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Approved Tech EKR-10C Electrothermal Carbine

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[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Manufacturer: EODD[/SIZE]

  • [SIZE=9pt]Affiliation: Closed Market[/SIZE]

  • [SIZE=9pt]Model: EKR-10C Electrothermal Carbine[/SIZE]

  • [SIZE=9pt]Modularity: Can fit a variety of foregrip attachments and magazine sizes[/SIZE]

  • [SIZE=9pt]Production: Minor[/SIZE]

  • [SIZE=9pt]Material: Duraplast, Alusteel, Hadrium alloy, Microrepulsors, Rubber[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: Electrothermal Rifle[/SIZE]

  • [SIZE=9pt]Size: Average[/SIZE]

  • [SIZE=9pt]Weight: [/SIZE][SIZE=9pt]Heavy[/SIZE]

  • [SIZE=9pt]Ammunition Type: 10x45mm Slugs, Power Cell[/SIZE]

  • [SIZE=9pt]Ammunition Capacity: Power Cell (300), Slugs (10, 20 and 30 round magazines)[/SIZE]

  • [SIZE=9pt]Reload Speed: Slow[/SIZE]

  • [SIZE=9pt]Effective Range: Battlefield[/SIZE]

  • [SIZE=9pt]Rate of Fire: Average[/SIZE]

  • [SIZE=9pt]Stopping Power: Very High[/SIZE]

  • [SIZE=9pt]Recoil: Very High[/SIZE]
[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt]EMP Shielding[/SIZE]

  • [SIZE=9pt]Foregrip[/SIZE]

  • [SIZE=9pt]Close and Mid-Range Scope[/SIZE]

  • [SIZE=9pt]Full and Semi-automatic fire modes[/SIZE]

  • [SIZE=9pt]Electronic Automatic Feed[/SIZE]

  • [SIZE=9pt]Miniaturized Repulsor System[/SIZE]

  • Inertial Dampener

  • [SIZE=9pt]Comes in matte black, tan, olive drab, and various camouflage colors[/SIZE]
[SIZE=9pt]Strengths:[/SIZE]

  • [SIZE=9pt]Electrothermal Advantages: Electrothermal weaponry comes with several innate advantages. They boast exceptional range, armor penetration, stopping power, and projectile speed. Rounds fired from them are impossible to deflect with a lightsaber, and travel so fast that they’re exceptionally difficult to avoid, making weapons of this type optimal when facing force-users.[/SIZE]

  • [SIZE=9pt]EMP Protection: Due to its reliance on power supplied by a standard power cell, the EKR-10C is built with EMP shielding to safeguard its necessary processes in order to operate, keeping it usable when standard blasters would be rendered inoperable.[/SIZE]

  • [SIZE=9pt]Recoil Mitigation[/SIZE][SIZE=9pt]: Electrothermal weaponry generates extreme recoil, but the inclusion of a series of microrepulsors along the inside of the shell near the barrel work to provide enough downward force to keep the recoil manageable despite its significant presence. In addition a miniaturized inertial dampener protects the user from the recoil, preventing it from breaking an arm during use.[/SIZE]
[SIZE=9pt]Weaknesses:[/SIZE]

  • [SIZE=9pt]Sound: Due to the plasma charge being activated in order to fire every round, the EKR-10C is a very loud weapon, making it impractical for missions where stealth is required, or for use by hearing-sensitive users.[/SIZE]

  • [SIZE=9pt]Recoil: While measures have been taken to keep the recoil generated by the weapon manageable, it is still very much an issue while firing on full automatic. It can be incredibly difficult to keep the weapon on target at range for even species that are naturally very strong, let alone a typical human, negating the fire mode's effectiveness to anything but suppressing fire.[/SIZE]

  • [SIZE=9pt]Reload Speed: Unlike conventional blasters which load their power cells closer to the front, the EKR-10C loads a large magazine at the rear, requiring significant time for a user to move the rifle aside in order to reload a new magazine.[/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]

[SIZE=9pt]Building on its larger sniper version of an electrothermal cannon, the next logical step for EODD in its projectile line was to make a carbine weapon with similar action. The EKR-10C is that weapon, putting the deadly power of an electrothermal cannon into an infantry-borne package. No larger than a typical blaster rifle, the EKR-10C's internals are composed primarily of alusteel and hadrium, while its outer shell is duraplast, and the buttpad rubber for comfort when firing.[/SIZE]

[SIZE=9pt]Each unit is EMP shielded, a necessity as it relies heavily on power cells to activate several processes of its action. Firstly, most importantly, the electric charge is needed in order to activate the plasma charge to fire each round, and secondly, it is used to automatically feed each round into the chamber. While the hadrium alloy in the barrel limits heat buildup, automatic fire will build significant recoil, heavily limiting accuracy at range, forcing the user to either switch to automatic fire or utilize the forward grip to help stabilize the weapon on full automatic. While in any other mass driver weapon this would make it impossible to use, a series of microrepulsors are activated to press down on the weapon as it fires, mitigating the recoil's effect on the weapon, while an internal miniaturized inertial dampener lessens the effects of this on the user, keeping it practical enough for common use.[/SIZE]

[SIZE=9pt]As for the ammunition, it utilizes 10x45mm electrothermal rounds, with a small propellent cap at the rear which is ignited by a charge from the weapon’s power cell, utilizing a plasma discharge to launch the round forward at approximately 2.5km/s. This provides it with not only the range of its larger brother, the EKR-30L, but the same high armor penetration and damage to organic tissue, as well as internal damage to droids. The weapon can fit magazines between 10 and 30 rounds, allowing for a solid potential for firepower output.[/SIZE]
 
[member="Errreembuhr"]
I think you're underestimating the recoil that a lightweight massdriver machine gun is going to have without using fully automated fire. Electrothermal rifles (sniper rifles using this technology) and all other mass driver-based weapons (railguns, etc) have very high recoil at the start, and they are certainly not lightweight weapons. Using a fully automated hand-held submachine-gun-esque mass driver that is also notably light is going to end up with the gun flying out of the person's hands or firing straight up in the air - guns aren't as light as they physically could be because it helps to counter recoil, not because of the physical limitations of the parts used to make them.
 
[member="Lily Kuhn"] I see. In order to minimize the recoil while keeping it significant enough to be a weakness I added microrepulsors and an inertial dampener, something I've seen used before in a submission that I've added as a source. I also bumped up the weight of the weapon to account for the added technology.
 
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