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Approved Tech Darth Vaildra's Armor

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DarthRevan-1.jpg


Image Source: Photobucket and Star Wars the Knights of the Old Republic
Intent: To make a personal armor for Darth Vaildra able to protect him from a wide range of attacks.
Development Thread:

Killed a Mandalorian: Here
Armor creation: Here
Armor Testing: Here
Cortosis: Here

Manufacturer: [member="Darth Pikiran"] and @Darth Vaildra
Model: N/A
Affiliation: Darth Vaildra
Modularity: Can be repaiered and minor additions can be added.
Production: Production:
Unique
Material: Beskar, Cortosis-Terenthium, Armorweave, and Lignan
Classification: Multipurpose
Weight: 20kg
Quality: 10
Special Features:

-Lightsaber and blaser resistance: It can take a lot of punishment from a lightsaber or blaster. It can even catch a lightsaber on the wrist for a very short time.
-Can withstand indirect explosions and minor explosives: In the left wrist is an energy shield that adds to armor defense when activated. With the activation of the shield in the left wrist armor it can deflect mild to moderate indirect explosions. Without the activated shield it can still withstand explosions to the point that he won't blow into pieces, but results will very and damage is taken in most cases.
- Fire, and energy resistant: The armor is naturally fire resistant and with the energy sink it can absorb the energy of blasters and minor lightsaber attacks like grazes.
- Strong joints: His personal mixture of Terenthium and Cortosis makes his joints and robes still lightsaber resistant. Due to the mixture not being pure it is not how strong as usual
- Sight and hearing modifacations: It has no enhancements, but allows Vaildra to use his senses fully while in full armor without hindering it. This is done by microphones in the ear spot that provide natural hearing abilities. In the visor, save for the HUD, it is made to look like nothing is there.
- Lignan: In small pockets inside the armor are Lignan Ores that provide Vaildra with a hidden ace if he is drained and needs a boost.

Added Additions:
Oxygen reserves providing two hours of air when air is not obtainable normally.
Minor Bacta tanks :The back has two small thanks with bacta sealed in reinforced glass. Injection based.
Combat De-ionizer
Thinsuit
Energy Sink
Thermal Gel
Encrypted Internal Comlink
Oxygen Filtration System
HUD (Heads-up-Display)
Motion Sensors
Nutrition system (providing the body with 2 weeks of nutrition to survive without food. Injection based
Description:
The armor was created by the efforts of Darth Pikiran and Darth Vaildra in the Sith Empire labs. It is armor made to be lighter than heavy armor, but still provide the ultimate protection. Vaildra created inside the mask devices to provide his senses no hindrance. He also created an exo suit made of Corotosis and Terenthium that would serve as the part that lay against his body and provide protection where the metal armor could not.

In the exo suit are pockets that hold Lignan ore that when harnessed provide Dark Side users a power boost. Unlike normal when Lignan would provide those in the area with power, the suit keeps it inside and provides only Vaildra. The armor is made using Pikiran's knowledge and experience of making Beskar and made from true Mandalorian Iron.

The suit provides Vaildra with more than combat protection, but also survival. It has built in bacta, oxygen, and food reserves and filters to clean air. In the left wrist is a shield generator that wraps his body with a shield to protect against explosives and slugthrowers. In his visor is a HUD that is hooked to the Galactic information system. This provides him with on spot information about planets, species, plants, enemies, and anything that is in public records. It is linked tot he Holonet.
The armor has an exosuit that is made out of a lightweight cortosis and terenthium alloy. While this provides Darth Vaildra with more freedom of movement and limited resistance to lightsaber attacks, it does not offer the level of protection that the rest of armor provides. Due tot he helmet needing equipment to provide normal hearing, if this is somehow destroyed the user is forced to go blind and deaf or lose the helmet. While the metal is fire resistant the robes are not. While they are not naturally flammable, they are able to be removed by high intensity of direct heat onto them or the exosuit. If the armor becomes iced over the armor movements slow down drastically.

Primary Source:
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
-Can withstand explosions: With the activation of the shield in the left wrist armor it can defelct mile to moderate explosions. Mainly those from personal launchers or weak end tanks. It does require the user to be still and crouch to create a smaller target. Without the activated shield it can still withstand explosions to the point that he won't blow into pieces, but results will very and damage is taken in most cases.
I'd mention that this is an energy shield, not a metal shield.

