Star Wars Roleplay: Chaos

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Work In Progress Credit Worm Workshop


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Sentapoth Findos
- General Findos, Trade Federation Expeditionary Force -
-
On-Loan General for the
Dark Empire -

    • Species:
    • Homeworld:
    • Gender:
      • Male
    • Age:
      • 32 Years Old
    • Height:
      • 5'11"
    • Weight:
      • 130 lbs
    • Hair:
      • None
    • Eyes:
      • Red
    • Skin:
      • Light Green
    • Languages:
      • Pak Pak | Fluent |
      • Galactic Standard Basic | Fluent |
      • Trade Languages | Fluent |
    • Force Sensitive:
      • No


  • Raised in a modest family of bankers, Sentapoth displayed an early knack for numbers and strategy, swiftly climbing the ranks as an investment banker within the Trade Federation. His sharp intellect and astute understanding of interstellar markets garnered him respect and influence among his peers.

    However, his ambitions transcended the confines of financial dealings. Amidst political intrigue and corporate power struggles, Sentapoth navigated the treacherous waters of Neimoidian society with calculated precision. Through shrewd alliances and strategic maneuvers, he steadily amassed both wealth and influence, earning the attention of higher echelons within the Trade Federation hierarchy.

    His pivotal moment or rather unfortunate promotion, came during a critical trade summit on Rothana, where his clumsy prowess averted a potential assassination of the Trade Federation delegation, and secured significant profits.


    Due to this accident, Sentapoth was promoted to the rank of General within the Trade Federation Defense Force, assuming command of the 1st Expeditionary Army despite having no experience in commanding a military unit of such size and scale.



    • Accounting and Finance Skills
    • Knows the Basics of Military Command
    • Oath-Bound to the Federation



    • Cowardly
    • No Actual Military Experience
    • Prone to Talking in 3rd Person






    • Arc 1
    • Arc 2
    • Arc 3







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    Welcome to the Wild Space Republic's Factory Manifest! This thread is a repository of approved Factory submissions that are available to members of our faction. It is a veritable treasure trove of starships, vehicles, weapons, armor, and more.

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    Welcome to the Wild Space Republic's Codex Compendium! This thread is a library of approved Codex submissions that are available to members of our faction. It is a veritable treasure trove of lore, locations, NPCs, creatures, and more.

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// LOCATION //: Marcasite Cantina |:| Nar Shaddaa
// OBJECTIVE //: Survive the Night
// EQUIPMENT //: Custom S-195 Blaster Pistol [2X] | Talon Vibrodagger | Arkanian Energy Shield
// THEME //: Yesterday's Jawa



In the bustling, neon-lit underbelly of the galaxy, nestled within the sprawling cityscape of Nar Shaddaa, lies a cantina that pulsates with life and intrigue. This cantina known simply as 'The Marcasite' has became a haven for smugglers, bounty hunters, and weary travelers seeking refuge from the chaotic streets outside. As one steps through the cantina's heavy entrance doors the air is thick with a heady mix of exotic spices and the acrid scent of blaster fire.

The dimly lit interior is a vibrant tapestry of species from across the known galaxy, their conversations blending into a symphony of alien tongues. The walls are adorned with haphazardly hung holoprojectors, casting a kaleidoscope of shifting images and advertisements, while flickering holo-lamps provide pockets of soft illumination.

The central hub of activity is a circular bar crafted from polished obsidian; the surface scarred with countless marks etched by patrons past. Behind it sits a formidable array of bottles and flasks line the shelves, each containing a potent concoction from every little corner of the galaxy. The bartender, a grizzled Duros named Garak, is a master mixologist, effortlessly maneuvering between the myriad ingredients to craft drinks that are as exotic as the patrons themselves.

Each table and booth within the cantina is occupied by a motley crew of thugs and enforcers. A group of Rodians huddle in one corner, their shimmering scales reflecting the ambient light as they trade secrets in their native tongue. Nearby, a bounty hunter sits alone, nursing a drink and brooding over a failed capture. The local band begins to play; bathed in soft lights on the stage and exotic dancers captivate the audience. Among this lively atmosphere; discreet transactions take place in shadowed corners, whispers of clandestine deals exchanged between parties with hidden agendas.

"Baagh, Fasera. You have won game after game, YOU ARE CHEATING!!" came the voice of a disgruntled trandoshan at the nearby Sabacc Table, staring daggers at the man across from the table.

"My friends!, I am nothing if not strictly honorable....Would I dare cheat my friends out of their hard earned credits?" a cheeky response from Fossilao, gently nursing back a sunrise beverage while holding the sabacc cards in the other hand. It was out of the question for him to cheat, him the most handsome smuggler that the galaxy has ever seen. The Nerve of this brute!


 
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The following data is all the information you need to know about the Hutt Cartel.

If you have questions, please contact our staff.

Contents
  • About Nal Hutta
    • Faction Politics
    • Tribute System
    • Economy
    • Miliary Information
  • Joining the Faction
  • Faction Hierarchy

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ABOUT NAL HUTTA

The Nal Hutta Empire is the fourth iteration of the Hutt Cartel to operate during the Current Chaos Era, and is a collection of Hutt crime families and other criminal syndicates operating within the territories claimed by the Hutts known as Hutt Space to most of the Galactic Governments. This loose criminal confederation is governed by the Grand Hutt Council, a council of elder Hutts who mediate disputes between the families and the other syndicates to prevent another full scale underworld conflict.

The overarching leadership of the Criminal Empire lay in the hands of the Supreme Mogul, who is publicly the most powerful hutt currently in the galaxy and is the only one who can officially declare a state of war or expansion.

The Hutt Cartel has a rich history stretching back from the Pre-Republic when the Hutt Empire was a major power to the Old Republic Era where the Supreme Mogul Karagga the Unyielding and Toborro the Hutt sought to challenge the Sith Empire and the Galactic Republic, to the current Chaos Era with the Rise of the Hutt Republic underneath Broka the Hutt and the Hutt Space Consortium under the leadership of Gorba the Hutt although ultimately both governments fell quite swiftly.

Renowned for its vast wealth, extensive smuggling operations and ruthless enforcement tactics, the Cartel is a dominant force in both legitimate and illicit economies stretching from the Core Worlds to the Outer Rim Territories. With a network of mercenaries, bounty hunters, and enforcers at their disposal, the Nal Hutta Empire ensures that those who cross them face dire consequences.

Their insatiable appetite for power and credits, makes them a force to be reckoned with in the criminal underworld and in galactic affairs.


POLITICS

Ruled over by the Local Syndicate Bosses and Hutt Species, the Hutt Cartel is a neo-feudalistic commercial state, in which power is given into the hands of 'Crime Lords' and their individual enforcers. Led by the Supreme Mogul officially, each sector and planet is commanded and controlled by the Kajidics and Local Criminal Gangs who in turn oversee a complex web of planetary leaders who oversee and command operations on the planet which they lord over.

Within the Territory of 'Hutt Space' this power is shown directly by having a Palace or Compound as the focus point of power on the planet. Here the Leaders control the organs of Government according to their whim, appointing security officers, demanding protection money from the local shops and business owners on their world and much more. These Planetary Bosses report to the Kajidics or Local Syndicate Bosses and then they report to the Supreme Mogul.

Outside of Hutt Space, these are the sole domains of the Kajidics who dominate the planetary underworld, living and operating in cantinas or on pleasure barges with the Supreme Mogul having no say in how these territories are run as long as the tribute is paid.


THE TRIBUTE SYSTEM

Known as the System of 'Chompek', the tribute system is how the Hutt Cartel does business across the planets they lead and underworlds they directly control.

The System was introduced by the Current Supreme Mogul and governs how business is conducted across the Hutt's Dominion. In a quasi-feudalist method of economic control and power patronage, Chompek ensures that the Hutt Species remain the dominant force behind the cartel by requiring tribute to be paid in some form, for any and all business transactions across their domain.

The Current System works like a Pyramid Structure, with the Junior Criminal Leaders and Hutts paying up the chain to more senior clan members, who in turn pay the Lorda of their Clan and then the members of the Grand Hutt Council. This method of control is meant to push
competition amongst the Hutts in order to climb up the ladder of the Cartel and avoid them becoming complacent.


THE ECONOMY

As a growing economic powerhouse, Hutt Space and its territories are dominated by the Black Market and Underworld Trading along with slave labor, which allows raw resources, industrial goods, food and war materials to be produced on mass at low cost before being sold for enormous prices. This system allows the Hutt Cartel to squeeze every last credit out of the economy to fuel their lust for power and wealth, and effectively govern their Criminal Empire.

Outside of Hutt Space, the Hutts and Aligned Criminal Bosses make their living through the Underworld which means taking a cut from the local gangs and criminals, peddling spice across the galactic frontier, issuing bounties, and much more in order to retain their power.



MILITARY INFORMATION

The Nal Hutta Empire has long sought to avoid open conflict and they have done so mostly well through a combination of fear, corruption and all manner of other activities. To that extent the Hutt 'Military' is split across a dozen forces each belonging to a single kajidic and individual mercenary armies operating within Hutt Space and its Territories which can be called together in a time of war or expansionary conquest.

The Grand Hutt Fleet is a collection of smaller fleets run and operated by the Supreme Mogul to control the flow of trade and traffic, and to defend the Hutt's Claimed Borders. It consists of a number of warships and smaller individual craft ranging from smuggler vessels to pirate cruisers and serve as a constant reminder to planets that have rebellious sympathizes.

Mercenaries and Goons are a common place for the Hutt Dimayos and Local Syndicate Bosses who can call upon them to settle gang disputes through urban warfare in an attempt to defeat their rival. More established Hutt Lordas and Powerful Crime Lords can call upon more professional outfits such as Droids and Elite Guardsman, using tanks and other vehicles to defend their claimed turf.

It is not uncommon for the Hutt Cartel to send Slave Laborers into Battle as meat shields, although war itself is a last resort for many Hutts. Avoiding direct combat is preferable when you can simply ruin your opponent economically.




JOINING THE FACTION

When it comes to joining the Nal Hutta Empire, IC or OOC, members and staff are willing and able to assist in the process. Whether it's new character creation or existing character recruitment, simply reach out and we will get you situated. Please note that all new members begin at the enforcer rank in the main Hutt Cartel Portion, and becoming a higher ranked Syndicate Boss (crime boss) or Street Foreman (Leader of a Local Outfit) requires activity and effort toward the faction.

Finally, if you want to brainstorm plot ideas on how to join or get involved, don't hesitate to contact us. We can - and will - work with you on an engaging introduction, whether using the above methods or something more personalized.




FACTION HIERARCHY

The Nal Hutta Empire operates under a pseudo-feudalistic system, in which a series of tithes and tributes are paid up 'the chain', ensuring the wealth and dominance of the Hutt Species. To that end, ranks are structured as follows with 1 being the Lowest Rank and 11 being the Highest.
  1. Prospect
  2. Grunt
  3. Thug
  4. Enforcer
  5. Commando
  6. Lieutenant
  7. Captain
  8. Clan Boss
  9. District Foreman
  10. Majordomo
  11. Syndicate Boss
THE HUTT HIERARCY

Whilst many can achieve great things, should they be cruel enough or just better at lying. The Hutts follow their own political powerbase in the Cartel which is done unequally. Only Hutts coming from certain families can get specific ranks, enabling them to live a life of opulence. These ranks can be seen below, and for those not born to the right clan there is only one way to go and that is up.
  1. Huun
  2. Scion
  3. Daimyo
  4. Lorda
  5. Hutt Ruling Councilor
  6. Supreme Mogul
 
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The following data is all the information you need to know about the Hutt Cartel Starship & Vehicle Inventory.

If you have questions, please contact our staff.

Contents
  • Starfighters
  • Support Ships
  • Corvettes
  • Frigates
  • Cruisers
  • Star Destroyers
  • Battlecruisers
  • Dreadnoughts & SSD
  • Stations & Orbital
  • Vehicles
  • Armor
  • Weapons
  • Equipment
  • Droids

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The Nal Hutta Garage
Notes!
  1. Be mindful of product availability when building fleets/armies for the Nal Hutta Empire. Keep things realistic.
  2. Starship listing will be given according to the Anaxes War College System, not the submission's listed classification.
  3. Permissions for Factory Creations will be listed down below.
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STARFIGHTERS (1-50m)
[Limited] Shredder-Class Droid Starfighter
[Minor] KDY-457 Assault Starfighter "K-Wing"

[Mass-Produced] Galactic-Class Starfighter
[Mass Produced] BTS-A5 H-Wing
[Lore][Outdated] HH-87 Starhopper
[Lore][Outdated] G1-M4-C Dunelizard Fighter
[Lore][Outdated] Z-95 Headhunter

[Lore][Outdated] Z-95 AF4 Headhunter
[Lore][Outdated] M3-A Scyk Fighter
[Lore][Outdated] M12-L Kimogila Heavy Fighter
[Lore][Outdated] M22-T Krayt Gunship
[Lore][Outdated] CloakShape Fighter
[Lore][Outdated] Kihraxz Assault Fighter
[Lore][Outdated] BTL Y-Wing Starfighter
[Lore][Outdated] Alpha-3 Nimbus Class V-Wing Starfighter


SUPPORT SHIPS (1-50m)
[Mass-Produced] GS-90 K'kayeh-class Assault Gunship
[Mass-Produced] YV-300 Utility Transport
[Mass-Produced]
LS-21a Liburna-class Low Altitude Dropship
[Mass-Produced] SE-813 Sparrow Class Picket
[Lore][Outdated] Stathas Class Freighter
[Lore][Outdated] G9 Rigger Class Light Freighter
[Lore][Outdated] Seltiss-2 Caravel
[Lore][Outdated] Dartiss-5 Caravel


CORVETTES (51-200m)
[Minor] Essex II Class Starfighter Killer
[Mass-Produced] FS Model-110 'Watch' Class Corvette
[Mass-Produced] Incursor-Class Light Corvette
[Mass-Produced] YX-48 Industrial Materials Freighter
[Mass-Produced] C20a Templar-class Armored Gunship
[Mass-Produced] C20b Sepulcher-class Strike Carrier
[Mass-Produced] C20c Lateran-class Blockade Runner
[Mass-Produced] C20d Teutonic-class Minesweeper
[Mass-Produced] MC230a Caroler-class Tugboat
[Mass-Produced] GR-95 Fleet Transport
[Mass-Produced] Type 7 "Mule" Freighter

[Lore][Outdated] TL-1200 Transport
[Lore][Outdated] Kom'rk Class Fighter/Transport
[Lore][Outdated] Marauder Class Corvette
[Lore][Outdated] CR90 Corvette
[Lore][Outdated] IPV-1 System Patrol Craft
[Lore][Outdated] Minstrel Class Space Yacht
[Lore][Outdated] Y164 Slave Transport
[Lore][Outdated] GR-75 Medium Transport
[Lore][Outdated] DP20 Frigate
[Lore][Outdated] Consular Class Cruiser
[Lore][Outdated] Hutt Barque


FRIGATES (201-500m)
[Minor] CR-37 FarStar-type Corellian Carrier
[Minor] KDY Constance-Class Patrol Ship
[Minor] EF96 Nebulon A Escort Frigate
[Mass-Produced] FS Model-120 Sentinel Class Frigate Raider
[Limited] Gravastar-Class Interdiction Frigate
[Limited] Cultellus Class Frigate
[Mass-Produced] YX-300 Industrial Freighter
[Mass-Produced] MCv110 Mon Calamari Corvette
[Mass-Produced] Inferis-class Prison Barge
[Mass-Produced] X2 Gola Class Star Carrier

