Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Aya's Aelozian Forge

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
fate_grand_order___jeanne_d_arc_by_anonamos701_dayddrt-pre.jpg

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Aya Clarke and CIS armor makers
  • Affiliation: Aya Clarke
  • Model: N/A
  • Modularity: No

  • Production: Unique
  • Material: Phrik, Armorweave bodysuit and capes, Silver, Insulating Circuitry, Electronic components, Shield Components, Small bit of leather, Light wood, and durasteel.
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Heavy
  • Resistances
- Blasters (And other plasma type weapons): Very High
- Kinetic (Pierce): High
- Kinetic (Bludgeon): Low
- Lightsabers: Very High
- Heat: Low
- Cold: Average
- EMP: High

SPECIAL FEATURES
  • Lightsaber Resistant
  • Energy Projected Helmet
  • Pretty Dope
  • Armorweave Cape
  • Micro-Repulsor Generators
  • Micro-Repulsor Pack
  • Shield Gauntlets
  • Lightning Capacitors
  • Magnetic Boots
  • Integrated Encrypted Comlink
  • Insulated Electronics
  • Lightsaber "Sheath"
Strengths:
  • False Helmet: The shielding of the Projected Helmet provides significant protection considering the lack of material. It does provide protection from energy based weaponry over the face.
  • Air Tight: The 'helmet' is vacuum sealed, with a respirator and plug ins for additional oxygen tanks. This also means airborne toxins are prevented from entering the shield.
  • Phrik Armor: The plates are comprised of Phrik, and despite the coloration difference they comprise the entirety of her armor under the armorweave coverings. Thus she is relatively safe from most forms of damage to her body.
  • Armorweave Cape: Also the cape can disperse blaster energy, adding a stylish layer atop the metal.
  • Insulated Electronics: Thanks to the use of insulated electronics, the armor has some level of resistance to EMP's and electronic-disabling attacks.
  • Micro-Repulsors: Inspired after inquiring to one Allya Vi'Dreya, the use of micro repulsors in the gloves, boots, and with a micro-pack allows a vastly superior amount of movement to traditional plate armor. She can jump higher, fly short distances with the pack, and stick to walls with the feet and hands. She can also push or pull an object towards herself.
  • False Push: Aya can use the micro repulsors to mimic the Force Push ability at Personal ranges, though no more skillfully than a padawan or apprentice.
  • Lightning Capacitors: The armor is able to absorb sources of lightning like electricity, such as force lightning, storing the energy for a time before allowing Aya to discharge it, either through an outstretched hand or in more of a localized burst.
  • Shield Gauntlets: In addition to the physical armor, the use of two shield gauntlets adds what is essentially another layer of protection against blasters.
  • Encryption: The Comlink is relatively protected from communication hacking.
  • Shield gauntlet independent batteries: The batteries of the shield gauntlets are independent of the rest of the armor, and more sufficiently protected for it from ionic attacks. Basically if the remainder of the armor were to go down, the gauntlets would still have power, provided they aren't overloaded as well.
Weaknesses:
  • Blunt Force Trauma: This is not an armor you can get hit in. While not, perhaps, as detrimental as lesser durasteel, blunt force travels through the armor into the body, turning the armor into a vibrating metal cage the insides slam against. Thus it actually is more detrimental than blunt force directly to the skin.
  • No Helmet: While the shielding protects the head, should it be disabled the armor is completely unprotected in the cranium region.
  • Heat: Due to the multiple layers and lack of temperature regulation devices, excessive heat can build up with the armor, causing heat fatigue or death.
  • More Technology Reliant: While insulated, the armor is by no means Ion proof, and can be disabled with repeated ionic attacks. This will disable the majority of the armor's technology.
  • Overloaded Capacitor: The capacitor cannot sustain itself against repeated or sustained high voltages for long, before the device overloads. Should the device overload the power cell will be rendered inoperable, resulting in the defensive systems of the armor shutting down, requiring the user to constantly be aware of how close the power cell is to overcharging.
  • Inferior Helmet: The helmet's protective capabilities are significantly reduced in comparison to the rest of the armor.
  • Flash: The helmet's shield causes a flash when connected to with a blow. This momentary flash is bright and can be seriously disorienting in stressful situations.
  • Shield gauntlet independent batteries: The shield gauntlet batteries can be overloaded, rendering them useless after sustained use and impacts. In such an event, they can take several hours to recharge before they can be re-used, effectively rendering them inoperable for the remainder of the confrontation.
DESCRIPTION
Aya awoke from slumber, changed. The experience of having to confront her inner demons was far too great under normal circumstances, let alone in a force induced coma, but with help from the Confederacy she managed to prevail. But she felt, empty and unfulfilled. Though she knew not of all her desires, she knew she needed more out of life in this galaxy, to find some aspect that had been missing. So, she turned to other planets within the borders of the nation, namely, Hoylin. A planet that had suffered so terribly, the moment she had laid eyes upon the land her heart felt shattered. These people, it hurt to know they had suffered so greatly. She had to make ammends, and with the blessing of the Hoylin people she became their elected Viceroy.

