Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Barkhesh-class artillery carrier

Status
Not open for further replies.
1024px-InvisibleHandROTS.png


OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Ringovinda StarYards
  • Model: Barkhesh-class carrier/destroyer
  • Affiliation: Open-market
  • Production: Limited (2 per writer)
  • Material: Durasteel hull
TECHNICAL SPECIFICATIONS
SPECIAL FEATURES

[*]Navigation:

[*]Defenses:

Strengths:
  • High number of squadrons
  • Heavy long-range firepower
Weaknesses:
  • Exposed observation tower
  • Exposed HVC hardpoint
  • Limited projectile ammunition
  • Rapid-fire turbolasers are effective only within half a standard turbolaser range
  • A stray enemy attack craft can disable the reactors from inside the hangar
Description: At 1088m, the Barkhesh-class artillery carrier is designed around the architecture of the original Providence-class, with many of its flaws, such as exposed bottom pod and exposed aft observation tower, while nevertheless having a few changes from the original. The bottom pod no longer contains the sensor/communications array but a 420 mm hypervelocity cannon, allowing it to fire the HVC on all horizontal arcs so long as the target is below the firing ship. With six squadrons of attack craft and 125 capital-grade proton torpedo launchers, located along the folds in the hull, the Barkhesh can overwhelm the point-defense of most enemy ships its size and even of larger ships, and also stand its own against ships that size. With the new round of refits, there has been a number of missile tubes added, from 70 to 125 energy torpedo launchers, and also an extra eighteen heavy energy torpedo launchers. A number of rapid-fire turbolaser emplacements have been added, and all brought up to triple turrets. In addition, four additional Toprawa hardpoints have been added alongside fifteen heavy long-range solar ionization cannons.

However, several redesigns were necessary in order to accommodate organic crews. Also, with the complexity of the systems increasing, the requisite amount of crew has increased tenfold from the original, and can also lead to an enemy stray attack craft that could somehow enter the main hangar to disable the reactors with a well-placed proton torpedo/bomb shot aft. The main cargo hold can also hold a staggering amount of vehicles, such as 80 MTT-Xs and 12 squadrons of main battle tank-sized vehicles, such as OG-11 homing spider droids, or the equivalent of up to 52 squadrons of MBT-sized vehicles. It can also carry a massive amount of folded battle droids in the passenger space in an emergency. However, the extra weaponry forced the ship to reduce its passenger capacity.

Skeleton crew: 2,100
Optimal crew: 6,500
Consumables: 2 years
Cargo capacity: 100,000 tons
Passenger capacity: 12,000
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom