Star Wars Roleplay: Chaos

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Approved Tech Revenant Armour

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OUT OF CHARACTER INFORMATION
  • Intent: To produce custom alchemical armour for Revenant Warriors
  • Image source:
  • Canon Link: n/a
  • Permissions: Permission to use dreamsight tech
  • Primary Source: n/a
PRODUCTION INFORMATION
  • Manufacturer: Asaaj En Kelsani Asaaj En Kelsani
  • Affiliation: Asaaj En Kelsani Asaaj En Kelsani
  • Market Status: Closed-Market
  • Model: n/a
  • Modularity:
    • helmet and individual armoured plates can be replaced
  • Production: Semi-Unique
    • A single unit of around a dozen individuals
  • Material:
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TECHNICAL SPECIFICATIONS
  • Classification: Light armour
  • Weight: Average
  • Resistances:
    • Energy: High
    • Kinetic: Very High
    • Lightsabers: High
    • Force: High
    • EMP/Ion: Low
    • Radiation: Low

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SPECIAL FEATURES
STRENGTHS
  • Alchemically tough - Made from hardened and treated bone, subject to ancient Dathomiri techniques, the armor is extremely durable and provides great protection for armour if its class
  • Mobile - designed with mobility in mind, the articulated joints mean the wearer can move freely and make the most of their natural abilities
  • Vacuum sealed - The armour, with the helmet on is sealed against vacuum allowing it to be used in space or in toxic atmospheres for at least the duration of its oxygen supply
  • LIving bone - the bone is kept alive in the process and over time it will heal, this can take days to weeks depending on the damage so is useless in battle but the armour will recover as long as the inner marrow is not destroyed.
WEAKNESSES
  • Force nullification - if in this kind of environment, the armour looses much of its durability and the bone panels, though still tough, may seem brittle compared to equivalent metal armour
  • Emp/ion - the Dreamsight is a new package crowbarred into ancient armour which is not fully prepared to protect it from ionic attack, as such the dreamsight system can be disabled, reducing visibility and limiting information
  • Force Aura - the Alchemy associated with the armour gives it a tainted feeling of darkness to those that are sensitive to such things.
  • Living marrow - the bone can be killed by a number of methods, Extreme heat and radiation being the most obvious. If the marrow dies, the armour will stop healing and begin to degrade.
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DESCRIPTION

Created over 500 years ago on Ubelixa by Asaaj En Kelsani, the Revenant armour has long adorned her personal guard and it still does, the unnatural healing of the bone repairing and replacing parts as it ages. Asaaj used dark rituals from the height of her power to create it and there is a darkness that permeates it.

The armour itself is lightweight and mobile considering the protection it offers and it allows allows wearers to make the most of their natural skills.

Over the years, Asaaj has continued to make modifications, adding deathwasp launchers in her previous life as a sith, and most recently, upgrading the Electronics package to Dreamsight.


 
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