Once she had obtained the position, she had a suit comissioned for her new role. Her old suit worked fine for the battlefield but was too, weak for the high profile she had now. As a politician she had to adapt to the modern era, which meant technologically advancing within her code of honor. So while the design was handled, and most technology relatively simple to install, she began to look elsewhere within the Confederacy's technology designing world for something that would, should she be attacked by a force user, even the odds just that bit more.

It was then she came upon Allya Vi'Dreya. The young girl was gifted, and with some discussion she seemed willing, happy even, to discuss some technology she had been working on. Micro-Repulsors. This technology was rather, as she put, nifty, and while she couldn't explain everything or show her how it worked in a full project, Aya understood the basic idea. With permission, her personal aide took notes, as quickly as she could with the rapid explanation of the developing tech, and based on these notes similar tech was created for Aya's new suit of armor.

The last thing, after design was done, was to forge the armor itself. Aya, with some assistance, did this herself, forging the armor out of the incredibly durable Phrik metal. This armor would cover essentially everything her normal armor did, minus the face, though with a far sleeker design. Over the armor, dark armorweave cloth capes were used to disguise the majority of the arm armor, and a cloth piece was fashioned to be worn and draped as a cloth fauld from the waist as well. A silver gorget and ornate clasp was designed to cover the front of her projected helmet and clasp the cape parts together, as well as a few ornamental bits of the headpiece, and with that the armor was complete. To complete the look, a small scabbard was made with a slot from which Aya could 'plug in' her lightsaber safely, to give it the appearance of a normal sword, and the project came to a close.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
676590.jpg

OUT OF CHARACTER INFORMATION

  • Intent: A, unique, weapon for Aya Clarke.
  • Image Source: Here
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: Aya Clarke
  • Affiliation: Aya Clarke
  • Model: N/A
  • Modularity: The Flag itself can be changed

  • Production: Unique
  • Material: Phrik, Cloth
TECHNICAL SPECIFICATIONS
  • Classification: Spear
  • Size: Large
  • Weight: Average
SPECIAL FEATURES
  • Lightsaber Resistant
  • Interchangeable Banners
  • Sharpened Spear Head
Strengths:
  • Lightsaber Resistant: The shaft and spear of the weapon is made of phrik, allowing the entire length to be lightsaber resistant.
  • Sharp Point: The Phrik spear head atop the banner is very sharp and capable of puncturing armor with proper aim.
  • Sharp Edge: Though not a slashing weapon, the head is sharp enough to potentially do damage to an unarmored individual.
  • Reach: A spear has reach. In the fight between a spear and a sword, the spear has advantage.
Weaknesses:
  • Thrust Weapon: The head is sharp enough to cut. But it isn't going to do any significant damage if you do, it's meant as a thrusting weapon.
  • Lengthy Weapon: The weapon's long reach is useful but makes it less useful or downright impossible to use in close quarters environments, like buildings. Even with more open spaces, once the distance is closed it requires very specific tactics to have any use.
  • Drag: If the flag is unfurled while fighting, it does produce wind drag and noise. Pretty neat but it does cause more effort to be used on the part of the user.
DESCRIPTION
The Battlefield is a dangerous place, and while modern day IFF devices allow all types to quickly discern friend and foe, there is always those who cannot use such a device. To that end, old tactics, the battle standard, are employed, markings of armies to at a glance know for whom one fights. Aya Clarke, knowing she would be viceroy of a planet, who's militia may not be able to widely use IFF technology and may not be so quickly judged safe by the droid armies should they come to fight together, decided to invest in a battle standard for her forces, which she personally would wield. While others may carry simple standards, she would bright forth one which would not falter.