[Lore][Outdated] Kossak Class Frigate
[Lore][Outdated] Ubrikkian Frigate


CRUISERS (501-1,000m)
[Minor] Novella-class Heavy Cruiser
[Minor] FS Model-140 Legionnaire-Class Heavy Cruiser
[Minor] Bothan Assault Cruiser
[Minor] Katana Class Heavy Cruiser
[Minor]
Correl Class Destroyer
[Minor] Donnager Class Star Destroyer
[Limited]
Intercessor-Class Star Destroyer
[Mass-Produced] Unicorn-Class Heavy Cruiser
[Mass-Produced] FS Model-130 Guard-Class Light Cruiser
[Mass-Produced]
Hydra Class Destroyer Carrier
[Mass-Produced] Dragon Class Patrol Destroyer
[Mass-Produced] Venator Allanteen-Class Attack Cruiser
[Mass-Produced] Command Cruiser Starhawk III Command Module
[Mass-Produced] Veridian-class Heavy Assault Cruiser
[Mass-Produced]
RP-30d Trantor-class Division Frigate
[Lore][Outdated] Dreadnought Class Heavy Cruiser
[Lore][Outdated] Chelandion Warship



STAR DESTROYERS (1,001-2,000m)
[Minor] MC250b Eurydice-class Cruiser
[Minor] Dauntless-Class Heavy Cruiser
[Minor] Pellaeon III-class Star Destroyer
[Limited] IEC SD17a "Avenger" Class Star Destroyer
[Limited] Veles-Class Star Destroyer
[Limited] Alveare-Class Star Destroyer
[Mass-Produced] Neptulon-class Star Cruiser
[Mass-Produced] Kandosill Type II

[Mass-Produced] Starhawk III 'Bail Organa' Class Assault Carrier
[Mass-Produced] Starhawk III 'Jan Dodonna' Class Forgeship
[Mass-Produced]
Starhawk III 'Mon Mothma' Class Shieldship
[Mass-Produced] Karagga Class Heavy Enforcement Warship


BATTLECRUISERS (2,001-5,000m)




DREADNOUGHTS & SUPER STAR DESTROYERS (5,001-10,000m)



STATIONS & ORBITALS


[Lore][Outdated]Hutt Asteroid Station

VEHICLES
[Minor] TT-48 Armoured Troop Carrier
[Mass-Produced] TT-37 Landspeeder Transport
[Mass-Produced] NSTL-62a Landspeeder

[Lore][Outdated] All Terrain Attack Pod
[Lore][Outdated] Armored Assault Tank Mark I
[Lore][Outdated] Armored Skiff
[Lore][Outdated] Luxury Class Sail Barges
[Lore][Outdated] AST-5 Armored Sentinel Transports
[Lore][Outdated] Bantha-II Cargo Skiff
[Lore][Outdated] Desert Sail-20 Skiff
[Lore][Outdated] Hutt Airhook
[Lore][Outdated] Hutt Atmospheric Fighter
[Lore][Outdated] Skyfighter
[Lore][Outdated] Hutt Floater
[Lore][Outdated] Infantry Support Platform
[Lore][Outdated] WLO-5 Speeder Tank
[Lore][Outdated] Third Eye Class Spy Vessel
[Lore][Outdated] Storm Carrier Class Hoverbarge
[Lore][Outdated] Racing Skiff
[Lore][Outdated] Pongeeta Class Swamp Speeder


ARMOR



WEAPONS

[Mass-Produced] C-11 "Nastirci" Combat Knife
[Mass-Produced] BR-212 "Jackal" Adaptive Combat Rifle
[Mass-Produced] HG-54 "The Vora" Verpine Hand Cannon
[Mass-Produced] MG-966 "Hellfire" Verpine Shatter Gun
[Mass-Produced] HG-88 "Big Iron" Hand Cannon


EQUIPMENT
[Mass-Produced] Acumen Electronic Suite
[Mass-Produced] SG-1001 "Vishnu" Military Shield
[Mass-Produced] MV-18 Force-class Vambraces
[Mass-Produced] B-11 Greitis-class Combat Boots
[Mass-Produced] HH-78 Huckleberry-class Holster



DROIDS

Basic Droid Models

[Lore][Outdated] Ran-D Housekeeper Droid
[Lore][Outdated] Autonomous Translator Module Mark II

[Lore][Outdated] Automated Repair Droid
[Lore][Outdated] 8D Series Smelter Droid
[Lore][Outdated] BD-3000 Luxury Droid
[Lore][Outdated] COO Series Cook Droid
[Lore][Outdated]
EV Series Supervisor Droid
[Lore][Outdated] GL Vendor Droid
[Lore][Outdated] GY-I Information Analysis Droid
[Lore][Outdated] LEP Series Service Droid
[Lore][Outdated] Mark XI Detection Droid
[Lore][Outdated] N2K-V5 Maintenance Droid
[Lore][Outdated] Nav Droid
[Lore][Outdated] PLNK Series Power Droid
[Lore][Outdated] R0-M3 Droid
[Lore][Outdated] Recon-PK Series Droid
[Lore][Outdated] TT-8L | Y7 Gatekeeper Droid


War Droid Models

[Lore][Outdated] Mataou Hutt Security Droids
[Lore][Outdated] Hutt Security Droid
[Lore][Outdated]
Hutt War Droid
[Lore][Outdated] A-Series Assassin Droid
[Lore][Outdated] AR-34 Enforcer Droid
[Lore][Outdated] B-T3 Guard Droid
[Lore][Outdated] B1 Series Battle Droid
[Lore][Outdated] E522 Assassin Droid

[Lore][Outdated] EW-39 War Droid
[Lore][Outdated] Guardian Corps
[Lore][Outdated] IG-100 Magnaguard
[Lore][Outdated] IG-86 Sentinel Droid
[Lore][Outdated] ISO-5R
[Lore][Outdated]
Isotope-5 Droid
[Lore][Outdated] KL-2B Battle Droid
[Lore][Outdated] Mark III Combat Droid
[Lore][Outdated] Mark M Guard Droid
[Lore][Outdated] Mark V Enforcer Droid
[Lore][Outdated] Mark VIII Enforcer Droid
[Lore][Outdated] Megadroid
[Lore][Outdated] NS-7 Guardian Droid
[Lore][Outdated] OOM Series Security Battle Droid
[Lore][Outdated] Smart Mine
[Lore][Outdated] X2-R Lookout Droid


This manifest will be updated regularly.


 
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Trilon, Inc.

OUT OF CHARACTER INFORMATION
Image Source:[HERE]
Cannon Link(s):[HERE]
Primary Source(s):[HERE]
CORPORATION INFORMATION
Corporation Name:Trilon, Incorporated.
Headquarters:Mechis III
Additional Locations:Placeholder
Operations:Starshipwright
Starship Manufacturer
Parent Corporation:None
Subsidiaries:None
Owner:Oshogbo Sil Lord Blepharon
Zef Halo made this div and I got it LEGALLY

Trilon_Inc.png

DESCRIPTION

Trilon, Inc. otherwise known as Trilon, Incorporated was small company established during the High Republic known for producing starship hulls and basic control systems. With most of their products being easily upgradeable and often constructed with some components made by larger companies such as Kuat Drive Yards. Each of Trilon's products was constructed to meet the client's individual needs as unlike a larger company they could focus on delivering exactly what was requested without major incidents occurring. During the Galactic Civil War they publicly aligned with the Galactic Empire against the Alliance to Restore the Republic.

Although quickly supported the New Republic and its successor governments over the centuries in order to stay profitable. Entering 900 ABY during the waning days of the Second Great Hyperspace War with the Brotherhood of the Maw, the Company would reorganize itself to better suit the growing needs of the galactic consumer and the remaining galactic superpowers such as the Galactic Alliance and the Sith Order. The company was purchased during this time by a prominent Givin Investor by the name of Oshogbo Sil.

RATIONALE

Trilon, Incorporated was founded during the High Republic. The company was majority owned and operated by the people inhabiting Mechis III during the Galactic Civil War, New Republic Era, and the Current Chaos Era until being purchased in 900 ABY by a prominent Givin Investor by the name of Oshogbo Sil.

