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Approved Location 'Coruscant' | War Plan Cobalt

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cobalt.png
OUT OF CHARACTER INFORMATION
  • Intent: Create one of the dummy cities for military exercises by the Sith-Imperial New Imperial Armed Forces Dark Imperial Military for the sake of adaptation to the specific environment and preparation for war on the capital planets of other galactic nations.
  • Image Credit: Mark Molnar Concept Art // Edits by me
  • Canon: N/A
  • Permissions: N/A
  • Links: N/A
SETTING INFORMATION
  • City Name: Counterfeit City Cresh141, sometimes nicknamed as Coruscant City by the New Imperial Armed Forces.
  • Classification: 'Metropolis'
  • Location: Ord Canfre
  • Affiliation: Currently: Dark Empire // formerly: The Sith Empire | Sith-Imperial Military // The New Imperial Order | New Imperial Armed Forces
  • Population: Crowded
  • Demographics: Human Replicant Droids and Imperial dissidents/death sentence convicts
  • Wealth: N/A
  • Stability: High - it's a war game setting for military training purposes.
  • Freedom & Oppression: Martial Law - it's a war game setting for military training purposes.
  • Description:
A small-sized faux city built for the purpose of The Chimera Project - a Sith Imperial project dedicated to establishing training sites mimicking the environment of capital planets of larger nations across the galaxy. The project was appropriated/stolen by New Imperial deserters at the start of the Third Imperial Civil War and after the First Battle of Bastion was appropriated into the color-coded War Plans of the New Imperial Order, specifically into War Plan Cobalt - a hypothetical scenario of war against the Galactic Alliance.​
Project leaders decided on focusing on building a dozen level city rather focusing on establishing a wider dummy city prioritizing the complications of fighting on numerous tight-quarter levels. Hence, while the city as earlier stated is small, it is quite big in terms of height for a faux city equaling to about two dozen levels.​
The 'denizens' of the city are human replicant droids but to reduce the already large costs, a lot of interactive holograms have been used to populate the place giving it identical environment to that of the place it tries to copy - Coruscant. The holograms are interactive in the sense that they are affected for example if a round passes through them they will disappear as if killed.​
An innovative and complicated software program has been developed as the 'dungeon master' of the city. New Imperial soldiers have colloquially it as 'Chandra' as it controls everything occurring on the dummy site. It is maintained by the cyberwarfare division of the New Imperial Navy.​
While The New Imperial Order does not popularize the training site, it also does not prevent the knowledge of it existing from leaving its borders in the form of rumors.​
After the fall of the New Imperial Order, Grand Admiral Marlon Sularen Marlon Sularen of the Dark Imperial Navy gained knowledge of the site's location. Since then, he has moved C.C Cresh141 to Ord Canfre where it remains under his supervision and by extension the Imperial Navy.​

POINTS OF INTEREST
  • Senate Building: Mimicking that of Coruscant
  • New Jedi Temple: Mimicking that of Coruscant
  • The Spaceport: Mimicking that of Coruscant
  • The Works: Mimicking that of Coruscant
  • Imperial Palace: Mimicking that of Coruscant
  • Underworld: Mimicking that of Coruscant
SECURITY
Maximum
: It's a maximum security military simulation installation of top-secret clearance. The 41st Mechanized Regiment and the 18th Naval Squadron are responsible for the overseeing, supervising, and protecting the installation.

HISTORICAL INFORMATION
C.C Cresh141's construction began sometime before the Battle of Kashyyyk with the purpose of preparing the Sith-Imperial war machine in the event of engaging in warfare on other nations' capitals. The idea was proposed by an infantry division regiment that participated in the defense of Mirial. It received positive feedback and after in-depth analysis, the idea was given a green light to its next phase - designing the site. Databanks full of information about Coruscant were used in the planning of the faux city. Following that, the construction began.

At the dawn of the Third Imperial Civil War, deserters of Sith Intelligence stole the project details but it was not until the First Battle of Bastion when the Chimera Project was given attention by the New Imperial High Command.

Thus, War Plan Cobalt came to fruition. One of the number of color-coded war plans that outlined potential New Imperial strategies for a variety of hypothetical war scenarios against each of the major nation-states in the galaxy. Cobalt was the scenario outlining war with the Galactic Alliance of which Counterfeit City Cresh is part of - a military simulation of an armed conflict on Coruscant, the Alliance's Capital World. Compared to the initial Sith-Imperial installation, Cresh has been modified with more up-to-date intel on Coruscant due to the Bastion Protocols' limited intelligence sharing and most recently intel collected from the Battle of Coruscant.

trivia: on numerous occasions Jaeger Harrsk Jaeger Harrsk has hinted the existence of the city to his counterpart in the Alliance IVI IVI .
After the fall of the New Imperial Order, Grand Admiral Marlon Sularen Marlon Sularen of the Dark Imperial Navy gained knowledge of the site's location. Since then, he has moved C.C Cresh141 to Ord Canfre where it remains under his supervision and by extension the Imperial Navy.
 
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[member="Scipio Alta"]

Great submission.

The only question I have is what's stopping people from accessing the 'City'? Are there any real security measures in place, beyond the project itself being top secret?
 
[member="Scipio Alta"] | [member="Asha Hex"]

This is a very interesting idea, I like it a lot.

You are currently linking to the direct image rather than the 'source' of the image, can you please fix it so it links to the source itself? I will stamp it after that.
 
Under Review Zef Halo Zef Halo

This is an interesting one! Perhaps the GA should be concerned. My one question is the same one a previous judge has: what specific security measures keep people out of the mock city? Nothing is listed under Security other than the fact that the facility is top secret. Are there defenses, like shields, mag-locked doors, or laser cannons? Patrols of walkers, speeders, or guards on foot? What's to stop someone who learns of the location from strolling inside?

It might also be worth providing ratings for Stability (probably High, since it's perfectly controlled and regimented) and Freedom & Oppression (effectively martial law, I suppose, though perhaps different within the context of the droid-run simulation) and briefly explaining why. I understand why Wealth is blank and think that works fine.
 
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