The design, when she saw it, seemed to be sharp enough to use as a weapon, and she went all in on this design. The tip was made to be capable of cutting unprotected flesh, though by no means with significant depth, and used as a thrusting spear. As Phrik is relatively lightweight, this made for a spear that could be used in a traditional spear wall, one handed, with proper use. So even should the flag fall she still had a phrik weapon in her hands.

She sewed two different flags for herself, that of the Confederacy and its logo, and her own of a blood red hawk in flight. The banner of her family, which she would bear when not under official CIS duties.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle

~~~~~~~~~~~~

OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Planet Name: Hoylin
  • Demonym: Hoylin
  • Region: Mid Rim
  • System Name: Hoylin System
  • System Features: Sun - Hoylin
    Planets - Hoylin, Two unnamed planets
    Moons: Hoylin - 2 , Planet 2 - 1, Planet 3 - none

    Spacial Anomaly: Hoylin's sky distorts with unusual color patterns every so often. Hypothesized to be due to the odd rotational pattern of the moons and their effect on gravity.

    Hoylin: Rotational period of about 26 galactic standard hours, second furthest in star system. Orbital period of 360 days (Hoylin time).
  • Coordinates: X-39
  • Major Imports: Meiloorun Fruit, Medicine, Most industrial products, Technology
  • Major Exports: Tourism, Artisan Crafts
  • Unexploited Resources: Fod'an Xaxi'a (Hoylin Steel)
GEOGRAPHIC INFORMATION
  • Gravity: Standard
  • Climate: Temperate.
  • Primary Terrain: Grasslands, Mountains, Beaches, Oceans, a picture vacation world. The Southern Hemisphere is noticeably "greyer" in comparison, as though sick in the land itself and in recovery.
  • Atmosphere: Type I
LOCATION INFORMATION
  • Capital City: New Hylotl
  • Planetary Features: The majority of the Northern and Southern Hemisphere's population centers are a wide mixture, most often weighted in the rural and suburban category but with wide stretches of wilds. Even urban centers are built to have the feel of suburbia, or even rural life. In the North this is about all there is to say, however in the South the state of affairs is worse. There are a number of ruins, of both cities and villages, and even the cities in which people still live have sections that are dilapidated or laying in ruin. While they do hold the same rural and suburban feel of northern cities, they almost resemble a skeleton of a city in which the new city is built.
  • Major Locations:
    Elbright City
    Hylotl
    New Hylotl
POPULATION
  • Native Species: Humans
  • Immigrated Species: Various
  • Population: Moderate
  • Demographics: The majority of the Hoylin people are humans, though as a gorgeous planet it is popular for retirement of most species that breathe a type one atmosphere. In the Southern hemisphere, due to the Nothing's former taint, the people who have been able to revert are pale, as though having never seen the light of day, twitchy, and easily frightened.
  • Primary Languages: Basic
  • Culture: The people are open and free, often inviting others into friendly social situations. They value their freedom, and work as best they can to make sure all feel happy and welcome together on the planet. They center their lives around spiritual growth and family ties, with their communities acting as extended family for that very purpose. They live simple and clean lives, often valuing arts such as sculptures and paintings alongside acting for plays and music. The most common sport, Football, is played by almost anyone who can stand. Their spirituality is, often nebulous, however they oftentimes believe that the shifting sky allows for divination of the future. They universally have great respect for both the Order of the Sacred Lotus and the Confederacy for helping tend to the Nothing that corrupted them for so long.
GOVERNMENT & ECONOMY
  • Government: Elected Monarchy, Local Elders
  • Affiliation: Confederacy of Independent Systems
  • Wealth: Medium, As a touristic center, many people of all sorts of species come to experience the great number of beautiful sights and once in a lifetime experiences. They also purchase a great number of artisan and hand made crafts, however the lack of any major industrial metropolises or major factories means much of these profits goes to importing a great deal of modern product. Additionally, the population has a near unhealthy love of Meiloorrun Fruit.
  • Stability: High The people of Hoylin are peaceful, law abiding citizens for the most part, on par with other worlds such as Naboo, Commenor, or any number of tourist hot spots and trade worlds. Outsiders are welcomed happily, as Tourism is the primary source of income for most sections of the planet, and the people are quick to invite others to friendly gatherings. The smaller villages tend to be lead by the local elders, with larger "cities" often having a local council comprised of the most respected Elders. In the Southern Hemisphere however, due to the rapid collapse of society during the Nothing, these are more communal than elder based, as the Elders were the first to go, resembling localized councils of what few respectable members remained. To ensure unity across the planet, Holyin elects a representative to act as a reigning Queen or King, and given wider power to ensure the planet as a whole prospers.