COMPANY PRODUCTS

 
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Byblos Drive Yards

OUT OF CHARACTER INFORMATION
Image Source:[HERE]
Cannon Link(s):[HERE]
Primary Source(s):[HERE]
CORPORATION INFORMATION
Corporation Name:Byblos Drive Yards
Headquarters:Byblos
Additional Locations:Placeholder
Operations:Starshipwright
Starship Manufacturer
Parent Corporation:None
Subsidiaries:Byblos RepulsorDrive
Owner:Oshogbo Sil Lord Blepharon
Zef Halo made this div and I got it LEGALLY


DESCRIPTION

Byblos Drive Yards was founded as early as 4,000 BBY with their products being held to be of questionable quality but had made a profit based on its technicians being bribed into making legal and illegal adjustments in their products. Based in the Colonies Region of the Galaxy, Byblos Drive Yard established itself as a regional starshipwright best known for producing transports, freighters and industrial mining and construction starships. Also establishing a subsidiary by the name of Byblos RepulsorDrive which produced combat cloud cars and airspeeder for use by planetary defense and security forces.

Operating well into the Rise of the Galactic Empire and the Current Chaos Era, the Company would reorganize after the end of the Second Great Hyperspace War with the Brotherhood of the Maw and eventually be purchased by a prominent Givin Investor by the name of Oshogbo Sil.

RATIONALE

Byblos Drive Yards was founded as early as 4,000 BBY by various individuals on the Colonies World of Byblos. The company was majority owned and operated by various individuals over the course of the centuries until being purchased by a Prominent Givin Investor in 900 ABY.

COMPANY PRODUCTS

 
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Nen-Carvon

OUT OF CHARACTER INFORMATION
Image Source:[HERE]
Cannon Link(s):[HERE]
Primary Source(s):[HERE]
CORPORATION INFORMATION
Corporation Name:Nen-Carvon
Headquarters:Cato Neimoidia | Chaos Version |
Additional Locations:Placeholder
Operations:Vehicle Manufacturer
Parent Corporation:None
Subsidiaries:Placeholder
Owner:Oshogbo Sil Lord Blepharon
Zef Halo made this div and I got it LEGALLY


DESCRIPTION

Nen-Carvon was a vehicle manufacturing company established during the Clone Wars with them supplying vehicles to both the Confederacy of Independent Systems and the Galactic Republic while maintaining some degree of independence. The Company managed to obtain a reputation for imperialist sympathizes during the Galactic Civil War as they began supplying more and more vehicles to the Galactic Empire and almost none to the Alliance to Restore the Republic. After the fall of the Galactic Empire with the death of Emperor Palpatine on Endor, the Company would align itself with the New Galactic Government in the New Republic in their fight against the Imperial Warlords.


Operating well into the Current Chaos Era, the Company would reorganize after the end of the Second Great Hyperspace War with the Brotherhood of the Maw and eventually be purchased by a prominent Givin Investor by the name of Oshogbo Sil.


RATIONALE

Nen-Carvon was founded sometime before the beginning of the Clone Wars between the Confederacy of Independent Systems and the Galactic Republic. The company changed hands numerous times during this time frame while trying to maintain independent from both sides until eventually being purchased by a prominent Givin Investor and Magnate in 900 ABY

COMPANY PRODUCTS
 
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SCATTERED SPICE
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Flint grunted at the firefight in satisfaction. Arrogant Jedi sought 'justice' but the Consortium's Howlrunners were all elite mercenaries. Gorba would buy him enough time. He was closing in on the crash site when a new and horrific threat presented itself. Shambling dead walkers, a gruesome mix of dead cartel thugs and slain civilians.

"Foul sorcery!" he snarled.

Annihilating a zombie with his disruptor pistol, the devaronian easily swung his laser axe one handed cutting down two more. Crushgaunts lent Flint extra strength to batter the mindless creatures aside while his crew unleashed a hail of blaster fire. His axe feasted on shambling corpses, burning through flesh with ease.

"Cut em down, pateesas!" Flint roared when the tide broke, bashing heads together, "Don't let these sleemos reach the spice!"

More pirates drew vibroblades and lascutters. He could see fear in their eyes, a fear of the supernatural he shared, but they feared him more. Flint was driven on by pride and greed. Coruscant must submit for the spice to flow. Desperate pleas and screams of pain buzzed on his comlink. He ignored them. Hutt Space mercenaries were cheap. Kessel spice was not.
 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Galactic Trade Federation
  • Affiliation: Galactic Trade Federation
  • Market Status: Closed-Market
  • Model: Cybernetic Enhancement Chamber Model 1.0
  • Modularity: Yes - Compatible with various technological upgrades and specialized modules tailored for diverse cybernetic modifications.
  • Production: Limited-Scale Production
  • Material: Reinforced Durasteel-Hexalloy Composite, advanced bio-organic materials, synthetic neural interfacing components
SPECIAL FEATURES

CECM 1.0 /ACT: "Advanced Cloning Technology ":
At the center of the Cybernetic Enhancement Chamber is Advanced Cloning Technology, which enables the rapid and efficient production of cybernetic warriors with assistance of the Paradigm Besh Model of the AN-X1 "Paradigm" Genetic Matrix, in order to squash negative mutations and enhance desirable gene sequences. Each clone is designed with enhanced physical attributes taken from both the Accelerated Transgenic Heuristic Abhorer and the Assimilator.

CECM 1.0 /INES: " Integrated Neural Enhancement Systems ": The Integrated Neural Enhancement Systems serve as a cutting-edge interface that significantly optimizes both cognitive functions and combat efficiency for the cybernetic warriors. This system enhances neural processing speeds using Advanced Battlefield Stimulants, allowing clones to react almost instantaneously to threats and making them adept at processing complex information. With augmented memory capabilities, they can retain vast amounts of tactical knowledge and battlefield data, enabling them to execute strategies using imbedded Battle Analysis Computer and Probability Projection Computer modules.

CECM 1.0 /CMP: " Customizable Modification Pods ": The Customizable Modification Pods represent a significant leap in cybernetic enhancement technology, providing soldiers with the ability to tailor their physical capabilities to specific missions using any available Cybernetic. These pods allow for rapid and efficient modification, ensuring that each soldier can adapt to the unique challenges of their environment.

CECM 1.0 /BDS: " Built-in Diagnostic Systems ": Cybernetic warriors are equipped with Built-in Diagnostic Systems that provide continuous monitoring of their health and operational performance. These sophisticated systems analyze a multitude of parameters, including vital signs, energy levels, and mechanical function, ensuring that each warrior remains at peak performance throughout their missions. The diagnostics can detect early signs of wear or malfunction in the cybernetic components, allowing for timely interventions and maintenance.

CECM 1.0 /EOTP: " Emergency Override and Termination Protocols ": To address the potential risks associated with advanced artificial intelligence and autonomous systems, the cybernetic warriors are equipped with robust Emergency Override and Termination Protocols. These protocols act as a fail-safe mechanism, ensuring that any rogue behaviors or unintended actions can be swiftly neutralized.

STRENGTHS |
WEAKNESSES

[ + ] Cybernetic Enhancement:
These cybernetic warriors are enhanced through cutting-edge technology that amplifies their strength, speed, agility, and endurance, allowing them to outperform human counterparts in various combat situations. Additionally, their cognitive enhancements mean they can process information more quickly, make faster decisions under pressure, and maintain higher levels of situational awareness.

[ - ] Chamber Sabotage: The chambers used for cloning and enhancing the cybernetic warriors are complex systems that require precise conditions to operate effectively. If these chambers are damaged or sabotaged, it could lead to catastrophic failures, resulting in the loss of entire units or the creation of defective warriors.

DESCRIPTION

The Cybernetic Enhancement Chamber was conceived by the Trade Federation of Planets under the expert guidance of Dr. Torgath Warsaw Torgath Warsaw in 900 ABY. This groundbreaking technology is designed to transform the methodology of creating and deploying cybernetic warriors following the Power Guard Enhancement System.

