Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Do Unto Others

"Absolutely. Gracie has been rigged to keep flying and by now, I'm pretty sure the only thing original is her shape. Thank you for the offer, but I think Rusty and I need to be going."

She rose from her seat and inclined her head to Makers in a simple gesture of respect.

"It was a pleasure to meet you. Enjoy your evening."

Mal turned and let herself out of the room, she knew Rusty would be quick on her heels as they left the casino, headed back down the street to a block more suited to their idea of a good time. They were past their own hotel before Mal spoke to the tall shadow next to her.

"I don't like the look he gave when I told him no. I don't think anyone's told him no before."
 

Rusty

Purveyor of Fine Weaponry
"No kidding," Rusty replied. His belt felt conspicuously light, sans his usual pistols. Bodyguard or no, there wasn't a casino on Zeltros that would let a patron carry a gun. "I think maybe we should put those last few credits in savings and didi mao before Makers gets a chance to get his [bleep] together."

They made it to the exit without any trouble, but that was where their luck ran out. There were three men waiting outside for them. It was hard to tell the species under the masks, but they were big and dressed in the universal Thug For Hire attire.

"Not good, Captain. They're probably meant to keep us busy while he jacks the Grace. You think you can handle whatever heat he's got at the ship, or do you want these three?"
 
"You take them, meet me at the Grace."

She ducked and moved much faster than the thugs were anticipating but one still tried to follow her. She knocked a bin over in his way and took off. She didn't have time to waste, as she was pulling out the datapad to access Gracie's systems and arm her security program. The ignition switches were dead, but that would only buy them a little time if they had a good slicer on their hands.

She ran full out to the landing pads, slowing up as she neared the corridor that connected all the bays. There was a guy out in the hall, a rifle in his hands. Sithspit.

She quickly and quietly retreated a little until she found a maintenance closet. She jumped in some coveralls and hauled out a repair cart, pushing it up the hallway looking like she knew exactly where she was going. Right about the time she was pushing past the goon with the gun, she grabbed the crowbar lying across the top of the cart and caught the guy right across the face. He went down hard and she grabbed his rifle, checking the settings. Lethal.

She gritted her jaw and peeked into the bay. Two more at the bottom of the ramp. Great.
 

Rusty

Purveyor of Fine Weaponry
The first tough threw a haymaker that would have probably dented the armor plating on a warship. His fist was vaguely green, which mean nonhuman. That also meant that Rusty couldn't count on the usual points of impact to inflict maximum damage.

Oh well.

Best to just start stabbing and hope for the best.

Efficient though the resort security had been, their measures weren't designed with Rusty in mind. They could take his guns, but the only way to really disarm him was a turbolaser blast large enough to vaporize his shiny metal rear.

Within the span of a second, the 30 cm retractable spike that shot out of the bodyguard's forearm punched three holes in the target's chest. Only one of them bled profusely, but hey, nobody's perfect.

The second thug, the only one left standing after the third hand unsuccessfully tried to chase the Captain, put his hands in the air and slowly backed away.

"I am not getting paid enough for this," he rumbled.

"Go."

The thug nodded his thanks, and was off.

Rusty, meanwhile, tore off after the Captain, hoping to catch up with her in time to join in on the fun.
 
Ducked around the edge of the wall, Mal took a deep breath and leaned over enough to fire off a few shots at the men under Gracie, without shooting wildly as so to damage her. She hit one in the leg and he dropped, but he was still capable of shooting, while the other dove behind the ramp for cover.

Mal noticed that there was nothing to hide behind in the bay and she jerked the repair cart over to her and got behind it. She eased it forward into the bay, leaning out once to aim at the writhing guy on the ground. He took a bolt to the chest and she pushed the cart hard at the side where the other good was jumping out of. She darted for the other side of the ramp, and took him out as well.

There were no more in the bay, but she didn't know how many were onboard. She eased up the ramp, rifle at the ready, just like they taught her in basic. There was nothing easy going in her eyes or demeanor now. These boys wanted to take Gracie, and that was tantamount to war.
 

Rusty

Purveyor of Fine Weaponry
Rusty arrived just at the tail, as the Captain made her way up the ramp. Ideally, he'd try to back her up in clearing the ship, but that wasn't a good idea now. As high strung as she was bound to be, sneaking up behind her was a bad idea, and there wasn't any easy way to let her know he was coming without alerting anyone that might be on the ship.