  • Freedom & Oppression: Hoylin greatly values freedom and independence, only recently having even opted to elect an official overarching ruler for the planet as a whole. There is a general fear of the new ruler being a dictator, especially in the North, however they try to remain relaxed and open to everyone. The South are more willing to have a ruler to follow, as though not trusting themselves, despite being just as compassionate and open as the North. As of yet however, the planet as a whole is libertarian.
MILITARY & TECHNOLOGY
  • Military: Holyin is a peaceful world, without a desire for war and conflict. They possess a small navy capable of handling trade disputes and protecting the planet from standard fare piracy, but lack much else in terms of military naval capability. The ground forces fare better, with much the same in terms of official military but supplemented by the occasional local militia. Despite this, the people are far closer to demilitarized than not, as both the navy and military are essentially glorified police forces.
  • Technology: Galactic Standard
HISTORICAL INFORMATION

A world of least concern in the Mid Rim, Hoylin managed to escape the ravages of the galaxy for the most part since its discovery. There was little strategic importance to the world, so empires of Sith, the Republic, the Rebel Alliance, none had much interest in conquering the world. More or less, they simply followed their neighbors in alignment, avoiding conflict best they could lest war be brought to the spiritual, family loving people of Hoylin. Thus, most of history is sterile and lackluster, up until the years of the Gulag Plague. This horrible affliction was devastating to Hoylin, who valued their family so greatly, that the loss of so much life was almost too much to bear. To be followed later by the Netherworld incident, where many elders and loved ones again were taken, the people wept and mourned. These treasured bonds become ever more important in the wake of these events, and inspired the people to remain independent as possible to avoid losing more than they had already been forced to give.

In fact, they would rarely if ever extend a hand outwards for aught else than welcoming one to visit the tourist delights. It wouldn't be a Darkside affliction on the world that they would turn to the larger stage of the Galaxy for help, unable to address the problem on their own. The Order of the Sacred Lotus were first to respond, sending doctors and healers to contain and respond to the darkside affliction that had come to the city of Hylotl. The people worked tirelessly in the panicking city, as people were twisted into dark reflections of themselves, monsters that craved flesh, human or otherwise. The Order tried their best, but were unable to contain it within the city, and the corruption would steadily spread across the entire southern hemisphere.

Some time later in the North, a small battle would take place within the space above, as a group of Jedi met with members of a group called the Freeholders to gather information regarding a conspiracy. This conspiracy, the Jon-Tow Conspiracy, came to a violent head as a fleet came to disrupt this meeting. The Jedi worked to evacuate who they could, as the meeting ground ship crashed planetside, and confronted the fleet above. The fighting came to a conclusion as they boarded the fleet's flagship, to find the bridge completely empty. The Battle of Hoylin as it was, came to an end, entirely localized within a mountainous region of the planet.

Tragedies would take time still to be corrected, when the Confederacy approached Hoylin to welcome her into their fold. It was then that Elbright City was offered to the Confederacy as a center to hold their many workshops, for personal growth, and when the Confederacy would set out to cleanse the Nothing that plagued the planet itself. The Confederacy, having taken the Order of the Sacred Lotus in alongside its many factions, took every step they had available to address the darkside sickness. The Order would eventually find the very epicenter, and with a cleansing light would cast the Nothing away, radiating out from that central point. Where there was darkness, so too must there be light. Where despair, hope. And where great Darkness rested, so too would great Light come to correct the balance. That was the very thought and feeling that seeped out, relieving the planet of her ailment, and for those still able to be saved the Confederacy spent no wasted time relocating who they could to safety, and arraigning their rehabilitation.

To give their new viceroy a sense of authority, the planet agreed to form an elective monarchy, and construct a capital from which to conduct their business with the rest of the Confederacy. It was at this point that who would first become Hoylin's Viceroy, @Aya Clarke, came to the planet to personally direct and organize construction. Much of that official's personal wealth was spent helping the planet, resulting in her election to Queen, and thus, Viceroy of the planet itself. With construction finished, the Viceroy established, and the Nothing cleansed, the planet joined the greater stage of the galaxy, ever keeping an eye for a resurgence of the darkside Nothing that had divided the planet like a fault line.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
lake_city_by_jessica_rossier_d7mrpfn-pre.jpg

