Keepin Corellia Weird
Corellian Hypernautics CH-22-B
"Bantha Buster" Bomber
Image Source: HERE
Affiliation: Select Customers (Originally for the Corellian League)
Manufacturer: Coronet Hypernautics
Model: CH-22-B
Modularity: Payload Cradles/Delivery System & Basic Weapons Mounts, Easy to Modify After-Market
Production: Mass Produced
Material:
- Durasteel (Hulling)
- AR-0B Ablative Armor (Hulling)
- Alusteel (Skeleton)
- B’Sant (Viewports)
- Steristeel (Instrumentation)
Length: 22m
Height: 8m
Width: 22m
Defense: 13
Armament: 12
- Light Variable Speed Laser Cannons (2x)
- Flex-Tube Torpedo Launchers (2x): 6x concussion missiles OR 4x proton torpedoes OR 2x diamond boron missiles.
- Bomb Bay (1x): 4x proton rockets OR 4x T-33 Plasma Torpedo OR 2x coma gas canisters
- Proton Torpedoes
- Diamond Boron Missiles
- Concussion Missiles
- T-33 Plasma Torpedo
- Coma gas canisters
Special Features:
- Heavy Shields
- Long Range Sensors
- Safety Systems
- Multi-spectrum Projector.
- Standard Life Support Systems
- Encrypted Comms Array
- HoloNet Receiver
- IFF Transponder
- Chaff Launcher
- Astromech Droid Slot
- Field-Disruptor (One-Shot, based of THIS)
Speed Rating: 8
Hyperdrive Class: N/A
Minimum Crew: 1
Optimal Crew: 2/ 1 + Astromech
Strengths:
- (+) Versatile: With the variety of option to choose from, the Bantha Buster is capable of filling multiple types of bombing runs
- (+) Hard Hitting: This bomber packs a punch and delivers a diverse and deadly payload.
- (+) Good Defense: With the armor and shielding, the Bantha Buster is a hard one to bring down.
- (+/) Shield Disruptor: Though a powerful trick, it is only usable twice (once in and once out basically) in a single mission, and whilst activated the other systems cannot function, making the craft fly virtually blind, deaf, dumb & mute
- (-) Slow: Much like it's name sake, the Bantha, it is not about to win any speed contests.
- (-) Large: Again, once someone has a bead on this ship, due to it's size, it will rely on armor and shields rather than dodging a bullet.
- (-) Not Stealthy: Especially when the shield disruptor is active, the Bantha Buster is fairly screaming it's location when operating, so you can't really hide in this thing.
- (-) Power Flux: Like many Corellian designed customizable starships, it suffers power fluctuation issues.
Description:
The Bantha Buster is far from pretty or sleek, or fast and agile. Which is a departure from Coronet Hypernautics first two ships, the Slice Hound and Greenstar. However, it makes up for it in being an absolute tank with a hefty dose of bomber thrown in.
However, as with most designs from Coronet Hypernautics, this craft is not just a static bomber... It comes with multiple configurations, suiting it to various battlefield roles depending on selected payroll. Overall it will never be what one would call a terribly quick striking vessel, however, it will undoubtedly get to the target and release the payload.
And getting to the target? Much easier after study of a Peregrine Field Disruptor his brother acquired for the Corellian League from Iron Crown. Though he couldn't replicate the technology in full for this design, it does emit a functionally identical field for about 5-15 seconds, roughly. During this time, the ship is essentially flying blind without sensors, and can experience wild power fluxes as a side effect.
Overall, if you need a hefty payload and need to make sure it gets where it is going, this is one of the better choices.
Development Thread: If Needed
Intent: A top-tier mass produced, modular bomber with a twist
Who Can Use This: Select CH customers
Primary Source:
- To-Vhin Class Electronic Warfare Fighter
- Specter Bomber
- ACS 303 Wasp Class Droid Bomber
- TIE/FO-SK "Strike" Bomber