The chamber integrates advanced cloning techniques with state-of-the-art cybernetic enhancements, enabling the swift production of highly skilled and physically superior combatants.

Within the confines of the chamber, organic materials are synergistically combined with synthetic components, facilitating the creation of clones that not only preserve their inherent biological functions but also acquire enhanced capabilities through cybernetic modifications. These enhancements encompass a spectrum of attributes, including augmented strength, agility, and advanced sensory perception, rendering the cybernetic warriors formidable adversaries in combat scenarios.

Despite its innovative design, the chamber is not devoid of limitations. Its operation demands considerable energy resources, underscoring the necessity for reliable power supply channels. Furthermore, any sabotage or structural damage to the chamber poses the risk of substantial clone loss and the potential emergence of uncontrollable rogue units.


 
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drive module

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Galactic Trade Federation
  • Affiliation: Galactic Trade Federation
  • Market Status: Closed-Market
  • Model: Atmosphere Restoration System (AES)
  • Modularity: Yes - Components can be upgraded or replaced to enhance performance based on specific atmospheric conditions.
  • Production: Limited-Scale Production
  • Material: Reinforced Durasteel-Hexalloy Composite, specialized filtration units
SPECIAL FEATURES

AES /ACT: " Advanced Filtration System ":
The Advanced Filtration System employs a sophisticated multi-layer filtration technology that effectively captures a wide range of contaminants, including particulate matter, heavy metals, and gaseous pollutants. This innovative approach ensures that the air is not only cleaner but also safer for both the environment and public health, making it an essential component for industries aiming to reduce their ecological impact.

AES /AMS: " Advanced Monitoring System ": Equipped with cutting-edge sensors, the system offers Real-Time Monitoring of atmospheric conditions and pollution levels. This feature enables users to access immediate data, allowing for timely responses to fluctuations in air quality. By providing continuous insights into environmental conditions, the system empowers industries to take proactive measures in managing their emissions and enhancing overall air quality.

AES /SPM: " Sustainable Power Management ": Designed with energy efficiency in mind, the system operates primarily on renewable energy sources. This sustainable approach significantly reduces its carbon footprint, aligning with global efforts to combat climate change. By minimizing energy consumption while maximizing performance, the system not only benefits the environment but also helps industries save on operational costs in the long run.

AES /SM: " Scalability Module ": The Scalability of the system allows for versatile deployment across various industrial settings, accommodating everything from small factories to large manufacturing plants. This adaptability ensures that businesses of all sizes can implement effective air filtration solutions tailored to their specific needs. Whether a company is looking to upgrade its existing infrastructure or establish new operations, the system can be configured to meet diverse requirements, promoting cleaner air across different scales of operation.


CECM 1.0 /ACT: "Advanced Cloning Technology ": At the center of the Cybernetic Enhancement Chamber is Advanced Cloning Technology, which enables the rapid and efficient production of cybernetic warriors with assistance of the Paradigm Besh Model of the AN-X1 "Paradigm" Genetic Matrix, in order to squash negative mutations and enhance desirable gene sequences. Each clone is designed with enhanced physical attributes taken from both the Accelerated Transgenic Heuristic Abhorer and the Assimilator.

CECM 1.0 /INES: " Integrated Neural Enhancement Systems ": The Integrated Neural Enhancement Systems serve as a cutting-edge interface that significantly optimizes both cognitive functions and combat efficiency for the cybernetic warriors. This system enhances neural processing speeds using Advanced Battlefield Stimulants, allowing clones to react almost instantaneously to threats and making them adept at processing complex information. With augmented memory capabilities, they can retain vast amounts of tactical knowledge and battlefield data, enabling them to execute strategies using imbedded Battle Analysis Computer and Probability Projection Computer modules.

CECM 1.0 /CMP: " Customizable Modification Pods ": The Customizable Modification Pods represent a significant leap in cybernetic enhancement technology, providing soldiers with the ability to tailor their physical capabilities to specific missions using any available Cybernetic. These pods allow for rapid and efficient modification, ensuring that each soldier can adapt to the unique challenges of their environment.

CECM 1.0 /BDS: " Built-in Diagnostic Systems ": Cybernetic warriors are equipped with Built-in Diagnostic Systems that provide continuous monitoring of their health and operational performance. These sophisticated systems analyze a multitude of parameters, including vital signs, energy levels, and mechanical function, ensuring that each warrior remains at peak performance throughout their missions. The diagnostics can detect early signs of wear or malfunction in the cybernetic components, allowing for timely interventions and maintenance.

CECM 1.0 /EOTP: " Emergency Override and Termination Protocols ": To address the potential risks associated with advanced artificial intelligence and autonomous systems, the cybernetic warriors are equipped with robust Emergency Override and Termination Protocols. These protocols act as a fail-safe mechanism, ensuring that any rogue behaviors or unintended actions can be swiftly neutralized.

STRENGTHS |
WEAKNESSES

[ + ] Cybernetic Enhancement:
These cybernetic warriors are enhanced through cutting-edge technology that amplifies their strength, speed, agility, and endurance, allowing them to outperform human counterparts in various combat situations. Additionally, their cognitive enhancements mean they can process information more quickly, make faster decisions under pressure, and maintain higher levels of situational awareness.

[ - ] Chamber Sabotage: The chambers used for cloning and enhancing the cybernetic warriors are complex systems that require precise conditions to operate effectively. If these chambers are damaged or sabotaged, it could lead to catastrophic failures, resulting in the loss of entire units or the creation of defective warriors.

DESCRIPTION

The Cybernetic Enhancement Chamber was conceived by the Trade Federation of Planets under the expert guidance of Dr. Torgath Warsaw Torgath Warsaw in 900 ABY. This groundbreaking technology is designed to transform the methodology of creating and deploying cybernetic warriors following the Power Guard Enhancement System.

The chamber integrates advanced cloning techniques with state-of-the-art cybernetic enhancements, enabling the swift production of highly skilled and physically superior combatants.

Within the confines of the chamber, organic materials are synergistically combined with synthetic components, facilitating the creation of clones that not only preserve their inherent biological functions but also acquire enhanced capabilities through cybernetic modifications. These enhancements encompass a spectrum of attributes, including augmented strength, agility, and advanced sensory perception, rendering the cybernetic warriors formidable adversaries in combat scenarios.

Despite its innovative design, the chamber is not devoid of limitations. Its operation demands considerable energy resources, underscoring the necessity for reliable power supply channels. Furthermore, any sabotage or structural damage to the chamber poses the risk of substantial clone loss and the potential emergence of uncontrollable rogue units.


 
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"The Foray Class II Blockade Runner, the Next Generation of Support Ships produced by Byblos Star Drives. Sleek in Design, Small in Overall Size and able to run circles around planetary customs patrols. You'll need to add this ship to your arsenal!"
- Mac
Tarot, Sales Representative.

OUT OF CHARACTER INFORMATION
80608730-315B-4901-A619-E295BE18832D.png
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification:
    • Support Frigate & Blockade Runner
  • Length:
    • 200 Standard Meters in Length
  • Width:
    • 80 Standard Meters in Width
  • Height:
    • 67 Standard Meters in Height
  • Armament:
  • Defenses:
  • Hangar Space:
    • Average Hanger Space
  • Hangar Allocations:
    • Starfighters: 0 squadrons
    • Support Craft: 0 squadrons
  • Single Craft Hangar:
    • No Craft Hangar Available
  • Maneuverability Rating:
    • Average Maneuverability
  • Speed Rating:
    • Average Speed
  • Hyperdrive:
    • Class 1.0 Hyperdrive Model
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the Foray Class II comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal starfighter carriers of the same classification currently in operation amongst the galaxy's superpowers.
  • Support Ship
    • Much like its ancient predecessor, the Foray Class II is a capable support ship for any navy, allowing it to assist troops and civilians caught behind enemy lines, and aiding besieged worlds by supplying them while under fire. The Ship can also be utilized to land commandos behind enemy lines on the surface of a planet.
  • Mass-Production Model
    • Like many products produced by Byblos Star Drives, the Foray Class II is a mass production model, meaning that parts and repair kits are easy enough to come by on the open-market. This gives it a cutting edge against the other frigate models of the same classification currently in use as each vessel lost in combat can be easily replaceable.
WEAKNESSES
  • Support Ship Function
    • While being a Support Ship can help in certain situations, the Foray Class II is not meant for frontline combat as the various systems and sub-systems integrated are classified as average for ease of mass-production and general affordability on the galactic open-market. Should it come face to face with a proper warship such as a heavy frigate or cruiser, then it will be destroyed quite easily.
  • Weapon Coverability
    • Another Key Weakness of the Foray Class II is that the weapon emplacements mounted on the starship can only really cover a frontal assault by an enemy vessel. Leaving it open to attacks from behind, so additional escort ships will be required in order for the blockade runner to preform its assignments smoothly.
DESCRIPTION