~~~~~~~~~~~~~~~~

OUT OF CHARACTER INFORMATION
  • Intent: To elaborate on the structure and state of Elbright City, one of the few cities on Hoylin according to Chaos Canon.
  • ​Image Credit: Here
  • Canon: N/A
  • Links: Oh Hoylin (Mentioned)
SETTING INFORMATION
  • City Name: Elbright
  • Classification: City
  • Location: Hoylin
  • Affiliation: Confederacy
  • Population: Moderate
  • Demographics: Elbright City is almost completely human in terms of a permanent population. Temporarily they host all sorts, as Elbright is very popular as a workshop city for all sorts of education camps and vacation retreats.
  • Wealth: High As they host a very sizable number of educational workshops, camps, and assorted such events, Elbright City is one of the wealthier centers within the North.
  • Stability: High Police are often more present in Elbright, as the number of offworlders attending seminars and summer camps is greater than the rest of the planet, which results in a greater sense of law and order to offset the higher crime rate in comparison. People take security very seriously here.
  • Freedom & Oppression: As with most of Hoylin, Elbright city greatly values freedom, and will happily do what they can to let all feel included to do as they wish.
  • Description: Elbright City is one of the larger cities, bordering the point of divide between North and South hemispheres. They rest next to a large lake, and center around the one massive structure, the Center of Culture. There are roads out leading to a number of camps, workshop centers, and residential areas.
POINTS OF INTERES

Center of Culture:

Pictured well above is the majority of Elbright. The right most side features the Center of Culture, a towering structure designed to be aesthetically pleasing and inviting. The majority of seminars and workshops are hosted here, when possible. In a more general sense, its lower levels are used as something of a massive learning center to promote cultural understanding of both Hoylin's culture and those that come to the planet from elsewhere. Much like a museum. A surprisingly popular spot with children.

Grand Theater:

On the left most side you can make out the structure known as the grand Theater of Elbright. Here there are plays, art exhibits, operas, like a great temple to art itself. All this and more is hosted here, a popular tourism spot in addition to the camps and workshops.

SECURITY
Medium
  • Standard Police Forces
  • Security Cameras
  • Local militia
  • Few sparse security droids
  • Security guards
  • Alarms

HISTORICAL INFORMATION
Elbright, a beautiful lakeside city and cultural capital of the North, what more is there to say really? Even though there are no massive countries, and most every city is left to their own devices with oversight by the new Monarch, Elbright has long been referred to as the Rural City, and a beloved hotspot of activity. This was the very city offered to the Confederacy as a center of learning, when they came to cure the planet of the Nothing.

Relatively unaffected by the Nothing, despite relative proximity, Elbright has long been one of the more popular vacation spots due to the beautiful lake, Grand Theater, and the Cultural Center's many, many exhibits. The city has seen something of a surge of activity in recent years, as the backwater world's natural beauty and skylight phenomenon has become more well known after inclusion to the Confederacy's systems.

