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Approved Tech ASF-PFC "Aqua Systems Fortress - Prefabricated Complex"

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OUT OF CHARACTER INFORMATION

  • Intent: To create a deploy-able prefabricated fortress to be used on a future water planet.
  • Image Source: Here.
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Confederacy of Independent Systems
  • Model: Aqua Base
  • Affiliation: Confederacy of Independent Systems
  • Modularity: Replaceable parts ranging from engines, support structures and weapons.

  • Production: Unique
  • Material: Durasteel (support structure), Quadranium (plating), Transparisteel (windows) and boyant materials (flotation systems)
SPECIAL FEATURES
  • Armament: - Weapons inoperable until fully deployed.
    - Turbolaser (3) [1 per extension]
    - Hypervelocity Cannon (3) [1 per extension]
    - Laser Cannon Turret (15) [5 per extension]
    - Shield Generator [Located in the center]
  • Compliment: - All droids are inactive until activated.
    - Combat Droids (1000 B1s / 350 B2s)
    - Sentry Droids (20 B3s)
    - AATs (10)
    - Operation Personnel (50)
    - Aqua Droids (3000) [Compartment on underside of central structure]
  • Support Structures:
    - Duraplast fibermesh flotation sacks (in a ring around the underside of the structures center as well as under each external arm)
    - Repulsor lift emplacements (under each external point as well as in a circle around the underside of the center of the structure's base)
    - Water displacement plant (in base of central structure to pull in water and push it out the extensions)
    - Landing pads for small transports on extended arms
    - Towing docks for aquatic transports to tow the station.
    - Anchor to drop should the facility to be rooted against the currents until it's brought back up.
  • Systems:
    - Advanced Droid Brain
    - Targeting Systems
    - Proximity Radar rigged with alarms linked to the Aqua Droids activation protocols.
Strengths:
  • Quick and easy to deploy with it's compliment already in place in inactive storage.
  • Well defended with a hypervelocity cannon, a turblolaser turret and a shield generator.
  • Possesses an army of aqua droids that can be deployed for defense below the surface of the facility.
  • Able to be towed by other water craft once deployed and can also be held in place by dropping its anchor.
Weaknesses:
  • While the facility is sturdy and useful, if the flotation sacks go the repulsor lift structures will not be powerful enough to hold the facility up by themselves.
  • While the structure is defended well enough, it is still easily accessible once the shield goes down as it is large and has a lot of surface space to fight on.
  • The three extension platforms are folded up upon deployment and must be lowered into position in order to be properly utilized.
  • Once deployed the facility cannot be brought back up from the waters surface; on the same note if the anchor is dropped the facility cannot be towed until it is brought back up.
    - If a part is damaged the new part must be transported to the facility and applied on the spot.
  • While well armed the facility's weapons are useless until the facility has fully deployed.
DESCRIPTION
The Confederacy has been making great strides in their expansion efforts, and with the possibility of coming across worlds without definitive land masses, they created a naval platform to facilitate their needs. Some cultures may consider it a technological curiosity while others may find the massive floating fortress a monstrosity. In friendly environments, it can be used as an outpost with safe places to land ships under 100 meters, while in more dangerous scenarios it can be a defensible stronghold.

This massive mobile island is large enough to store droid forces, offer barracks to weary CIS personnel, and hosts a moderately sized cache of emergency supplies. It is the largest naval structure that the Confederacy currently has at their disposal. The fortress is free floating unless the anchor is dropped to allow it a stationary position and additional stability. It has no nautical locomotion capabilities of its own, and if it doesn’t get carried by the current it must be tugged along by a specifically designed aquatic vessel.

Due to the fact that it may occasionally be used for nautical combat, Aqua Droids were introduced to the design, and are kept deactivated in a compartment beneath the structure. They do not activate unless the fortress is in immediate danger and are not utilized for general fighting. They serve only as a defensive measure should automated systems pick up a potential enemy on the proximity radar.

This fortress was created with the notion of one being capable of sustaining CIS forces for a finite amount of time, unless, replenishment supplies are provided. The floating structure could be used in a place with land masses, so long as adequate water is present, but it would likely be more useful on a planet that is predominantly aquatic such as Maramere.
 
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