Instead, he decided to set up a surprise in case Makers had a backup plan.

Most ships had smallish external storage and access compartments. Their size and importance came and went over the years, but there wasn't a ship in the sky that didn't have parts that could only be accessed from the outside, or places to store specialized tools for mechanics to get to. Many pilots weren't even really away of these compartments, especially on newer ships.

Mechanics, for the most part, were pretty good about not stealing specialized equipment. Most of it had literally zero resale value, and trying to charge the pilots for their own tools was a good way to get shot. They also knew that if a compartment didn't open, there was a reason for it. The occasional unscrupulous type might try, but opening this one without a key was a good way to lose a hand.

Rusty inserted a finger into an innocuous looking hole and flipped a tiny switch. It read the key chip embedded in his finger, recognized him as the having access authority, and a seemingly solid patch of hull swung open to reveal a storage compartment, from which he extracted a couple of crates. The first was rectangular, about two meters long, and weighed well over fifty kilograms. The second was a cube about 70 centimeters to a side, and weighed almost 300 kilograms.

It was time to introduce these yahoos to Gertrude.

Both crates were heavily armored to make up for the lack of protection from the ship's hull, which explained some, but not all of the weight. Not even most of it, really.

From the first crate, Rusty extracted a large, lethal looking weapon that bore a strong resemblance to an old E-web. Instead of a tripod, it had an integrated bipod under the end of the barrel, which was about a meter long and jacketed with a cryogenic cooling system. The total length of the weapon was about 190 centimeters, almost as tall as Rusty and much taller than the Captain.

From the second crate, Rusty unspooled a power cable, and extracted a belt of ammunition, which he inserted into the feed tray. The automated loading mechanism recognized the ammo belt and chambered a round without any input on his part.

Gertrude was a bastard through and through, a hybrid of blaster and slugthrower that would fire a variety of rounds at speeds normally reserved for spacecraft. The bore was a sturdy 17 millimeters. The battle box, which is what the bodyguard called the combination of power generator and ammo storage, was loaded with sabot rounds. When the trigger was pulled, the weapon initially functioned as a blaster, energizing tibanna gas to create a coherent bolt of energy. Instead of using galven circuitry to focus it down a barrel, however, the bold was sent into the rear of the projectile, where it would both ignite the propellant and add its own energy to the projectile's forward momentum.

In this case, the projectile was a 7mm tungsten sabot that would separate from its protective casing not long after leaving the barrel and would, in all likelihood, keep going until it hit something solid enough to stop it. If it wasn't for the ferrocrete blast walls of the spaceport, Rusty would never consider using it here. The projectile could go through an armored assault shuttle the long way.
 
Mal could hear steps on the metallic flooring and she knew exactly where every creak and crack in the floors were. There were two of them down the corridor. Mal crouched low and peeked around the edge and she got one before she dove in an open cabin and hid inside the door. When the other came by, he too got a shot in the back. Mal eased to the cockpit, as there was a short brunette sitting in her seat, trying to rework the ignition circuits.

"You're in my spot."

Mal was looking down the barrel of the blaster rifle, her eyes narrowed to slits. The girl ignored her but before Mal could fire, she was hit in the arm by a badly aimed shot. She seethed and ducked, heading back for a better position. There were more than she was aware of or they were coming up the ramp.
 

Rusty

Purveyor of Fine Weaponry
From the shadows at the back of the bay, Rusty had a clear line of site on the entrance. He supposed the goons he took down must have alerted the boss, because there was clearly a large group, upwards of twenty, ready to storm the ship. He noted, somewhat gleefully, that Makers apparently didn't want the ship harmed; the leader was armed with a high intensity stun rifle. It would put a wookiee out for at least five minutes, and scramble a human for days.

For two B-grade smugglers, that would have been more than enough. Unfortunately, Rusty was no B-grade smuggler, and he was perfectly happy to learn these kids a thing or two about bringing toys to a party with grown-ups.

The first three crept into the bay. They obviously thought they were sneaky, but their footsteps could be heard even above the loud hum of the machinery that every spaceport kept running constantly. There was a shot fired from inside the ship, and the muffled sound made them startle and look up towards the looming craft as their buddies poured in behind them.

"Perfect."

The bodyguard stroked the trigger once. An impossibly bright flash paired with an impossibly loud noise painted the hangar in shades of red as eardrums ruptured and, in the case of the three unlucky hijackers who got in the way of the tungsten slug, so did their bodies. The energy imparted was enough to practically make the bodies explode, showering their fellows in a spray of red.
 
