Velok the Younger
When I Was A Young Warthog
I've made roughly four dozen alchemy submissions, most of them publicly available or for people who wanted custom orders. I've had an awful lot of fun along the way, and I've enjoyed helping people.
However, in the last several months it's become clear that the board's alchemists, beastmakers, and gadgeteers can be taken for granted by people who don't want to do the research themselves, or put in the work. I'm sure [member="Valik"] and [member="Nyxie"], among others, can attest to that, and know that request backlogs can stretch into months. In fact, a large portion of my Akure Executive Leatherworks products are the way they are because they're what people kept asking...and asking...and asking us to make, often when there are viable alternatives that would have required minimal work on their part. We don't mind polite requests, though we often don't have time for them. However, we have people coming to us feeling that they're entitled to our work, entitled to ask us for ambitious submissions and substantial development threads, entitled to ask us for training threads.
This is fundamentally silly.
If you want access to alchemical whatnot (and in Star Wars, tech can do just about anything alchemy can do, and often do it better -- we do this for fun), on behalf of the board's alchemists, I present a heartfelt three-part plea.
First: Find something that already exists. Many, many requests can be solved by simple Wookieepedia searches or by browsing the Marketplace.
Second, and related to the first: Be satisfied with something that almost does what you want, or that does it through other means.
Third: If you've got through all of the above and you just have to have alchemical masterwork...learn alchemy and get Master. I've done probably a dozen alchemy threads with Rave, some of them very substantial. Others have put in comparable work. I've done a ton of tech/species subs and, yes, had some denied or nerfed along the way. Others have put in comparable work. If you want the power to make shiny alchemical toys, do the work. Start out a new character, and get him or her to Master while specializing in one or two crafting traditions. (Alchemy, Nightsister crafting, Force-imbued weapons, Jal Shey, Felucian shamans...the list goes on.) Or take an existing character that's been around for a while and put in a few threads and a few tech subs to gain crafting as a secondary specialty. If the character's a non-Forcer, be a gadgeteer. Virtually any alchemical whatnot can be duplicated by Star Wars tech, with enough research.
Should you not know where to start, here are some resources, so you can start learning to make your own stuff. The sourcebooks are out of print and legally available, at least in my country.
http://starwars.wikia.com/wiki/Sith_alchemy
http://starwars.wikia.com/wiki/Category:Sithspawn
http://starwars.wikia.com/wiki/Category:Sith_artifacts
http://starwars.wikia.com/wiki/Categoryark_side_artifacts
http://starwars.wikia.com/wiki/Category:Force-sensitive_objects
Jedi Academy Sourcebook
Dark Empire Sourcebook
Galaxy Guide 14: The Dark Side
Dark Side Sourcebook
However, in the last several months it's become clear that the board's alchemists, beastmakers, and gadgeteers can be taken for granted by people who don't want to do the research themselves, or put in the work. I'm sure [member="Valik"] and [member="Nyxie"], among others, can attest to that, and know that request backlogs can stretch into months. In fact, a large portion of my Akure Executive Leatherworks products are the way they are because they're what people kept asking...and asking...and asking us to make, often when there are viable alternatives that would have required minimal work on their part. We don't mind polite requests, though we often don't have time for them. However, we have people coming to us feeling that they're entitled to our work, entitled to ask us for ambitious submissions and substantial development threads, entitled to ask us for training threads.
This is fundamentally silly.
If you want access to alchemical whatnot (and in Star Wars, tech can do just about anything alchemy can do, and often do it better -- we do this for fun), on behalf of the board's alchemists, I present a heartfelt three-part plea.
First: Find something that already exists. Many, many requests can be solved by simple Wookieepedia searches or by browsing the Marketplace.
Second, and related to the first: Be satisfied with something that almost does what you want, or that does it through other means.
Third: If you've got through all of the above and you just have to have alchemical masterwork...learn alchemy and get Master. I've done probably a dozen alchemy threads with Rave, some of them very substantial. Others have put in comparable work. I've done a ton of tech/species subs and, yes, had some denied or nerfed along the way. Others have put in comparable work. If you want the power to make shiny alchemical toys, do the work. Start out a new character, and get him or her to Master while specializing in one or two crafting traditions. (Alchemy, Nightsister crafting, Force-imbued weapons, Jal Shey, Felucian shamans...the list goes on.) Or take an existing character that's been around for a while and put in a few threads and a few tech subs to gain crafting as a secondary specialty. If the character's a non-Forcer, be a gadgeteer. Virtually any alchemical whatnot can be duplicated by Star Wars tech, with enough research.
Should you not know where to start, here are some resources, so you can start learning to make your own stuff. The sourcebooks are out of print and legally available, at least in my country.
http://starwars.wikia.com/wiki/Sith_alchemy
http://starwars.wikia.com/wiki/Category:Sithspawn
http://starwars.wikia.com/wiki/Category:Sith_artifacts
http://starwars.wikia.com/wiki/Categoryark_side_artifacts
http://starwars.wikia.com/wiki/Category:Force-sensitive_objects
Jedi Academy Sourcebook
Dark Empire Sourcebook
Galaxy Guide 14: The Dark Side
Dark Side Sourcebook