In addition, I do not think that this will be something capable of deflecting/absorbing direct hits from grenade launchers or higher up weapons, but it probably would be good (for a time) against indirect attacks from such weapons and direct fire from most handheld weapons.

Fire, ice, and electricity resistant: While not ice resistant Vaildra will use his own personal flames to heat his armor to provide the resistance without harming himself.
It's fine if you use your character's own powers to provide protection against ice, but since it's not a feature of this armor itself, ice-resistance should be removed.

I can seem beskar and some of the materials here being at least somewhat resistant to fire, but what makes this resistant to electricity?

- Sight and hearing modifacations: It has no enhancements, but allows Vaildra to use his senses fully while in full armor without hindering it.
How does this work? Is this achieved by simply not having armor around the ears and eyes? Or something else?

Minor Bacta tanks :The back has two small thanks with bacta sealed in reinforced glass.
How is the bacta administered? Is the bacta given through injection, implant, topical spray, or something like?
How does this work? Does this supply it through some sort of drinking straw or tube? Or is this more like some extra ration packets on a belt?

[URL="http://starwars.wikia.com/wiki/Temperature_regulator"]Temperature Regulator
I'm not sure if that's the right component you're looking for.

I might suggest using a Thinsuit or a body glove that the stormtroopers wore to get the temperature control.

Galactic information system
Is this the HoloNet? Or is this something else?

An overall thought I want you to consider is that this armor has a lot of strengths going on for it, and not a lot of weaknesses. The only one I've seen is weight, and judging by how it's described in the description, it doesn't look like it's going to be much of a weakness. I think this might need to either sacrifice a few features or incorporate some more weaknesses to it for this to be ready for approval.
 
My replies are in red, good sir.
Gir Quee said:
I'd mention that this is an energy shield, not a metal shield.

In addition, I do not think that this will be something capable of deflecting/absorbing direct hits from grenade launchers or higher up weapons, but it probably would be good (for a time) against indirect attacks from such weapons and direct fire from most handheld weapons.

I would assume with the added shiled it could withstand grenade launchers or any reasonable handheld explosive type. Maybe I should mention a limited amount.?

It's fine if you use your character's own powers to provide protection against ice, but since it's not a feature of this armor itself, ice-resistance should be removed.

That makes sense

I can seem beskar and some of the materials here being at least somewhat resistant to fire, but what makes this resistant to electricity?

I assumed that by mixing a de-ioniser and energy sink I would get that added effect.
How does this work? Is this achieved by simply not having armor around the ears and eyes? Or something else?

In the dev thread of the creation he put devices that did not enhance hearing or sight, but merely allowed him to see as if he was not wearing a helmet (save for the HUD) I can better explain that if you like
How is the bacta administered? Is the bacta given through injection, implant, topical spray, or something like?
I honestly meant to say injection. My bad
How does this work? Does this supply it through some sort of drinking straw or tube? Or is this more like some extra ration packets on a belt?
Injection as well

I'm not sure if that's the right component you're looking for.

I might suggest using a Thinsuit?
I am not aquited with thinsuit, I will look that up


I might suggest using a Thinsuit or a body glove that the stormtroopers wore to get the temperature control.

Is this the HoloNet? Or is this something else?

An overall thought I want you to consider is that this armor has a lot of strengths going on for it, and not a lot of weaknesses. The only one I've seen is weight, and judging by how it's described in the description, it doesn't look like it's going to be much of a weakness. I think this might need to either sacrifice a few features or incorporate some more weaknesses to it for this to be ready for approval.

This is actually my first Beskar and I could not think of weaknesses due to it's nature. He is still wearing about 50 pounds, he is just a fast person so the armor has weaknesses, he personally overcomes them. I looked at othe Beskar armor and couldn't find any weaknesses besides weight. If you have suggestions I would love that. If not, I can research some and see if I can come up with some that don't ruin the quality.

http://starwars.wikia.com/wiki/HoloNet
 
[member="Darth Vaildra"], my apologies for the late reply; yesterday ended up being busier than I expected.