As the Galaxy continues to spiral into one war after another with the most recent conflicts being the Alliance-Enclave War, the Sith-Mandalorian Conflict, the Outer Rim Campaigns in 900 ABY. The need for a support ship able to run through blockades was considered paramount by Byblos Star Drives who began producing and introducing the Foray Class II Blockade Runner for the Galactic Market as a viable and affordable option to more heavier freighter vessels available.

The Support Frigate comes equipped with only average offensive weaponry and defensive systems designed to handle pirates and other vagabonds that pose a constant threat to the Galactic Trade Lanes while the Galactic Governments are distracted with open warfare across a dozen battlefields and star systems. Although its main assignment is to run through blockades in order to bring supplies and troops behind enemy lines to support besieged systems.

There are two things that are lacking on the mass-production model, the fact that its main role is a support ship and not an escort ship should be noted if one is using it in direct confrontations. It will suffer critical damage if it faces a proper warship without the protection of proper escort vessels. Another main concern is that the weapon emplacements on the Foray Class II are designed to handle only a frontal assault in order to punch a hole through a blockade, leaving it vulnerable to attacks from behind.
 
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"Are you a Bounty Hunter or Mercenary looking for a starship? Then you simply have to purchase a KR-TB Doomtreader Class C produced by Byblos Star Drives. Powerful in Armament and High Grade Shields make this craft a formidable foe to any unfortunate soul that happens to get in the way."
- Mac Tarot, Sales Representative.

OUT OF CHARACTER INFORMATION
80608730-315B-4901-A619-E295BE18832D.png
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the Doomtreader Class C comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal personal transport crafts of the same classification currently in operation across the galaxy.
  • Formidable Vessel
    • Despite being listed as a personalized transport, the Doomtreader Class C is a formidable vessel coming standard equipped with military grade deflector shields able to withstand much more punishment than normal deflector shields. Along with the shields, the vessel has a vast array of weaponry to defend itself with.
  • Mass-Production Model
    • Like many products produced by Byblos Star Drives, the Doomtreader Class C is a mass production model meaning that parts and repair kits are easy enough to come by on the open-market. This gives it a cutting edge against the other personalized transport models of the same classification currently in use as each vessel lost in combat can be easily replaceable.
WEAKNESSES
  • Low Maneuverability
    • In order to make room for additional armaments and shielding arrays across the transport model, Byblos Star Drives had to drop some of the maneuverability standards common place amongst their products. While this does not seriously affect the Doomtreader's ability to move out of harms way in a dog fighting scenario, it does considerably raise the risk of heavy firepower reaching its hull with a well timed shot.
  • Low Speed
    • The size of the personalized transport model happens to decrease the overall speed across the board, making the Doomtreader Class C unlikely to catch up with faster vessels of the starfighter classification. This can pose a problem to bounty hunters and mercenaries who use this class to capture targets as their quarry has the possibility to escape.
DESCRIPTION

As the Galaxy continues to spiral into one war after another with the most recent conflicts being the Alliance-Enclave War, the Sith-Mandalorian Conflict, and the Outer Rim Campaigns in 900 ABY. In the vast expanse of said galaxy, factions are locked in an intense battle for scarce resources across a dozen different sectors and sub-sectors of the galactic frontier. As a result, bounty hunting contracts have become increasingly popular amongst these governments, presenting a golden opportunity for starship manufacturers to dominate that market.

Recognizing this development, Byblos Star Drives took the initiative to develop a new breed of bounty hunting vessels that could meet the soaring demand. Introducing the KR-TB Doomtreader Class C to the Galactic Market, they aimed to offer a practical and cost-effective alternative to other personalized transports.

The Doomtreader Class C comes equipped with high level armament and defensive systems designed to engage with even the toughest of vessels, which might range from pirate cruisers to custom patrols corvettes which often patrol the Galactic Trade Lanes while the major Galactic Governments are distracted with open warfare. Although the main role of this vessel is to support the bounty hunting scene and not engage in direct fleet combat although it could be utilized for such a role if one was tactically smart enough.

There are two things that can be considered lacking on the mass-production model, the fact that it has a lower maneuverability than some of the other products by Byblos Star Drives which can impair the operators ability to dodge incoming heavier laser fire using evasive action. The second concern is that it has a low speed rating compared to other personalized transport models, making it unable to catch up with faster vessels of the starfighter classification.
 
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"Are you in the Market for a Frigate? One that has both firepower and starfighter support!. Then look no further than the BSD-SI Corona Class Frigate produced by Byblos Star Drives. This blue and brown butte can handle even the toughest of opponents on the battlefield; with its heavy armament and large hanger arrays"
- Mac Tarot, Sales Representative.
OUT OF CHARACTER INFORMATION
80608730-315B-4901-A619-E295BE18832D.png
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the BSD-SI Corona Class Frigate comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal combat frigates of the same classification currently in operation across the galaxy.
  • Formidable Vessel
    • The BSD-SI Corona Class Frigate is quite the formidable vessel coming standard equipped with several weapon batteries to defend itself with, such as 10 turbolaser cannons and 4 ion cannons to penetrate through sub-standard shielding. Additionally - it also comes with a considerably large hanger for its class able to house up to three squadrons of starfighters and one squadron of support vessels making it ideal for supporting planetary defense operations.
  • Mass-Production Model
    • Like many products produced by Byblos Star Drives, the BSD-SI Corona Class Frigate is a mass production model meaning that parts and repair kits are easy enough to come by on the open-market. This gives it a cutting edge against the other personalized transport models of the same classification currently in use as each vessel lost in combat can be easily replaceable.
WEAKNESSES
  • Low Maneuverability
    • In order to make room for additional armaments and hanger space across the Frigate Model, Byblos Star Drives had to drop some of the maneuverability standards common place amongst their products. While this does not seriously affect the Frigate's combat ability against other vessels of the same classification it does raise the risk of heavier firepower from cruisers reaching its hull with a well placed blast.
  • Low Speed
    • The size of the Frigate model happens to decrease the overall speed across the board, making the SI-Corona Class Frigate unable to catch up with faster vessels currently in operation across the galaxy such as corvettes and starfighter craft. While normally this would not pose a problem it does raise the risk of being outmaneuvered on the battlefield; leaving the engines exposed.
DESCRIPTION

The BSD-SI Corona Class Frigate stands as a remarkable evolution of the original Corona Class Frigate, meticulously crafted by the New Republic countless centuries ago. However, it has undergone extensive modernization to adapt to the ever-changing nature of today's tumultuous battlefields.

As the galactic governments relentlessly clash over limited resources, Byblos Star Drives seized the opportunity to explore the planetary defense market and create a versatile frigate that serves multiple purposes. This remarkable vessel can function as a starfighter carrier and also as the primary attack frigate at the forefront of battles.

This state-of-the-art ship is outfitted with top-notch weaponry specifically designed to take on the most formidable opponents, such as pirate cruisers and customized patrol frigates that frequently patrol the Galactic Trade Lanes while the rest of the galaxy is embroiled in intense warfare.

Moreover, the Corona Class boasts a spacious hangar capable of accommodating three squadrons of starfighters and one squadron of support craft, making it a valuable secondary carrier in any fleet formation during battles.

