One does not simply walk into Fortress Vader. Its black gates are guarded by more than just Ren. There is evil there that does not sleep and the Darkside is ever watchful. Mustafar is a barren wasteland, riddled with fire and ash and dust, the very air is a poisonous fume. Despite this folly the Alliance has at last assembled a great host to scour the hellish world of evil taint. From their rebel camp within Corvax Fen OPA roughnecks prepare to launch a siege of the castle while elite strike teams of Jedi and Judges scout ahead to ensure that Kyrel Ren and other high ranking cultists do not escape.
But the ancient Sith Temple has its own designs. Thought destroyed the Mask of Lord Momin was recently unburied and the acolyte who discovered this grim relic unknowingly possessed by an ancient Sith Lord. Using the chaos of an impending siege to make his move Momin's spirit is manipulating the castle's darkside locus to reconstitute the netherworld rift below its foundations that Vader once destroyed. Momin must be stopped and his rift sealed if the Alliance is to ever save Mustafar from damnation.
// UPLINK ESTABLISHED //
RETURN TO CASTLE VADER - [Surface Conquest] The Alliance is launching an all out assault on Fortress Vader the infamous Knights of Ren stronghold. Join the main siege as a rebel fighter or infiltrate the Fortress along with other trained Knights and commando units to hunt down any darkside VIPs.
THE MASK - [Artifact Hunt] Something has drawn you to the foreboding cave blow Fortress Vader's foundations whether that be a disturbance in the Force or the lure of priceless treasures you filthy tomb raider. Stop the possessed Ren acolyte from reopening a netherworld rift and filling the castle with hellspawn.
BYOO - Bring Your Own Objective!
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