Darth Vaildra said:
I would assume with the added shiled it could withstand grenade launchers or any reasonable handheld explosive type. Maybe I should mention a limited amount.?
There's a wide variety in terms of grenades (and consequently grenade launchers). Generally, I would say this wouldn't be able to withstand a direct hit from the average grenade launcher, though it might do well against direct fire from micro grenades. Handheld explosives are a huge category, where again, sometimes this might be reasonable, and sometimes it wouldn't be.

I'd probably describe this as being capable of absorbing minor direct explosive attacks (like from a wrist rocket) and dealing with some area of effect damage from other explosive weapons.



Darth Vaildra said:
I assumed that by mixing a de-ioniser and energy sink I would get that added effect.
The de-ionizer is something you use after the armor is hit by electro-magnetic weaponry (like an EMP grenade), so while it can fix the electrical components of your armor, it doesn't make it resistant to those attacks. The energy sink might help against conventional blasters and other direct fire energy weapons, but there's a wide array of electrical weapons out there which it not easily deal with, such as an energy web generator.

I might reword this as direct energy resistance.



Darth Vaildra said:
In the dev thread of the creation he put devices that did not enhance hearing or sight, but merely allowed him to see as if he was not wearing a helmet (save for the HUD) I can better explain that if you like
Please do. Is it something like built-in audio equipment(outside microphoneand speaker) that gives him standard hearing abilities, etc?



Darth Vaildra said:
This is actually my first Beskar and I could not think of weaknesses due to it's nature. He is still wearing about 50 pounds, he is just a fast person so the armor has weaknesses, he personally overcomes them. I looked at othe Beskar armor and couldn't find any weaknesses besides weight. If you have suggestions I would love that. If not, I can research some and see if I can come up with some that don't ruin the quality.
To a degree I can understand it. I think that the person behind the equipment is a big factor in combat. But looking at the overall picture of when this armor is going to be used, this armor seems to give a bunch of benefits without any downsides. I'd leave the heavy weight reference in there as a valid weakness, but I'd remove the references as to how your character will overcome this design trait. I think it may be reasonable to use Force speed occasionally to offset this weakness, but I don't think that it shouldn't be something that's "always on", so to speak.

Some possible ideas to add to this to make this more balanced would be to given it a single weak spot where it's easier to pierce through or disable some important piece of the armor, reduce quality to 9, or give it a specific weakness to some sort of damage type.
 
Darth Vaildra said:

I might have missed this before, but is this power armor now? I ask because while I don't see anything in the sub that suggests that this is power armor, I haven't seen the term "exosuit" be used outside of power armors.


Darth Vaildra said:
While not as heavy as heavy armor it is still heavy at 20 kgs which slow Vaildra down, but due to his use of speed it isn't by much, but sometimes that can even be too much
Remove this part about using Force speed, and this part will be good to go.

Darth Vaildra said:
- Strong joints: His personal mixture of Terenthium and Cortosis makes his joints and robes still lightsaber resistant.


Darth Vaildra said:
The armor has an exosuit that is made of lightweight corotsis which provides resistance to lightsaber attacks for a bit, it does still provide weakness in the joints as no beskar is on the joints.
If the joints are armored by cortosis rather than beskar, I'm not so sure that this is a weakness. A possibility could be to do something like the mandalore's armor, which has weaker material on the joints as reflected by quality. So you could have something like Quality 10 over most of the suit with thick armor plates, and have areas covered by cortosis-terenthium mesh by a lower quality than 10 (between 6-7).
 
[member="Gir Quee"]

I could see that, but exosuit in this case means a thick second skin suit. While it is made of corotsis it is mixed with Terenthium. This means it is lighter and could still withstand a lightsaber hit, but multiple hits? It would not withstand as much attack as pure corotsis so that was how I figured it a weakness. I can change the strong joints to reflect that, but I believe that still makes the armor not only high quaility, but not op.
 
This should be an explicit weakness.

So turn this:



Darth Vaildra said:
The armor has an exosuit that is made of lightweight corotsis which provides resistance to lightsaber attacks for a bit, it does still provide weakness in the joints as no beskar is on the joints.

into something like this:

The armor has an exosuit that is made out of a lightweight cortosis and terenthium alloy. While this provides Darth Vaildra with more freedom of movement and limited resistance to lightsaber attacks, it does not offer the level of protection that the rest of armor provides.
 
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