had died, leaving him with an old, beat-up YT-1300, and an ancient, but still working shatter gun pistol. The following year, he and his friends set out to fulfill their childhood dreams.

Biography gained from RPs: One day while at a bar, discussing where to start off with their new ship, Zik'l and friends are approached by two members of the Jackals, giving an offer: Take part in the Great Jedi Hunt, and they can be rich and meet many higher ups, a useful offer that could set them up for life. Though, this does not tempt Zik'l, and he holds onto his morals. Instead, he makes it his goal to warn the Jedi of this hunt, and hopefully save the lives of the unaware Jedi. That is where this part of the biography ends, as he is still trying to do that. It isn't easy when your just some random person with a ship.

Ship: An inherited YT-1300.

Kills: He killed a fly once, does that count?

Bounties Collected: None.

Equipment:
Shatter gun pistol: The pistol variant of the scatter gun. Similar to a rail rifle, and has been joked that it could fire a rock if needed. It would take great skill to block it with a lightsaber, and even those unskilled with weapons could cause some damage. Unwanted damage, maybe, but still damage.

Misc. Engineer/Mechanic tools. Random small tools used to weld things together, take things apart, ect. Listing them individually would take too long. Carried in his vest and pouch.

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Roleplays:
Current: When Alcohol Isn't Enough(Open) http://starwarsrp.net/topic/52839-when-alcohol-isnt-enoughopen/page-1

Ended: Drinking Away: http://starwarsrp.net/topic/53722-drinking-away/page-1


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