On the Fertile and beautiful world of Sakura, Gordosa and company sat aboard the "Luscious Lady" his personal sail barge and prepared to begin the first ever Gordosa Cup Premier Pod Race. Ugbolt was on security on the floating platform where the Pods were awaiting their racers and RG-13 the bronze protocol droid was setting up the betting pool.
"Dis is gunna b gud" Ugbolt said as he leaned on a pod.
Current racers and betting odds
Listeri Dalane - Sienar PR-3 * Odds 2-1
Sressechka - Banshee-11 * 6-1
Tross Sergo - Vectron BL-37 * 3-1
Olidiv Kenu - RQ 550C Dart * 3-1
Also Available:
Vulptereen 327 *
BRE Block6 Tri-Ram *
KV9T9-B Wasp *
FG 8T8-Twin Block2 Special +
CR-17 Incendia *
* Disclaimer all pods have been salvaged and rebuilt by Gordosa's employees any resemblance to historic pods is merely due to being a similar model not the same pod
+ Disclaimer This Pod is use at your own risk.
THE WINNER WILL RECIEVE 300,000 CREDITS AND THE POD THEY COMPETED IN. RUNNERS UP WILL RECIEVE THE POD THEY COMPETED IN or whatever is left of it. **
** Life Insurance policies, wills and powers of attorney are available before the race.
Sressechka - Banshee-11 * 6-1
Tross Sergo - Vectron BL-37 * 3-1
Olidiv Kenu - RQ 550C Dart * 3-1
Also Available:
Vulptereen 327 *
BRE Block6 Tri-Ram *
KV9T9-B Wasp *
FG 8T8-Twin Block2 Special +
CR-17 Incendia *
* Disclaimer all pods have been salvaged and rebuilt by Gordosa's employees any resemblance to historic pods is merely due to being a similar model not the same pod
+ Disclaimer This Pod is use at your own risk.
THE WINNER WILL RECIEVE 300,000 CREDITS AND THE POD THEY COMPETED IN. RUNNERS UP WILL RECIEVE THE POD THEY COMPETED IN or whatever is left of it. **
** Life Insurance policies, wills and powers of attorney are available before the race.
Rolling Method
I roll initiative to determine the order in which the characters begin the race.
A race is divided into a number of "zones."
Each Zone presents a challenge requiring a Ride/Pilot roll.
Success by less than 5 moves the character on to the next zone without incident.
Success by 5 or more not only moves the character on to the next zone, but grants the character some predetermined boon applicable in the next zone, such as a +5 circumstance bonus on the Ride/Pilot roll in the next zone, a +2 increase to Initiative, +1 circumstance bonus to any attack roll in the next zone (assuming it will involve combat), or some boon of similar value.
Failure by less than 5 imposes some slight, predetermined penalty on the character, such as a -2 to the Ride/Pilot roll in the next zone, or not moving on to the next zone, or taking a -2 to Initiative (moving him down the order for the next round), or getting entangled in or attacked by some obstacle, or taking a -1 to all Defense scores in the next zone (assuming it will involve combat or attacks of some sort), or some penalty of similar value. Where the penalty is more than "slight" (i.e., more than just the equivalent of a -2 penalty to something...for example, a -5 to something), the character is permitted a secondary "avoidance" roll of a different skill, such as a DC 10 Perception (to avoid getting lost in smoke or fog, for example), a DC 10 Persuasion (to calm your mount, e.g.), or an opposed grapple (in the case of the entangling obstacle) to avoid this penalty.
Failure by 5 or more imposes the "harsher" predetermined penalty as outlined above, without the secondary "avoidance" roll.
A race is divided into a number of "zones."
Each Zone presents a challenge requiring a Ride/Pilot roll.
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