To boldly alchemize what no one alchemized before
Location: Utapau's atmosphere
Objective:
Allies: ORC [member="Jax Rhane"] [member="Rayf Vigil"] [member="Jorus Merrill"] (directly)
Enemies: Mandalorians [member="Quoron Viszla"]
"Watch out for the big smoke clouds! The battlefield has now turned to IFR conditions; switch to targeting computers!" Janick advised [member="Jax Rhane"] over comms, knowing that Rayf was unable to help her.
"The enemy escort has been destroyed, but the enemy flagship is still alive and a threat to the city" Griet reported, while all surviving craft flew under the cover of the thick smoke cloud.
"Sensors also registered an explosion that took out the enemy flagship's sublight engines" Cranmore reported, after [member="Connory"] caused the enemy flagship's sublight engines to explode, forcing every craft nearby to fight under IFR conditions.
"Do we even have a ship that can tractor a ship that big? A ship on repulsorlift will have a much harder time escaping a tractor beam and the tug can clear it of the city, provided we first score the requisite..." Janick commented to her wingmen, while her mind took much longer to process battle information than she was used to. "FIREPOWER KILLS!" she screamed, letting go of all her anger, her accrued frustrations from losing control earlier in the fight and debiting the current mental liability accounts associated with those, while, of course, crediting the mental expense accounts involved in using Dun Moch.
"Alchemist Actual, as much as I would like to score firepower kills, we don't have enough firepower to completely kill the enemy flagship's firepower between our allies and ourselves! We'll have no capital-ship support, no reinforcements for a while" Blanket warned everyone else.
With the Rekr's escort crashing into the sand, dangerously close to the city, but not quite on it, the whole battlefield became one big cloud of smoke at that altitude, forcing all fighters involved to engage no-visibility protocols, friend or foe, Janick being already hooked on her targeting computer. Between all the comm chatter, she was still going to be flying past the enemy flagship's engines, or rather, what used to be the engines. But still, the enemy bombardment took out the remaining anti-aircraft defenses of the city, leaving only Rayf's group to deal with any airborne threats to the sinkhole proper. In fact, most of the remaining enemy trench guns kept firing at targets on the ground and in the sinkhole because Janick's squadron was now into the aft blind spot. Just that the brave but unfortunate crews of the final anti-aircraft emplacements did what they could, under the form of SAMs, quad-lasers, to fend off fighters and bes'uliiks until they went poof. Once the squadron was within a safe distance of the engines to perform an Immelmann loop, Janick pulled the yoke as hard as she could, while shaking on the yoke. Because of continuity of command, Griet could communicate the instructions for what came next to the rest of the squadron:
"Wololo, Cranmore, Blanket, cover us, everybody else, we're forming up with Jax and going in for the firepower kill! Go after the heavy hardpoints!" Griet instructed the rest of the squadron, feeling that Janick was emotionally impaired after screaming firepower kills before the looping.
"Roger, roger" Wololo acknowledged, while locking on an ion torpedo to an enemy fighter.
"Attack pattern beta!"
Ground-hogs usually considered IFR conditions as synonymous with low visibility, which would mean all nine pilots relied on their instruments while maneuvering around the enemy flagship. And then the fighters assigned to cover duty launched ion torpedoes, at one fighter in the blind-spot screen apiece, so that three enemy fighters would have the horrors of being locked on with an ion torpedo. Unfortunately that wasn't much; the enemy still had 2 1/2 squadrons to their one. Meanwhile, the remaining six fighters, grouped by pairs, dashed towards each of the heavy turbolaser hardpoints, with the result that each of the heavy turbolaser hardpoints were targeted by two ion torpedoes apiece, in hopes of frying the heavy turbolasers, if only temporarily; once the ion torpedoes were fired, Janick pushed her yoke as far to the left as was possible, making her craft entering an upward corkscrew, while instead turned a hard right. In fact, one pilot in each pair fanned out in one direction, while the other went the other way. And then, the nightmare happened: despite the relative sluggishness of the enemy fighters, sheer enemy numbers claimed Blanket and, later, Cranmore.
"I'm hit!" Blanket shouted moments before crashing.
"Can't hear you, there's too much interference!"
"I'm hit!" Cranmore shouted a few seconds later.
"Firepower kill, firepower kill, firepower kill..." Janick kept uttering, in a creepy voice that was much more reminiscent of a zombie than her actual voice, while visions of firepower kills she scored in an anti-ship role started flashing in her mind, with the accompanying hardpoint explosions.
"Why do you keep uttering the phrase firepower kill? Your craft hasn't run out of ordnance, did debris take out your guns?"
"FIREPOWER KILL!"
Blanket and Cranmore both crashed into the enemy flagship, with several ion torpedoes detonating upon these craft crashing into the topside superstructure, with as much force as was plausible to expect from the crash of a fighter flying at attack speed. There was no telling exactly how much damage the detonation of all those torpedoes would cause because the cloud of smoke was still thick enough to make damage assessment difficult at best. She also struggled to make out the explosions of those craft thanks to the cloud of smoke which, while thinning out somewhat, was still rather thick. Meanwhile, the witch would have flashbacks of firepower kills she scored on various engagements, such as Ancora, Bothawui and Dokkalfarsed. As those flashbacks of firepower kills, that is, of her destroying or disabling weapon hardpoints, flashed in her mind in rapid succession, the two words firepower kill kept buzzing in her mind... and she stopped corkscrewing around after a bit, while her hands still shook at the controls of the craft, causing the craft to behave erratically.