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Approved Starship C-9983-class missile frigate

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A C-9983 in flight

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Frigate
  • Length: 210m
  • Width: 370m
  • Height: 150m
  • Armament: High (30/50/30)
  • 50 flex-tube missile launchers

  • 7 Gatling rapid-fire turbolasers (28 turbolaser equivalents)

  • 2 tractor beams (2 turbolaser equivalents)

  • 30 Ventooine electromagnetic plasma machineguns
  • Defenses: Moderate
  • Hangar: 1 Squadrons
  • Maneuverability Rating: Low
  • Speed Rating: Low
  • Hyperdrive Class: 1
STANDARD FEATURES

[*]Navigation:

[*]Defenses:

ADVANCED SYSTEMS
Strengths:

  • Turbolaser firepower across all arcs
  • Can land on planets
  • Can resist ion/EMP fire
  • Heavy missile firepower
Weaknesses:
  • Tensor field generator failures must be repaired in orbit
  • Rapid-fire turbolasers are effective only within half standard turbolaser range
  • Limited missile capacity: once the magazines are exhausted, the ship's firepower is much lower
  • Missile magazines can kill the ship if penetrated: ERA only makes the resulting explosion worse, increasing the blast radius, indiscriminately threatening objects within point-defense range of it when the ship is destroyed, and the threat diminishes the further away one is from the ship's explosion
  • Slow, ponderous
Description: The C-9983-class missile frigate is borne from the realization that the weaknesses of its predecessor, the C-9980, were simply startling: lack of fighter support capability, limited point-defense, limited heavy launcher ammunition, limiting its usefulness on the battlefield. Fighter support capability was brought at the cost of removing the ability to transport vehicles from a planet to another, allowing it to carry one squadron of fighters in the lower decks of the central boom. In addition, the hypermatter tanks were refitted with a new self-sealing variety, while new cap drains were added, with the ability to help recharge shields after taking ion fire, albeit with a less-than-perfect efficiency. Additional point-defense emplacements were added to alleviate the threats from fighters, while a missile deactivation transmitter is installed to help cause premature detonations to incoming enemy missiles. And also, to help carry the fighters and missile launchers, sacrfices had to be made, and shield generators, as well as reactors, took a downsizing. It also required the removal of a large number of conventional hardpoints.

Finally, while the experience of ERA-equipped ships on Skor proved that killing an ERA-equipped ship with ordnance onboard could, in fact, create a massive explosion, thanks to the explosives lining the hull detonating upon the ship's death, its ability to help defend against projectile-borne attacks was, in fact, welcomed.

Consumables: 3 months
Crew: 500
Passenger count: 200
Cargo capacity: 800 tons
 
[member="Cathul Thuku"]

Looks good thus far but if you could please write out your advance systems. For example what they do for this particular ship. This is to make an ease of refence when others are either using them in fleeting or fighting against them. Once this is done let me know and I will give this another look!
 
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