Laira Darkhold
Well-Known Member
So everybody knows that the primary vehicle armor isn't metal anymore, its ceramic tiles on metal (Or in it). My question is how long of a Dev Thread would be required to make a Ceramic Tile armor (Vehicle or Otherwise) consisting of the Real World materials Syndite, Carbon Nano-tubes, and the Star Wars material Neutronium.
Basically I want to develop the tiles and Isostatically press (Heat Press) them into a Durasteel, Duranium, or Bronzium sheet as an armor material. It wouldn't be lightsaber resistant (It would need some umph to cut through, no lazy swing and sword play, more like chopping wood) but it would be very projectile resistant (Think Quality 10 here) and provide decent protection from energy weapons (Neutronium is energy dispersive so think Quality 8 here).
Like all Ceramic armor it would have a strike threshold and could still be penetrated, but it would take very powerful Anti-Tank rounds/weapons designated for Tank vs Tank combat, not a handheld style weapon.
There is the Idea, thank you for your time and help.
Basically I want to develop the tiles and Isostatically press (Heat Press) them into a Durasteel, Duranium, or Bronzium sheet as an armor material. It wouldn't be lightsaber resistant (It would need some umph to cut through, no lazy swing and sword play, more like chopping wood) but it would be very projectile resistant (Think Quality 10 here) and provide decent protection from energy weapons (Neutronium is energy dispersive so think Quality 8 here).
Like all Ceramic armor it would have a strike threshold and could still be penetrated, but it would take very powerful Anti-Tank rounds/weapons designated for Tank vs Tank combat, not a handheld style weapon.
There is the Idea, thank you for your time and help.