L I B E R T Y
ROON
Confederate Space, Local Time 1900
Centuries ago, whilst the Four Hundred Year Darkness reigned, an Order existed in the Southern Systems. Theirs was a gathering of Knights: warriors founded upon chivalry, brotherhood, and conquest. As the plague ravaged the stars, they braved the South - rooting out evil and bringing justice. When the Darkness finally waned and the Order stepped into the modern Galaxy, a schism ripped them in twain. A clash of ideals - of old and new - turned violent. And soon, nothing of the ancient Templars remained.
Now, their Obsidian successors work to uncover the secrets of their heritage. Knights, young and old, flock to the ruins of the Templar in daring quests. And with each adventure, their tales have been storied in the Codex Errant. So begins the story of unlocking the past...The first chapter?
Roon.
Once the oceanic world was the premier refuge of the ancient order. Now, the ruins of the Templars are scattered about. The greatest of their fortresses, the Sanctum, was met with a terrible fate during the Schism. Once situated upon a seaside cliff, the fighting saw the structure fall into the deep. By all accounts, this was the conclusion to the Sanctum's tale...until the storms began. Mighty gales brewed out of season. Typhoons howled and threatened the mainland. The phenomenon was so extreme that the Obsidian Solanaceae scried beneath the waves.
What they found was Darkness.
Someone had turned the ruin into a subaqueous citadel. Subsequent scans showed all manner of activity. From shield generators to actual beings. What's more, the Darkness is mighty within the ruin - empowering the catastrophic storms above. Fresh off the heels of the Cataclysm, the surviving Obsidian Knights could not turn a blind eye to the storms. Thus, teams had been dispatched beneath the waves. Armed and ready, those who landed would find a peculiar state of being. The Fortress naturally kept the ocean at bay, allowing one to move and to breathe normally.
Or, most importantly - to Fight.
Confederate Space, Local Time 1900
Centuries ago, whilst the Four Hundred Year Darkness reigned, an Order existed in the Southern Systems. Theirs was a gathering of Knights: warriors founded upon chivalry, brotherhood, and conquest. As the plague ravaged the stars, they braved the South - rooting out evil and bringing justice. When the Darkness finally waned and the Order stepped into the modern Galaxy, a schism ripped them in twain. A clash of ideals - of old and new - turned violent. And soon, nothing of the ancient Templars remained.
Now, their Obsidian successors work to uncover the secrets of their heritage. Knights, young and old, flock to the ruins of the Templar in daring quests. And with each adventure, their tales have been storied in the Codex Errant. So begins the story of unlocking the past...The first chapter?
Roon.
Once the oceanic world was the premier refuge of the ancient order. Now, the ruins of the Templars are scattered about. The greatest of their fortresses, the Sanctum, was met with a terrible fate during the Schism. Once situated upon a seaside cliff, the fighting saw the structure fall into the deep. By all accounts, this was the conclusion to the Sanctum's tale...until the storms began. Mighty gales brewed out of season. Typhoons howled and threatened the mainland. The phenomenon was so extreme that the Obsidian Solanaceae scried beneath the waves.
What they found was Darkness.
Someone had turned the ruin into a subaqueous citadel. Subsequent scans showed all manner of activity. From shield generators to actual beings. What's more, the Darkness is mighty within the ruin - empowering the catastrophic storms above. Fresh off the heels of the Cataclysm, the surviving Obsidian Knights could not turn a blind eye to the storms. Thus, teams had been dispatched beneath the waves. Armed and ready, those who landed would find a peculiar state of being. The Fortress naturally kept the ocean at bay, allowing one to move and to breathe normally.
Or, most importantly - to Fight.
BATTLEMENTS & OUTER COURT
Upon the walls of the Sanctum are vile creatures. Seemingly, they are the fallen Templar who breathed their last during the Schism. Now, they have suffered rot beneath the waves. Their eternal slumber has been interrupted! They now exist, caught between life and death, compelled to do the bidding of the Sanctum's master. Each is armed with Templar Equipment, such as Crossbows, Lightsabres, Personal Shields, Armor, and Belts that an intrepid Knight may find of use. The walls surround what was once a stunning garden. Yet, now, only rot and broken stone remain. North of the crumbling fountains lies the shattered entryway into the Sanctum proper.
INNER COURT & ARCANEUM
Past the Outer Court are the dilapidated halls of the Sanctum. While many paths are blocked, two remain. The eastern-most corridor leads to a winding staircase and concludes at an upper level. This wing, once known as the Arcanum, served as the center of Templar knowledge. Here, one may find testimonials or teachings of old upon the countless shelves. Be warned, however. For the quest for knowledge is not without risk. A mighty Terentatek has been set in place by the Sanctum master to keep watch over the ancient lore. Approach at your own peril.