The campsites are often full of offworlders hoping to spend a few days within the natural setting, away from the hustle and bustle of modern life, or to fish and enjoy the lake. A luxury many cannot afford. Workshop activity has also increased, in particular as many Confederacy citizens hope to learn from influential members of the CIS leadership, as they had held their own workshops the day Hoylin joined. Other than this, the city has had little of note save for the most recent of history.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
dfdf-300x168.jpg


~~~~~~~~~~~~~~~~

OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • City Name: Hylotl
  • Classification: Star Port City
  • Location: Hoylin
  • Affiliation: Confederacy
  • Population: Moderate
  • Demographics: Comprising mostly the humans who survived the Nothing, the population is jittery, pale, sickly almost. The people are by no means universally so, as some Northern members of various races moved to assist in rehabilitation, but the majority is the recovering former inhabitants.
  • Wealth: Low - Due to the large, ruined sections of the city still yet to be cleared and restored, very few people visit Hylotl, resulting in drastically low income. Most of this income is spent on reconstruction and rehabilitation, as these are the primary concerns.
  • Stability: Medium - Scars of the Nothing run deep, resulting in the people being mistrustful of themselves and other survivors. While by no means crime ridden, the independent nature of the people combined with this mutual self mistrust leads to dangers rising up in the somewhat ruined city.
  • Freedom & Oppression: There are extra rules in place, including curfews and off-limit zones of the city, to help protect the people who returned to restore the city. Half meant with all good heart, and half with fear of the corruption the Nothing had returning unannounced.
  • Description: The city is mostly ruins, with small sections torn down and rebuilt to resemble more villages within the former urban city. As Hylotl was one of the closest on the planet to a metropolis, there are more large buildings and roadways than most on the planet.
POINTS OF INTEREST

Ruins of Hylotl Main Starport:

The ruins of the Starport that made Hylotl what it once was. They are by no means unusable, in fact several portions have been cleared for use to try and keep an income for reconstruction purposes.


Ruins of Hylotl Central Hospital:

The very epicenter of the Nothing, where the Order of the Sacred Lotus managed to at last purify the dark corruption. No one has done anything to the building, uncertain what if anything should be done with the former site of healing. Upon approach, there is a noticeable feeling of hope, of companionship, and of love.


SECURITY
Overall: Medium

  • Police Force
  • Local Militia
  • Cameras

Bordering Restricted Zones: High

  • Security Droids
  • Temporary stun anti-personnel emplacements
  • Barriers
  • Security Cameras and Alarms

HISTORICAL INFORMATION

Hylotl was one of, if not the, most metropolis or urban center on the entirety of Hoylin, housing the largest starport on the planet. Though many others existed, of course, Hylotl was the modern pride of the planet, and a commercial center renowned as one of the marvels of the planet, bordering the line of metropolis and clean and simple like many of the villages. How this was managed isn't quite remembered, beyond a few well known legal decisions, as most legal documentation was destroyed in recent history. This would be due to the Nothing.

The Nothing was a powerful darkside pathogen or curse, infecting all that lived with an intense desire to kill and consume everything. Human flesh in particular. The Order of the Sacred Lotus originally came to contain and cure the strange illness that had struck, but failed to do more than contain the pathogen for a time to Hylotl. This curse spread, causing the people to turn on one another, crumbling the city of Hylotl as society collapsed in on itself.

Ironically, it would be another Jedi, another member of that same Order, who would correct the grievous mistake, with the help of the Confederacy. When the people who could be saved came to their senses, a large number chose to do their best to turn Hylotl into the prideful city it once was. Progress has been, slow, as everyone who came were poor, jittery, scared. The ruins slowly have been cleared, fixed, whatever need be done to slowly convert the ruined and broken city, though what they had accomplished save a few docking bays for what trade they could manage, only a few village like sections have been at all restored. Where once there was death, fear, and decay, there was now life, hope, love.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
Rivefranche.jpg


~~~~~~~~~~~~~~~~

OUT OF CHARACTER INFORMATION
  • Intent: To codify the newly established capital city of New Hylotl, after the purification of the Southern Hemisphere and reuniting with the lost populace.
  • ​Image Credit: Here
  • Canon: N/A
  • Links: Aya Clarke
SETTING INFORMATION
  • City Name: New Hylotl
  • Classification: Capital City
  • Location: Hoylin
  • Affiliation: Confederacy
  • Population: Heavy
  • Demographics: New Hylotl is by far the most varied populace on the planet, approximately half local human and half not. This is due to the center being the global capital, and having a number of permanent residents being immigrated from the Confederacy.
  • Wealth: Wealthy - As the Capital of the city, the new planet wide taxes paid out by local councils is compiled here, in addition to being where the majority of planetary agreements and business contracts are made, all in addition to still being a very gorgeous place for tourism. With all these factors combined, New Hylotl has become perhaps one of the wealthiest cities on the entirety of Hoylin.
  • Stability: High - As the Capital, New Hylotl tirelessly works to maintain peace and order within the city. Any incidents are quickly as possible brought to a close, and in comparison with most cities on the planet the activity is exceptionally high. After all, it would be poor form to have instability where world leaders would meet.
  • Freedom & Oppression: As the city where the reigning monarch has the most control, the fierce independence of the Hoylin people is perhaps weakest here. That is not to say, of course, that they aren't free, merely that the most trade offs for security are made. The Monarch has near absolute control over the city itself, held in check by the similarly recently formed oversight council, meant to ensure the democratically elected monarch does not stray from a just path.
  • Description: A gorgeous city, built in the center of a lake at the border between north and south, the bridge facing west so as not to imply one side's more.. deserving of the place. The idyllic look of the city is meant to inspire, and help guide the recovering world.
POINTS OF INTEREST
original.jpg
Here

