Zye Woden
Sithspawn Slayer
OUT OF CHARACTER INFORMATION
- Intent: To Create Armor for Zye with his Special Needs
- Image Source: Mike Jensen, an amazing artist; his concept design for the Destiny Franchise. From ArtStation.
- Canon Link: N/A
- Primary Source: Medium Armor
- Manufacturer: Zye Woden
- Affiliation: Personal
- Model: N/A
- Modularity: Yes, compoents may be switched out with ease
- Production: Unique
- Material: Duraplast, Phrik, Shell Spider Silk, ornamental Sithspawn skull, claws, talons, and bone spur, alchemized Terentatek leather
- Classification: Multi-purpose armor
- Weight: Average
- Resistances
Blasters (And other plasma type weapons): Average - Kinetic: Low
- Lightsabers: High
- Slugthrowers and melee blades: Extreme
- UV and radiation: High
- Sonic weaponry: Low
SPECIAL FEATURES
- Heads Up Display
- Built-in Sensors
- Built in scrambled comms
- Enviromentally sealed, Built In Life Support
- Video and audio recorder
- Back mount
- Sound dampening belt
- Wrist mount (1 per each gauntlet)
- Wrist dart launcher
- Wrist flame thrower
- Knee rocket darts (2)
- Magno-grip boots
- Rocket boots
- Polarized anti-UV faceplate; UV dampening fabric
- Voice scrambler
- Utility Belt
- Sithspawn trophy displays
- Alchemized Terentatek leather cloak and cup
Strengths:
- Anti-UV: Zye wanted to create armor for himself that would provide great strength against Ultra-violet rays, due to his racial sensitivity to them. This armor is designed to provide excellent protection against that.
- Blades and puncturing: To keep nasty holes from opening up in this armor and flooding Zye's skin with the ultra deadly UV rays, this armor is designed (Like a Glad Trashbag) to be pretty hard to puncture.
- The Hunter's suite: This armor comes with a HUD and scanners that are sure to help Zye while he is on the trail of something evil and nasty.
- Sound dampening: The belt offers a little more security in sound dampening for when Zye is stalking a prey. This does zero for anything visually based, it just helps make his movements quieter.
- Modular weapon mounts: The great thing about this armor is it has two wrist mounts (one for each gauntlet) that can be swapped out for the needs of Zye's hunting expeditions. It also comes with a back mount that can hold extra air, a jet pack, extra supplies, or anything else that fits on the back. The downside to this, is the more he carries the harder it is for Zye to be mobile, and he values mobility above all else.
- Mobility: Since Zye is a hunter by nature, he likes being mobile. This armor maintains a lot of that, giving him the chance to sneak around and stalk his prey with little interference. However, the more he carries (such as equipping something on his back mount), the harder this becomes.
- Sithspawn trophies: Zye is, of course, a hunter. And like any hunter, he wants to proudly display his prowess. With the fangs, claws, a skull, and a bone spur on display for those who see him, it leaves the strong impression except that he is an accomplished hunter. These, however, have more added benefits. Zye is able to use these to help empower some of his dark side abilities, giving him an edge in specifically dark-side oriented skills.
- Terentatek leather: the cloak of this armor is made from alchemized terentatek leather that has been treated to retain its anti-force abilities. It provides some very limited protection against Force attacks (mostly those from behind or the back/top of Zye's head if the hood is up). In addition, this armor features a terentatek cup to protect Zye's more... sensitive... areas from Force crush in case he encounters a Force sensitive foe who likes to fight dirty.
- EMP: The electrical components like the mounts, the sensors, the recorders, and the sonic damper belt of this armor are vulnerable to an EMP or ion damage since they have have no anti-ion protection to speak of.
- Kinetic damage: While this armor is great for defense against blades and lightsabers, and even decent against plasma weaponry, its protection against Kinetic damage is all but nonexistent.
- Refills: Refilling the mounted dart rockets or any other items mounted in the wrists take ten minutes to reload properly, and both hands. Its not wise to try and do this in the middle of combat.
- Weight: This armor is by default, fairly light weight, but the more that is added onto it, the less that becomes the truth. If all the slots are full, then the armor becomes more encumbered, since there are no servos or mechanized parts in this armor to ease movement.
- Sonic dampening belt: While the sonic dampening belt is great out of combat for sneaking around and hiding, that' all it does. It doesn't provide visual concealment at all. Also, it is pretty useless in combat because of the massive amount of "ow!" and "take that, villain!" that tends to take place during combat.
- Sithspawn ornamental displays: While the displays are pretty awesome, they are distinctive. It would give anyone who got a look at this armor an edge in identifying it on someone else if say, Zye's armor was put in a line up. Moreover, it makes it harder for the wearer to rely on any light-side abilities (such as heal). Lastly, it also makes Zye easier to sense in the Force, even when using the Art of the Small or other Force cloaking abilities, by those who rely on the light side.
To most beings a sunburn is a minor inconvenience. To Zye, it is a nightmare. For his race, something as normal as ultraviolet rays are a life-or-death situation. Given his career as a Sithspawn hunter, and now as a mercenary and saboteur, protection from UV rays, as well as blasters, vibroblades, lightsabers, and slug throwers became vital.
First, Zye spent a small portion of his earnings working with Melanctha Dallamoor to purchase Phrik, duraplast, and shell spider silk, off the black market. He worked to design something that would be versatile, but still afford him his needs.
First he began with a baseline armor, one that wouldn't require Zye to function too much of his flexibility for protection. Unfortunately, most of that flexibility came at the cost of his protection against kinetic attacks. But not every fight can be solved with a sword, whip, and a single rifle. Sometimes you need to bring along a rucksack full of thermal detonators, or a belt filled with explosives. The armor is made to expand and carry more, but the more it carries, the harder movement gets.
The resulting product is as striking as it is useful. The all-black design makes it perfect for moving through the dark and shadows, with no bright colors or shining edges to stand out in the light. Its ornamental Sithspawn displays are meant to strike fear or inspiration into those that see it. The underbody is made completely from Shellspider silk, reinforced with duraplast underlay to protect from projectiles as it does from vibroblades without impeding movment too severely. The helmet, its neck collar, the gauntlets, the plaudrons, and all of the armor's plates are created from the Phrik Zye was able to obtain from the black market. As a last minute touch that provides both flare and protection, Zye created a cloak from alchemized terentatek leather. It provides some protection from Force attacks, and would offer him protection from the Ultraviolet rays in case he decided to remove his helmet for any reason. This protection is extremely limited--it would really only have any noticeable affect on attacks from behind and still wouldn't do anything for attacks involving telekinesis from behind (say, if someone decided to throw a chair at Zye using the force from behind).
Zye could have mitigated this factor with servos to assist in movement, but he didn't want this. Overall, he felt they would slow him down. However, he didn't consider speed an issue when he added Sithspawn trophy displays on his armor. While these could be used by Zye to help him draw on the Force to use Darkside powers, they do make it considerably harder to hide from anyone who uses the Force to sense things (without using force nullification effects that affect Zye's ability as well).
All in all, its just armor for Zye to try and keep him up to pace with his opponents.