Mal's arm went numb then limp, and she swore under her breath. Stun. Had to be a reflected shot, it had lost some of the zip on it. On the ship, they didn't want anything to damage the interior. This was going to make it far more difficult to get to all the guys still on Gracie. Her left arm hung at her side, and she tried to think where she found find a com switch to call to Rusty but about that time, Gertrude sounded off.

Oh dear Ashla.

Even inside the ship, the blast of Gerty firing was deafening. It sounded like hell's gates swinging open at the end of the ramp. But it drew the attention of the idiots onbaord and they went towards the sound. Firing from the hip, Mal got another one but she couldn't afford to stay where she was or call out. She darted into the cabin across the hall, and stepped into an electrical closet, pulling the door to.

She was running out of options and she needed the cover to think.
 

Rusty

Purveyor of Fine Weaponry
For a split second, there was stunned silence. The absence of noise was almost horrific as the presence of it had been, and the mercenaries stared, shocked, at the carnage. Rusty wasn't sure if it was their leader or just the bravest one out there, but someone tried to rally their spirits to charge towards the ship. A couple had had enough; they sprinted back towards the exit and, as far as Rusty was concerned, they were out of the fight. The remainder charged towards the ships as one.

"Welp, it doesn't get much better than that," he said. He'd have grinned if he knew how.

It was like a solid wall of noise and light poured out of Gertrude's muzzle, three rounds every second, as Rusty calmly walked his point of aim back and forth across the base of the ramp, turning the hangar bay into an abattoir. He knew security footage would demonstrate that he and the Captain had technically been in the right when using lethal force to defend their property, but somehow he didn't think Makers would see it that way.

Might have to pay him a little visit, Rusty thought to himself as the last man vanished in a crimson spray.
 
Her stunned arm was painful at the shoulder, where nerve endings were screaming into oblivion and trying to deal with sensation loss and other minute problems that come with having a limb that is suddenly useless. She leaned against the wall a second. She needed a pistol. Rusty's rack was closer. She didn't know how many were left but the roar of death and blood from the bay silenced. She was sure that Gerty won. Gerty always won.

She moved the door open to step out and managed to make it to the cabin next door. Rusty's door was open, and she tiptoed in, looking for anything handy she could operate without her left. Top drawer held a variety of holdout blasters and she chose the littlest one to take with her. Less recoil, better aim.

She made for the cockpit as she heard the ignition trying to turn over. Sweat had formed on her brow, her hair stuck to her skin.
 

Rusty

Purveyor of Fine Weaponry
If Rusty has been organic, he would have been just as dead as the would-be thieves that lay dead at the foot of the ramp. Firing Gertrude was a bit like trying to ride out an explosion while a heavyweight champion used his right shoulder as a speed bag. The audiovisual assault would have left even the most hardened heavy metal fan laying in a stupor.

Fortunately, he wasn't organic, and he had his senses about him as the ship fired up. The repulsorlifts were relatively safe compared to the main drive, but at this range they could still crush him if he got caught directly underneath.

The bodyguard snatched up Gertrude and the battle box and sprinted out from beneath the Wicked Grace with moments to spare. Unfortunately, he was too late to get up the ramp before it jolted into the air.
 
Gracie rose about 20 feet in the air, wobbled, hovered, dipped and wobbled again before she set back down on the bay floor. The engines powered off and the blond girl who had ignition wiring lines all sorts of messed up next to her turned to Mal who kept the blaster on her.

"Let's start this from the top. What is Makers paying you for this?"

The girl swallowed hard, slumping in her seat.

"Enough so mom doesn't lose her place. Dad owed Mr. Makers. He died before Makers could collect. He told us we inherited his debt."

So he was that kind of jerk. There was less and less charitable feelings to the smarmy bastard the longer Mal thought about it.
 

Rusty

Purveyor of Fine Weaponry
Rusty reached the cockpit just in time to hear the tail end of the conversation.

After the ship had touched down, he had raced onboard to make sure the Captain was alright. Her arm was hanging limp, probably the result of a stun bolt, and she looked like she wanted to rip off the nearest available set of genitals and make the owner wear them for a hat, but otherwise, she seemed okay.

