Star Wars Roleplay: Chaos

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The Gods

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The Primeval religion is centered around four astral deities known as the three and the one. By nature they are interpreted differently from believer-to-believer, but a few fundamental truths are accepted across the whole faith. Ultimately it is understood that each exist in a reality outside of our own...

Sargon
"The Oldest One," "The Accidental Creator," "The Tongueless Speaker."
The deity Sargon is depicted as a dark force surrounded by dying stars. It is unseen yet exists; bound by no gender or purpose. Understood as the most powerful being in the universe, Sargon is believed to be the remnant of nothingness.
It is the accidental creator, unaware of its own existence and spat out the universe and life came with it.
Nogras
"The Loud One," "The Inhospitable Caretaker," "The Starmaker."
Nogras is the first creation of Sargon, and perceived as a bright star without a face. Bursting into fire, she became the first to speak. Her voice is said to be so loud that it ruptured the heavens and from these crevices the powers of Sargon leak and create stars.
It is also understood that she is the only one capable of being near Sargon without returning to the nothingness, and is thus its caretaker.
Balagoth
"The Dead One," "The Unmaker," "The Forgotten Truth."
Given no form the second creation of Sargon was born of darkness. Unseen, unknown, and unwilling to serve. Balagoth is said to be the darkness in all things, the depth that cannot be reached.
Yet in him all things are unmade and death is simply his aftermath. Eventually all is forgotten in his truth.
Halrormalenth
"The Speaking One," "The Name Giver," "The Broken Creator."
Sargon who only babbled became silent, and its tongue removed became Halrormalenth; the speaker who gives voice to the faith and the one who names them. He is the creator of the flawed creations.
Eventually all who Balagoth unmake are made whole again by Halrormalenth, imperfect and flawed.
 
Out-of-Character
As with everything else, the Gods are left entirely open-ended to be interpreted as deeply or vaguely as you wish. For example, a member of the old faction wrote up a rather compelling piece on how his character understood the Gods to be whilst plenty of others maintained a far simpler approach.

The Gods are written to be an explanation for motivation; the sort of unreachable bar to keep the story going as long as we'd like to keep it going. Since obviously we can't actually write the existence of true Gods, but we can certainly manipulate the existence of god-like things to inspire the grander moments of our roleplayer.
 
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