Capitol Building and Palace:

The Capitol building, built into the mountain, and Palace built out on the lake with a big stone bridge as the primary method of entry, are recently constructed. The palace has multiple meeting rooms for foreign dignitaries, as well as the living space and office of the reigning monarch. The capital building houses a large number of meeting halls for the Oversight Committee, as well as press conference rooms and broadcast equipment. Also featured in the image is additional housing for visiting dignitaries.


SECURITY
High
  • Security Cameras
  • Police Force
  • Local Militia
  • Alarms
  • CIS security forces
  • Small emergency force of B1 and B2 battle droids
  • Security forces
  • Royal guardsmen
  • Shield generators (City)
  • Shield generators (Capitol/Palace)

HISTORICAL INFORMATION

New Hoylin is a recent construction, built as the need for a new capital came with the realization they lacked sufficient central power in the event of an emergency. Thus a site had to be picked, and somewhere both North and South could agree upon. Ultimately, they settled on a very large lake, and built the capital out into the water itself. The structures were primarily constructed out of wood, with shield generators built on the closest sections of land capable of projecting the shield out around the city, considering its construction of wood makes it susceptible to any threats, especially on the water. The same was done for the capitol and palace, both of which were constructed not too far from the city itself, just a bit closer inland, as they were not within the main protective bubble should it be projected.

While the City was built to house the workers, and those who wished to move into the officially recognized capital, the Palace was constructed to house the reigning elected monarch, and the staff of both the capitol and palace itself. The speed of construction for these grand structures can be attributed to the sizable droid workforce that assisted, at the request and expense of who would be the first elected Monarch, @Aya Clarke. It was partly for this, and the fact she spent much of her own recovery from darkside force influence helping the planet in any fashion she could.