One cannot overlook the significant drawbacks of this vessel, primarily its limited maneuverability and sluggish speed. These shortcomings render it susceptible to being outmaneuvered on the battlefield, especially by a skilled tactician.

 
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Bulwark Mark V Class Battle Cruiser
sly442-rebellion-final.jpg

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OUT OF CHARACTER INFORMATION
80608730-315B-4901-A619-E295BE18832D.png
PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the Bulwark Mark V comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal battle cruisers of the same classification currently in operation across the galaxy.
  • Formidable Vessel
    • The Bulwark Mark V is quite the formidable vessel comparable to its Mandalorian Users coming equipped with a massive array of weapon batteries and missile launchers to defend itself with, such as Hypervelocity Cannons and Mass Driver Cannons to penetrate through standard shielding arrays. Additionally - it also comes equipped with extensive shield arrays allowing it to shrug of damage that might cripple other vessels.
  • Several Command Bridges
    • Unique to the Bulwark Mark V is that it has comes equipped with several command bridges spread across its hull to keep the battle cruiser to prevent total collapse of command should the primary command bridge be destroyed or be rendered in operational during an engagement.
WEAKNESSES
  • Low Maneuverability
    • In order to make room for addtional armaments and shielding arrays across the Battle Cruiser Model, Byblos Star Drives had to drop much of the maneuverability standard place amongst their products. While this does not seriously affect the Cruiser's combat ability against other vessels of the same classification it does raise the risk of starfighters and smaller craft moving behind it, allowing them to assault the engines with a well placed blast.
  • Low Speed
    • The bulkiness of the Cruiser Model happens to decrease its overall speed stats by a wide margin, making the Bulwark Mark V unable to catch up with faster vessels currently in operation across the galaxy such as corvettes and smaller starfighter craft. While normally this would not pose a considerable problem it does raise the risk of being focused-fired upon; leaving it unable to properly evade.
DESCRIPTION

The
Bulwark Mark V Battle Cruiser stands as a remarkable evolution of the original Bulwark Mark III Battle Cruiser, crafted by the TransGalMeg Industries, Incorporated after the Clone Wars and still in use by the time of the Vong Conflict. However, it has undergone extensive modernization efforts to adapt to the ever-changing nature of today's tumultuous battlefields.

As the Mandalorian-Alliance War continues to threaten system after system,
Byblos Star Drives seized the opportunity to explore the Mandalorian Weapon Market despite opposition from MandalMotors and Kestri Hypernauntics to name a few, they managed to create a formidable battle cruiser that serves as a main attack vessel for Mandalorian Warriors across the galaxy.

This state-of-the-art vessel is outfitted with extensive weaponry specifically designed to take on the most formidable opponents within the galaxy, such as Imperial Remnants from the Old New Imperial Order and the Armada of the Sith Empire. While not the largest battle cruiser currently available on the galactic market, its extensive shielding and bulky armor make it enough of tank to overwhelm even 5,000 meter cruisers in enough numbers.


One cannot overlook the significant drawbacks of this vessel, primarily its limited maneuverability and sluggish speed. These shortcomings render it susceptible to being outmaneuvered on the battlefield, especially by a skilled tactician.
 
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Terran Alliance Warship: Raptor's Wrath 2
Trade-Federation-Factodex

Trade-Federation-Factodex

Trade-Federation-Factodex

Trade-Federation-Factodex

  • Active SLAM
  • Tensor Fields
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Escape Pods
  • Standard Shielding System
  • Standard Targeting Systems
Trade-Federation-Factodex

Trade-Federation-Factodex

  • Formidable Warship: The Ba'jurne Kyr'tsad was engineered with an extensive array of armaments and armor integrated into its hull and internal framework, which allows it to endure direct engagements with some of the most powerful cruisers on the open-market and on the battlefield. Although it is outfitted with previously used and potentially outdated weaponry compared to modern times, its reputation has a pack-hunter is nothing to sneeze at.
Trade-Federation-Factodex

  • High Explosives: The Ba'jurne Kyr'tsad is extensively loaded with premium explosives and space mines. Should an adversary breach the hull and strike the ordnance storage areas, the damage inflicted on the vessel would be substantial, rendering it inoperable and beyond repair.
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The Ba'jurne Kyr'tsad - Class Assault Cruiser was commissioned by the Mandalorian Neo-Crusaders in preparation for the the attack on Naboo as early intelligence suggested that the Royal Naboo Republic had quite the arsenal of starfighter and nimble assault craft of their own due to the dangers of the Sith Empire nearby.

Acknowledging this potential complication, the Mandalorian Field Marshals recognized the urgent need for a vessel that could match and overcome the Republic's defenses both on the ground and within orbit if there was any.

To implement this countermeasure, Field Marshal Vreegan Fett Vreegan Fett contacted the Commanding Viceroy Rulonom Laborr Rulonom Laborr to discuss the urgent development of a new class of fast attack cruisers. The goal was clear - to create a fleet of warships that could traverse the vastness of space with unparalleled speed and agility, capable of striking at key targets across the galaxy and withdrawing before reinforcements from the Galactic Alliance could mobilize.

The Ba'jurne was the result of intense discussions behind encrypted channels with Doctor Torgath Warsaw Torgath Warsaw , and eventually produced a vessel that focused on the destructive power of missiles and space mines, more so than direct offensive capabilities following the Mandalorian War Doctrine of total annihilation.


 
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Terran Alliance Warship: Raptor's Wrath 2
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The Shipyards are situated in the heart of the Kalist VI mountain ranges, strategically positioned atop several mountains to provide a level ground for the construction of ships. Due to its geographical placement and its crucial role in the Galactic Alliance's war endeavors, the Shipyards pose a formidable challenge to locate, even with the aid of advanced scanning technology.

Furthermore, accessing this facility on foot or by ground troops is entirely impracticable. The sole means of accessing the facility involves utilizing either a shuttle or military transport, provided that one has obtained the necessary authorization to prevent being obliterated by the automated defense network.

  • Description:
The Kalist VI Shipyards have been constructed within a towering mountain situated in a secluded region of the planet. Nestled deep within the mountain ranges, these shipyards are positioned far away from any developed settlements on the planet. Comprising of the Central Command Center, the shipyards boast an expansive surface area that accommodates numerous private landing pads.

There are numerous other buildings within the Shipyard complex, such as the assembly facilities that are used for storage and arrangement of ship components, automated welding and cutting areas that are utilized for the fabrication of ship hulls and other structures, quality control inspection stations to guarantee the correct construction and functionality of starships, and offices and control rooms are designated for the management and supervision of automated operations.

Trade-Federation-Factodex

chemical plant

[ What areas within the structure are significant? Give a description of each point listed. ]

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[ Provide a Security Rating (choose from: None, Low, Medium, High, Maximum) and any specific security assets in list format. What defenses does this location have, including internal and perimeter defenses? Please note that the rating is relative to the type of location this is. Normal civilian structures have a different scope in security, compared to military bases. As such a civilian structure with a Maximum security rating is not on the same level as a military base with a Maximum rating. A civilian structure with a Maximum rating could be the seat of a planetary government, or the headquarters of an inter-galactic corporation. Private security, alarms, perhaps even a defensive shield, but they should not have entire armies within or enough armament to destroy a fleet above. Please link rare or uncommon tech/equipment to the SW wiki article or Factory-approved submission. Common canon items do not need to be linked. ]


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[ Include a description on the structure's history here. Detail how it came to be created and why. Talk about the people involved in this structure's history and what role it played and still plays. For historical structures, if you so desire, you can include historical events from the Chaos Canon timeline or board history where appropriate. ]

 
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Jury-Rigged-Battledroid-swtor-1000x563.jpg

"The AR-S II represents the pinnacle of innovation from my laboratory, equipped with sufficient firepower to devastate defensive fortifications and capable of rivaling the Alliance's Walkers and Vehicle Arsenal. " - Dr. Torgath Warsaw Torgath Warsaw
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STRENGTHS
  • Very High Resistance to Ionization
  • High Protection Against Lightsabers
  • Considerable Amount of Armaments
WEAKNESSES
  • Very Large & Bulky Frame
  • Rather Slow Speed and Maneuverability
  • Concentration of Extreme Firepower
Trade-Federation-Factodex


Developed by Doctor Torgath Warsaw Torgath Warsaw in 900 ABY, the AR-S II - Class Siege Droid; Federation V Pattern was designed to succeed the Advanced Robotics Series Siege Battle Droid on the galactic market due to a lack of demand from the galactic powers. This model represents the most recent advancement in war droid technology from the viewpoint of the Trade Federation.