The Wicked Grace, on the other hand, was going to take some serious rewiring before it would be safe to take on a voyage of any real length. The girl knew her stuff well enough to get it in the air, but she had made a real mess of things in doing so. The navigation beacons were probably offline, along with the identification transponder, both of which were necessary when landing on another planet for folks who didn't feel like getting shot down. And if the beacon was off, the most reliable way to do that was to cut the navicomp out of the system. And since they used a custom model with a droid brain to decrease response time, that meant that the thing was probably well and truly insane, because it had no data input, but she had left the power hooked up.

It was going to be a fine mess, sorting out the cockpit, but they wouldn't even get the chance if they couldn't get the heat off their back.

"Hey, Captain? I think I'm going for a walk."
 
Mal laid the blaster in her lap, pulled her last creds out of her pocket, and handed them to the girl. She stood up, and leveled her with a stern gaze, dropping the blaster on the seat behind her.

"Take this, get your mum and get the hell off this rock. Pick some place quiet where the damn rich never go. Get off my ship."

When she sprinted off crying, Mal looked up at Rusty.

"I think we have an appointment, Rusty."

There was something different in her walk, that regimed gait that said quite clearly that she had been a soldier at one point. She was on a march. She might not have a pack or a weapon, but she was marching to war and someone was going to pay for hurting her and Gracie.
 

Rusty

Purveyor of Fine Weaponry
A small part of Rusty wanted to protest. The Captain never joined him on his walks. As far as he knew, she had no desire to know exactly what he was up to when he was off on his own.

That small part was ignored by the much larger part that realized further argument would be useless.

"Hang on a sec. I need to change into something a little more comfortable."

For all of Gertrude's effectiveness at turning people into hamburger, she was a wee bit conspicuous, and it wouldn't do to cause a panic. Rusty locked her in his cabin, grabbed his pistol belt, and shoved a ridiculously short sawed-off shotgun through the belt. The double barrel ten-gauge had about 6 inches of barrel sticking out past the shells. It was enough to keep them from harming the shooter, and that was about it.

He joined the Captain at the base of the ramp.

"Much better," he declared.
 
Mal had managed to wipe the sweat away and peel off the coveralls. She was wearing the long duster she saved for when she figured it was going to get heavy. Her arm slipped through the sleeve but with the give of the fabric, it just looked like her arm was by her side. They were about to head out when she heard sirens wailing. Cursing silently under her breath, she turned to him.

"Get outta here. I'll take care of the authorities. You go take care of him."

She headed back up the ramp to fetch the footage and the documents she would need to present to try to explain the corpses and blood.
 

Rusty

Purveyor of Fine Weaponry
Rusty nodded, and then melted into the shadows.

This, truly, was where he belonged, skulking in the darkness. He didn't mind looking after the Captain so she could have a little fun every now and again, but it wasn't something he enjoyed. The crowds, the noise, the constantly looking out for potential threats, it was at once boring and nerve wracking. If he had a nervous system, he'd probably have developed a nervous twitch.

Although there were no shortage of opportunities for mayhem with the Captain, there was precious little time for the one thing he really enjoyed: the hunt.

And now, the hunt was on.


===========Three hours later===============

The target fled through the darkness, his breath coming in short, ragged gasps. He wasn't sure what had gone wrong, but there was no denying that his life was in danger.

John Makers had been in his usual penthouse suite at the casino, overlooking the spaceport. Watching the craft come and go had been one of his few pleasures as a child of rich and distracted parents. He quickly discovered a talent for recognizing craft, and had an eye for picking out rare and valuable ships from by eye. His father, eager to distract the precocious young boy, had allowed him to indulge his hobby, and had even given him an expense account to buy his first ship at the age of 10. He was never allowed to fly on it, but he had been allowed to hire his own crew, and he took great pride in managing their affairs. The crew had been reluctant, at first, but they quickly realized the boy who owned the rare YT-1300 they flew was a virtuoso when it came to moving cargo around and making money. They were making money hand over fist, and were always happy to regale the young master with tales of their adventures in far flung corners of the galaxy. John didn't care that none of it was news to him; he had wired the ship with discreet holocams and could tap into the sensor feed whenever he wanted. If there were a few stunningly attractive women on board, what of it? Watching the feeds was never so exciting as hearing the stories, even if he knew they were mostly fiction.

Five years later, and one ship had turned into a small but highly lucrative business. John Makers had established a reputation for moving rare and delicate cargoes in equally rare ships, and if there was something rich people loved, it was watching their precious valuables arrive in a ship so old it belonged in a museum.