These droids mostly were returned, leaving behind a gorgeous lake city, and central power for Hoylin to experiment with her new government.
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
~~~~~~~~~~~~~~~~~~~

OUT OF CHARACTER INFORMATION
  • Intent: A primary center used to help rehabilitate members of the Southern Hemisphere suffering the worst from long term exposure to the Nothing.
  • ​Image Credit: [ Link to where you found the images, or to the original artist if possible. TinEye or Google Image Search can help. ]
  • Canon: [ Is this a canon location? If yes, link to the original wiki article here, if no simply put N/A. ]
  • Links: [ Provide links to any relevant development threads, characters, companies, locations, etc here. ]
SETTING INFORMATION
  • Structure Name: [ Name of the structure. ]
  • Classification: Combination Temple and Rehabilitation Center
  • Location: [ Link the planet or other place where this location resides. ]
  • Affiliation: [ Who owns this structure? A person? A faction? A government? Link any relevant characters, faction pages or groups. ]
  • Accessibility: [ Describe logistical information on how easy it is to find/access this location. Is it hidden? Is it isolated from society or is it in the middle of civilization? Is it guarded? Open to the public or private access only? ]
  • Description: [ Provide a description of this structure at a glance. More in-depth descriptions can be added in points of interest. ]
POINTS OF INTEREST
[ What areas within the structure are significant? Give a description of each point listed. ]

SECURITY
[ Provide a Security Rating (choose from: None, Low, Medium, High, Maximum) and any specific security assets in list format. What defenses does this location have, including internal and perimeter defenses? Please note that the rating is relative to the type of location this is. Normal civilian structures have a different scope in security, compared to military bases. As such a civilian structure with a Maximum security rating is not on the same level as a military base with a Maximum rating. A civilian structure with a Maximum rating could be the seat of a planetary government, or the headquarters of an inter-galactic corporation. Private security, alarms, perhaps even a defensive shield, but they should not have entire armies within or enough armament to destroy a fleet above. Please link relevant tech/equipment to the SW wiki article or Factory-approved submission. ]

HISTORICAL INFORMATION
[ Include a description on the structure's history here. Detail how it came to be created and why. Talk about the people involved in this structure's history and what role it played and still plays. For historical structures, if you so desire, you can include historical events from the Chaos Canon timeline or board history where appropriate. ]
 

Aya Clarke

Lady Clarke, Saint of the Crimson Eagle
OUT OF CHARACTER INFORMATION

  • Intent: To create a uniquely rare metal ore following the corruption and purification of Holyin from intense darkside energies.
  • Image Source: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Name: Fod'an Xaxi'a (Hoylin Duranium)
  • Manufacturer: Discovered by Confederate surveyors of Hoylin, named by Aya Clarke
  • Affiliation: Confederacy, Closed-Market
  • Homeworld: Hoylin

  • Production: Unique
  • Modularity: Can be fashioned into metal projects.
  • Material: Duranium ore
PHYSICAL SPECIFICATIONS
  • Classification: Ore/Metal
  • Weight: Very Heavy
  • Resistances
    Blasters (And other plasma type weapons): High

  • Kinetic: Average

  • Lightsabers: Very High (In Null fields: Average)

  • Electricity: High (In Null fields: Average)

  • Extreme heat: High

  • Dark Side: High

[*]
Color: Unlike normal durasteel ore, this ore has a white tone with a faint glow to it, as though all color had been removed from the ore.

SPECIAL FEATURES
  • Infusion of Light
  • Conducts Electricity
  • High melting point
Strengths:
  • Infused: Due to the natural infusion of the Force, Hoylin Duranium is actually capable of standing up to a lightsaber, much as an infused blade or armor.
  • Force Light: The infusion of pure lightside energy has left Hoylin Duranium as moderately infused with Light itself. In practical terms this means the material is resistant to darkside influences. For instance a helmet made of the material would be somewhat protected against darkside-based mental attacks. A blade or other weapon would also likely have some negative effect against, say, a sithspawn subjected to impacts from said weapon.
  • Conducts Electricity: Much like infused materials, outside of a null field the material conducts, stores, and discharges lightning.
  • Fire resistant: Duranium has a high melting point, meaning the material even without the force is unlikely to melt without serious effort.
Weaknesses:
  • Nullification: As with most metals infused by the Force, a force nullification field negates the innate features of the ore.
  • Only one Infusion: The ore, being infused already, cannot be further infused even by a master of the Force.
  • Limited Production: The melting point of the ore makes it difficult to fashion into other items, and limited supply to half of a planet causes a severe restriction of the scale of production. (No more than Semi Unique)
DESCRIPTION

Duranium ore, known most for its high melting point among other steels, was known as a potential prize for the Confederacy, when they freed Holyin's southern hemisphere from the all corrupting influence of the Nothing. With the people's permission, provided they only used clean methods to mine, they began to search for potential deposits, sending surveyors to hunt the recovering land. At first all they found were corpses, or the hungry and scared inhabitants unable to return home, until they made a strange discovery. Strange white ore, which had to it the faintest of glows.

Several groups converged to study the material, until a Force User was brought in to investigate. Immediately they made the discovery that the ore, which had been confirmed as Duranium, had become infused with the lightside of the Force. The working hypothesis became that when planet was cleansed with Light, it seeped into every nook and cranny it could. It was known that the darkside had tainted the very earth, so that same Light must have become a part of the land, trapping itself in the ore they had discovered.

Other deposits were soon found, showing that this ore deposit was not the sole source, and that perhaps the underused deposits had become near repositories for the strange metal. The Viceroy @Aya Clarke formally named the metal Fod'an Xaxi'a, Hoylin Steel in Ryl, and began to control the use of the metal as it was experimented on. With some effort it was determined that the metal's new lightside nature made it resistant to the darkside itself, though it was determined to be nowhere near foolproof. And, should the metal be put in a field produced by an Ysalmari or sufficient voidstone, its additional effects and resistant capabilities were lost until the field was removed.

The metal was also quite heavy, likely a result of the Force seeping into it.
 

Users who are viewing this thread

Top Bottom