Ashin Varanin
Professional Enabler
OOC/ I've been requested to tag [member="Raziel"] as my judge for this submission.
Intent: A highly advanced ion cannon derived from exotic technology.
Development Thread:
Model: QQ-X1/3 Conqueror
Affiliation: The Underground and select customers. Galactic Alliance
Modularity: No
Production: Limited (usable on limited-production starships only).
Material: Exotic technology, standard starship weapon housings.
Classification: Exotic ion cannon.
Size: Comparable to a fighter- or capital-grade ion cannon.
Length: Comparable to a fighter- or capital-grade ion cannon.
Weight: Comparable to a fighter- or capital-grade ion cannon.
Ammunition Type: Comparable to a fighter- or capital-grade ion cannon.
Ammunition Capacity: Comparable to a fighter- or capital-grade ion cannon.
Effective Range: Comparable to a fighter- or capital-grade ion cannon.
Special Features:
The primary obstacle to duplication of Qektoth ionic weapons principles was the partially biological nature of Qektoth technology. Between the efforts of the Underground expedition and the Silk R&D teams, the precise energy/particle effects of Qektoth ionic weaponry were duplicated through wholly technological means, and weaponized into limited production.
The resulting weapons, in a holdover from the Qektoth weapons, cause immense power drain. Qektoth ships generally take the balance from their shield systems in somewhat non-intuitive ways. The modernized, refined Conqueror Ion Cannon requires an amount of power comparable to a heavy turbolaser at capital scale, and a full three cannons at starfighter scale. Advanced reactors and other sacrifices are generally required. The default mode is for the Conqueror, when fired, to reduce the originating ship's shield strength by 15-50% for the duration of fire and a handful of seconds afterward. This can reduce shield strength to 0%, creating an exploitable gap. This proportion is dependent upon, among other things, the proportion of a ship's guns which are composed of Conquerors.
Primary Source: Information on Qektoth technology found in the DarkStryder Campaign, primarily The Kathol Outback.
Intent: A highly advanced ion cannon derived from exotic technology.
Development Thread:
- [link] - Jorus’ Rebel Alliance (progenitor of the Underground) obtains half a prison frigate armed with Qektoth-derived weapons (34 posts)
- [link] - The Underground raids a Fringe shipment of experimental technology (52 posts)
- [link] - The Underground explores the Kathol Outback and obtains large quantities of Qektoth weaponry (63 posts)
- Total: 149 posts
Model: QQ-X1/3 Conqueror
Affiliation: The Underground and select customers. Galactic Alliance
Modularity: No
Production: Limited (usable on limited-production starships only).
Material: Exotic technology, standard starship weapon housings.
Classification: Exotic ion cannon.
Size: Comparable to a fighter- or capital-grade ion cannon.
Length: Comparable to a fighter- or capital-grade ion cannon.
Weight: Comparable to a fighter- or capital-grade ion cannon.
Ammunition Type: Comparable to a fighter- or capital-grade ion cannon.
Ammunition Capacity: Comparable to a fighter- or capital-grade ion cannon.
Effective Range: Comparable to a fighter- or capital-grade ion cannon.
Special Features:
- Conqueror Ion Cannons completely bypass ray/particle/deflector/etc. shielding.
- Conqueror Ion Cannons require massive amounts of power. When Conqueror Ion Cannons are fired, and for a handful of seconds afterward, the firing ship's shields drop by 15-50% depending on what proportion of a ship's guns are made up of Conquerors. Continuous firing of these weapons could compromise shields and potentially other systems.
- Conqueror Ion Cannons are roughly 80% as effective as standard ion cannons against ship systems.
The primary obstacle to duplication of Qektoth ionic weapons principles was the partially biological nature of Qektoth technology. Between the efforts of the Underground expedition and the Silk R&D teams, the precise energy/particle effects of Qektoth ionic weaponry were duplicated through wholly technological means, and weaponized into limited production.
The resulting weapons, in a holdover from the Qektoth weapons, cause immense power drain. Qektoth ships generally take the balance from their shield systems in somewhat non-intuitive ways. The modernized, refined Conqueror Ion Cannon requires an amount of power comparable to a heavy turbolaser at capital scale, and a full three cannons at starfighter scale. Advanced reactors and other sacrifices are generally required. The default mode is for the Conqueror, when fired, to reduce the originating ship's shield strength by 15-50% for the duration of fire and a handful of seconds afterward. This can reduce shield strength to 0%, creating an exploitable gap. This proportion is dependent upon, among other things, the proportion of a ship's guns which are composed of Conquerors.
Primary Source: Information on Qektoth technology found in the DarkStryder Campaign, primarily The Kathol Outback.