However, the substantial expenses involved in manufacturing these formidable machines limit their production to small quantities within concealed facilities throughout the Alliance. The AR-S II towers at an impressive height of nearly 30 feet, featuring a robust structure upheld by three fortified legs. These legs are encased in reinforced plating and further enhancements to ensure stability during movement.

Additionally, the unit is equipped with a range of formidable weaponry intended for extensive bombardment. In addition, its Electrostaff-like sword arm is optimized for dismantling smaller and medium sized vehicles, providing essential support in chaos-ridden skirmishes and open-engagements on the battlefield.

However, this pragmatic superiority comes at a cost. Its considerable size makes it vulnerable; it can easily draw the concentrated fire from squads of enemy infantry and artillery. Tactical placements by commanders are crucial, as ignoring them can lead to rapid decommissioning of the droid before it fulfills its role.


 
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"The K-90S Storm Carrier represents the newest generation of Military Hoverbarges, distinguished as the first of its kind to possess such extensive armament and protective shielding. Its capabilities on the battlefield are virtually boundless when operated by a competent tactician and a proficient crew. However, it is important to note that it is not entirely flawless, and additional field tests may uncover unforeseen weaknesses. " - Dr. Torgath Warsaw Torgath Warsaw

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AD_4nXdcrsjAhTzFWzjkTBcNN5rSawx7eQOEOst3OmkjjL0s8fCdtQqQJgp3MXUYPr3FYqKZ4smhmYyOQx7ubrDkSkouTWpkFf4PQJlEE03ukvz-HrykV2bk4DofIQ3kpwagrGme2_Tr9g

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  • Heavy Firepower -
    • Equipped with numerous turbolasers, heavy cannons, and missile launchers, the K-90S Storm Carrier provides formidable offensive capabilities. Its wide array of weaponry makes it ideal for both ground and air assaults, as well as ship-to-ship engagements.
  • Superior Defenses -
    • With heavily reinforced armor and redundant shielding systems (including ionic and deflector shields), the Storm Carrier is built to withstand sustained enemy fire, making it highly durable in combat situations.
  • Large Capacity -
    • The carrier's vast capacity for troops, droids, and vehicles allows it to deploy large numbers of forces in a single operation, making it a potent tool for planetary invasions or large-scale assaults.
  • Advanced Sensor and Countermeasure Systems -
    • The inclusion of sensors like the missile deactivation transmitter, sensor scrambler, and electronic countermeasures ensures the Storm Carrier can evade or neutralize incoming threats with precision.

  • Low Maneuverability and Speed -
    • Due to its immense size, weight, and heavy armor, the K-90S Storm Carrier has poor speed and maneuverability, which makes it vulnerable to faster, more agile opponents.
  • High Resource Consumption -
    • The heavy weaponry, defense systems, and advanced components require substantial energy resources, limiting the carrier's operational range and necessitating frequent refueling or resupply.
  • Crew-Intensive -
    • Despite its size and capabilities, the carrier's operations demand a relatively high crew complement to manage the numerous systems and coordinate deployment, which can create bottlenecks in battle scenarios where crew members are overwhelmed.
  • Vulnerability to Specialized Anti-Armor Weapons -
    • While its armor is heavily reinforced, it remains vulnerable to specialized anti-armor weapons, such as ion cannons or concentrated missile barrages, which could breach its defenses and disable critical systems.
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The K-90S Storm Carrier was designed as a modernized version of older storm carrier design from the mind of Doctor Torgath Warsaw Torgath Warsaw , with a specific focus on improving firepower, defenses, and operational capacity while maintaining the Trade Federation's reputation for technological dominance.

The design drew from various sources, including the Storm Carrier, HAVr A9 Floating Fortress, and other heavy military transports like the Trexler 906 Armored Marauder. The development team, led by Galactic Trade Federation engineers, wanted a unit that could dominate the skies and ground, capable of decimating enemies at a range while withstanding the heaviest of attacks.

One of the most significant upgrades was the weaponry, with a combination of fast-track turbolasers, mass driver autocannons, and advanced shielded cannons, all designed for quick and decisive engagement. This was paired with powerful shielding and armor, ensuring that the carrier could take on massive amounts of fire without succumbing to damage.

The Storm Carrier also incorporated state-of-the-art electronics, sensor systems, and countermeasures, ensuring that even in the face of modern warfare technologies, the K-90S would remain a formidable force. The design also considered the practical deployment of troops, with large cargo space for vehicles and soldiers, as well as an efficient droid system that could assist with maintenance and battlefield support.

Despite its massive firepower and defenses, the K-90S Storm Carrier's weight and low maneuverability proved to be its most significant drawback. However, it made up for this weakness by being an unparalleled force for planetary invasions, blitzkrieg tactics, and siege operations.


 
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Jedi Survivor - Shattered Moon - Automated Forge Exterior

" The Prodex Automation Hub holds significant value for the galactic community, both from a scientific perspective regarding the transformation of raw materials and in terms of reducing risks to worker safety. " - Dr. Torgath Warsaw Torgath Warsaw
Trade-Federation-Factodex

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  • Repair Modulation:
  • Construction Modulation:
  • Material Conversion:
  • Intelligence Modulation:
    • The Prodex Hub operates underneath the oversight of the TF/OSS-04 Cicero Quantum, an advanced supercomputer and artificial intelligence which allows it to run the facility at peak operational capacity for hours and years on end with minimal organic oversight.
Trade-Federation-Factodex

  • Enhanced Worker Safety: The Prodex Automation Hub minimizes the risk to human operators by automating hazardous processes and utilizing advanced safety protocols.
  • Efficient Material Conversion: Capable of transforming raw materials into usable products with high efficiency, reducing waste and improving resource management across various industries.
  • Durable Construction: Built with advanced materials, the structure of the hub can withstand extreme conditions, making it suitable for operation in diverse environments, from harsh deserts to frigid tundras.
  • Scalability: The modular design allows for easy expansion, enabling production capabilities to be increased as demand grows.
  • Dependence on Power Sources: The efficiency of the Prodex Hub is heavily reliant on a stable power supply; disruptions can lead to significant downtime and production delays.
  • Vulnerability to Disruption: As an automated facility, it may be susceptible to hacking or sabotage, which could halt operations or compromise output quality.
Jedi Survivor - Shattered Moon - Automated Forge Exterior

Trade-Federation-Factodex


The Prodex Automation Hub represents a pinnacle of technological advancement within the Galactic Trade Federation and its Chief Researcher Torgath Warsaw Torgath Warsaw , designed to streamline production processes while prioritizing worker safety and environmental sustainability. This facility employs cutting-edge automation technologies to convert raw materials into finished products, significantly reducing the need for hazardous manual labor.

With its robust construction using durable materials like Duracrete and Myoflex heat sinks, the Hub is engineered to endure extreme conditions and minimize maintenance needs. The automation hub excels at processing a wide variety of materials, allowing it to cater to numerous industries such as manufacturing, construction, and even scientific research.

The ability to adapt its production line to different materials without extensive reconfiguration makes it a versatile asset for any organization seeking efficiency in resource management.


However, this versatility comes with challenges. The initial cost of establishing a Prodex Hub can be prohibitive for smaller enterprises, and its reliance on uninterrupted power supply exposes it to vulnerabilities that could disrupt operations. Despite these challenges, the Prodex Automation Hub has been a game-changer in the galactic community, driving innovation and transforming industries.

 
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