Star Wars Roleplay: Chaos

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Approved Tech Armament Frequency Modulator

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[member="Vanessa Vantai"], as a matter of principle, we cannot dictate damage to opponents, even if it is a minimum of 1%. If someone does not take damage from this, I think that it reflects poorly on them though.
 
Vanessa Vantai said:
The AFM leeches energy from a single target ship's shields. The shield leeching is a significant portion of the shield's overall integrity per posting round plus more per class the target is below the ship and less per class the target is above the ship. The energy syphoned allows for the equipped ship's reactor to lower its load powering the ship's weapons and shields, thus not directly enhancing the ship's performance at all. While such could be done, the risk of overheating critical ship systems is typically not worth the harm in a firefight.
Using "is" in many of these sentences is still dictating damage. This must be suggestive of damage, and it cannot dictate that a hit is even going to happen.

Here's how this portion could read and be approved:

The AFM is designed to leech energy from a single target ship's shields. The shield leeching can be a significant portion of the shield's overall integrity, and it is typically more effective as the target ship is below the AFM's host class, and typically less effective if the target is greater than size of the AFM host ship. The energy siphoned by the AFM allows for the equipped ship's reactor to lower its load powering the ship's weapons and shields, thus not directly enhancing the ship's performance at all. While such could be done, the risk of overheating critical ship systems is typically not worth the harm in a firefight.
 
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