At the age of 18, John was disowned by his father, who insisted that he stop this silly business with antiques and come work for him. John, realizing that his father's business only grossed thirty percent more than his own, and netted far less, declined. In ten years, he declared, Makers' Rare Transports would double his father's gross, and in fifteen, would be powerful enough to buy it out. John's father scoffed at the idea and kicked him out of the house. Fifteen years later, John showed up on his doorstep with a notification that, not only had he bought out his father, he had convinced the board to sell him all the company's residential property, including the home his father and mother lived in. Kicking them out to the curb was the happiest moment of his life. His sisters he allowed to stay, on the condition that they became household servants.

It was now seven years after that, and Maker's Rare Transports was only a small part of John's business empire, but still his favorite. Even here, on vacation on Zeltros, he kept a close eye on the skies, and spotting that 3-Z brought a familiar tingle of excitement. 3-Zs weren't as rare or desired as YT-series craft, but they were one of his cheaper options, and were always popular. He kept the price high enough to retain the illusion of exclusivity, but just low enough that an upper middleclass businessman could splurge and hire one without too much financial hardship. They were popular enough that, despite the rather rough condition of this specimen, he was willing to pay top credit for it. When the unreasonably stubborn captain and her robot or possibly cyborg henchman had turned him down, they had forced his hand. He needed that ship.

Which is why he was staring out over the balcony, listening to the events unfolding. Everything had been going to plan, until a series of thunderous concussions shook the building. He was knocked unconscious by a piece of masonry shaken loose, small enough not to kill him, but big enough to knock him out.

When he came to, there was nothing but darkness and a familiar pair of silver orbs.

"Hello, John," he voice rasped. "Don't bother asking where you are, or why you're here. All you need to know is that you have thirty minutes to escape this building, and then I'm going to kill you. Time starts...now."

There was nothing resembling mercy in those cold argent eyes, or that raspy, metallic voice. If anything, the voice conveyed a certain intimacy, whispers to a lover in the darkness.

John didn't know how long he had been stumbling in the darkness. His chest, legs, and head ached. Blood streamed down his face from no less than three scalp wounds, and poured down his right arm from a gash he had earned from a jagged piece of metal that he didn't see in the nearly impenetrable gloom.

This place was a maze, filled with machinery of some kind, all of it dormant. There was no artificial illumination, only the occasional beam of moonlight from a window that was too high to reach.

Reluctantly, John concluded that escape simply wasn't an option, not in the time he had left. He could either surrender and beg for mercy, or fight. There was only one option, one way out of here that his pride would allow. He began groping around on the ground for a piece of pipe, or maybe a discarded tool.

"Time's up, John."

His hand exploded in a wave of fire as a heavy boot came crashing down on it. The owner of the boot leaned down, silver eyes staring right into his.

"Didn't your mother ever tell you not to take things from others?" asked his hunter, silvery knife gleaming in his hands.

The hunter didn't bother to wait for an answer. For John, there was nothing else in the world but those eyes and that knife. That, and the pain.
 
Dealing with the authorities had been almost as painful as having the nerves at her shoulder screaming as the signals went from numbed cells to perfectly fine cells. It was pins and needles, except on fire. When the locals wanted greased palms about the death and making it go away, she actually had to call her Syndicate rep and send the footage. The cops had scrambled soon after the coroner finished his clean up. The smell of dried blood, that coppery metallic taste hung in the bay and Mal thought she was going to be sick. She sent Rusty a message to meet her back at the hotel. The Syndicate was hooking them up with a repair technician. A claim for the damage was already in. It had been one night and she felt like she needed a vacation.

She was sitting in the dark, on the balcony looking out over the lights of the street below when he got back. There was a glass of strong whiskey in her right hand, her left sitting in her lap. The way she held it, it was still numb, and by the looks of her face, so was she.

"Is it done?"
 

Rusty

Purveyor of Fine Weaponry
In the past, Rusty would have taken the scalp. Proof of death was a vital part of an assassin's work, be it physical or electronic in nature. Some people took recordings. Rusty took scalps.

The Captain was already squeamish about this sort of thing, and he knew she'd probably regret it once her temper died down. So instead of a scalp, he presented her with a lock of hair.

"It's done. Cops are going to find the body in about a week or so, when someone complains about the smell."
 

Users who are viewing this thread

Top Bottom