Galactic Nomads is broken.
Strength: Once a month, this Major Faction may abandon their current Influence Cloud & Capital Planet and relocate elsewhere on the map as if they were a creating a new Major Faction.
Weakness: The Major Faction may not use this Mandate's strength if the Major Faction is currently engaged in an incomplete Invasion, Rebellion, or Dominion.
The quote above shows exactly why it is broken. It allows factions to relocate as if they are creating a new major faction. This is clearly being abused right now, If a faction gets double invaded (as is currently occuring) all it needs to do is forefeit and move. If a faction keeps doing this, they can keep three hexes with no issues. The faction getting invaded loses literally nothing while the invading factions lose out really good story.
The weakness doesn't offset the strength, that's another issue with this as a mandate. The weakness, if this mandate is kept, needs to be massively changed. Maube make sure a major faction can't move within a 90 day period to help prevent the abuse.
So here's my suggestion. We remove the mandate completely or change the weakness.
Edited by Kei Raxis, 17 March 2019 - 01:45 PM.