Choosing the northern-most corridor leads to the Inner Court. Here, the Darkness is at its most foul. Within the remains of the fabled Round Table, a ritual is taking place. A figure, obscured by the Darkness, is weaving ancient powers into a crystalline structure. And, with each syllable, thunder booms. A barrier of power stands between you and the culprit, as well as numerous Exemplar Battle Droids. Rip the heart out of the ritual and restore order to the skies of Roon. Only then will you be able to uncover the truth of the Darkness.
Upon the walls of the Sanctum are vile creatures. Seemingly, they are the fallen Templar who breathed their last during the Schism. Now, they have suffered rot beneath the waves. Their eternal slumber has been interrupted! They now exist, caught between life and death, compelled to do the bidding of the Sanctum's master. Each is armed with Templar Equipment, such as Crossbows, Lightsabres, Personal Shields, Armor, and Belts that an intrepid Knight may find of use. The walls surround what was once a stunning garden. Yet, now, only rot and broken stone remain. North of the crumbling fountains lies the shattered entryway into the Sanctum proper.
INNER COURT & ARCANEUM
Past the Outer Court are the dilapidated halls of the Sanctum. While many paths are blocked, two remain. The eastern-most corridor leads to a winding staircase and concludes at an upper level. This wing, once known as the Arcanum, served as the center of Templar knowledge. Here, one may find testimonials or teachings of old upon the countless shelves. Be warned, however. For the quest for knowledge is not without risk. A mighty Terentatek has been set in place by the Sanctum master to keep watch over the ancient lore. Approach at your own peril.
Choosing the northern-most corridor leads to the Inner Court. Here, the Darkness is at its most foul. Within the remains of the fabled Round Table, a ritual is taking place. A figure, obscured by the Darkness, is weaving ancient powers into a crystalline structure. And, with each syllable, thunder booms. A barrier of power stands between you and the culprit, as well as numerous Exemplar Battle Droids. Rip the heart out of the ritual and restore order to the skies of Roon. Only then will you be able to uncover the truth of the Darkness.
Djonas Vile
Dreidi Xeraic
Pyeth Raffinki
Siyndacha Aerin
Arro Peradun
Ashelia Solidor
Rylan Kordel
Xevnlie BrightScorch
Cord Starfall
Lavria Xedrim
Kurenai Yumi
Veronika Fleischer
Taiia Locke
Nine Lives
Maple Harte
Vanir Eris
Danielle Mueller
Vytal Noctura
Zlova Rue
Serena Denko
Dispara
Gerwald Lechner
Kyyrk
Abel Denko
Shalita Verd
Miyako Saki
Fury of Aerðs
Krystal
Ticca
Talak Jenste
Leru Dara
Laneya Wexler
Jalan Riyadosh
Kobi Fesser
Shamira Karuto
Julra Repraj
Redd
Shiraine Bennet
Eline Djo
Teyla Sal-Soren
Millu Lee
Isalor Grathan
Vyse de Valorous
Beric Layne
Kalanda Tishire
Asher Mossa
Eli-Mae Forrest
Aries Creed
Darth Ivum
Zoe Rosella
Lunara Azure
Lucianus Adair
Asaraa Vaashe
Taramaz Arcturus
Rayne Centaris
Dreidi Xeraic
Pyeth Raffinki
Siyndacha Aerin
Arro Peradun
Ashelia Solidor
Rylan Kordel
Xevnlie BrightScorch
Cord Starfall
Lavria Xedrim
Kurenai Yumi
Veronika Fleischer
Taiia Locke
Nine Lives
Maple Harte
Vanir Eris
Danielle Mueller
Vytal Noctura
Zlova Rue
Serena Denko
Dispara
Gerwald Lechner
Kyyrk
Abel Denko
Shalita Verd
Miyako Saki
Fury of Aerðs
Krystal
Ticca
Talak Jenste
Leru Dara
Laneya Wexler
Jalan Riyadosh
Kobi Fesser
Shamira Karuto
Julra Repraj
Redd
Shiraine Bennet
Eline Djo
Teyla Sal-Soren
Millu Lee
Isalor Grathan
Vyse de Valorous
Beric Layne
Kalanda Tishire
Asher Mossa
Eli-Mae Forrest
Aries Creed
Darth Ivum
Zoe Rosella
Lunara Azure
Lucianus Adair
Asaraa Vaashe
Taramaz Arcturus
Rayne Centaris