Star Wars Roleplay: Chaos

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Approved Location Galactic Alliance Embassy

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Jaius Sovv

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OUT OF CHARACTER INFORMATION
  • Intent: To submit another faction location solidifying our ties with ORC space based on a world with shared history, that will serve as the Alliance-in-Exile's main public front and recruitment center.
  • Image Credit: Star Citizen Concept Art: Commlink Monthly Studio Report
  • Canon: /
  • Links: An Offer You Can't Refuse (Terminus Diplomacy), Lawful Neutrality (AiE/ORC Incorporation)
SETTING INFORMATION
  • Military Base Name: Galactic Alliance Embassy
  • Classification: Diplomatic Outpost
  • Location: Terminus
  • Affiliation: Alliance-in-Exile | Outer Rim Coalition
  • Population: While not originally conceived of as a military site, over recent months the modest barracks for security personnel has taken over increasing internal space to accommodate those Alliance loyalists who have sought out sanctuary within one of its last bastions.
The embassy's original security complement remains, although the vast majority of current troopers are former GADF and now Alliance Army. A not insignificant minority of sailors are occasionally billeted here as well, given Terminus' status as one of few remaining ports in the region friendly to openly flown Galactic Alliance colors.
  • Accessibility: Located at one of Terminus' less densely populated polar regions, even as an embassy in more peaceful times its location was selected with security in mind, given both the region's rough nature and such close proximity to the First Order border. Since the Galactic Alliance's fall, the Terminus Embassy has put all its remaining resources into improving upon these defensive measures. It is now strictly off limits to everyone but the Alliance and their closest allies.
  • Description: An outpost the size of a small town in its own right, the Galactic Alliance Embassy on Terminus is one of, if not the only complex in the galaxy still openly flying the starbird of its fallen nation. Originally one of the most remote diplomatic centers on the border of the Alliance's southwestern territories, during the Fall its combined lack of strategic value and natural fortifications left it as one of very few regional headquarters which did not collapse soon after the strikes on Coruscant, Fondor, and Lothal.
Surrounding by intersecting mountain ranges and overlooking glacial waters, each structure within the embassy grounds are internally connected, minimizing exposure to dangerously frigid temperatures outside. Biodomes are interspersed throughout the complex, originally designed to simulate more pleasing locales for recreational purposes, but now most have been converted into training facilities for Alliance recruits to practice in different environments.

POINTS OF INTEREST

Consulate - Originally responsible for processing visa requests and providing citizen services for Alliance expatriates, the consular building now focuses on reviewing potential candidates for the Alliance Military and screening all new recruits for possible Imperial connections. Located closest to the complex's landing pads from back when the Embassy's security protocols were less rigorous, now much of their work is done remotely or through intermediaries.

Galactic Alliance Commercial Service - Another branch whose role has shifted out of necessity, the Commercial Service was tasked with promoting a now defunct national economy. It is now one of the main funding and logistical arms of the Alliance-in-Exile, maintaining close ties with several manufacturing worlds in neutral territories still sympathetic to their cause.

Defense Attache - Once the smallest division on site, since the Fall the defense attache has appropriated most of the embassy complex, including the main ambassadorial center, which it has converted into a military grade command and control center. Defense Coordination and Homeworld Security, both once their own separate departments, have folded in under a singular chain of command.

Galactic Alliance Guard - A mere liaison outpost meant to facilitate criminal justice coordination with Coalition Judges and sovereign Outer Rim constabularies, these few buildings now represent nearly all that remains of a once proud federal enforcement arm. Having been primarily concerned with customs and border protection duties, the Guard now struggles to find new purpose as an operations arm of Alliance Intelligence.

Office of Public Affairs - Like the Guard, Terminus Public Affairs rose from modest roots as a backwater posting, given that it is now the sole official voice of the government-in-exile. While embassy personnel refuse to disclose the level of contact they have with Alliance High Command, statements this branch have released attributed to the Alliance Chief of State would seem to suggest these remnant forces aren't quite as fractured as they appear.

Jedi Shrine - Like many Alliance facilities throughout the galaxy, the embassy complex provided services for Church of the Force adherents, although certain unitarian statutes shifted their focus towards non-denominational worship. Jedi iconography is still present, however, and a modest little chapel tucked away near the complex perimeter represents the only tribute to the Alliance's now fallen New Jedi Order.

While seemingly in disrepair and unused, any sensitives nearby would be able to detect the aura of Shattered Jedi contacts posted at the Embassy to guide NJO survivors to safe havens in Silver Order or Confederate space, or on neutral worlds still out of reach of Sith Imperial hunting parties.

Main Hangar - Built into the complexes' abutting cliff-face, the embassy hangars boast a significant complement of combat speeders as well as stables for tauntaun riders. Landing pads throughout the facility handle most friendly traffic, but enough space is left over to potentially store several personal transports or a flight of starfighters for more long term stays.

Shield Generator - A refurbished DSS-02 generator installed to protect the facility from orbital bombardment, the unit itself is located on an artificial ledge carved into the cliff face underneath the main embassy complex and above frigid waters below. Rendering the generator unassailable save by sea or, through a series of tunnels that connect to the complex above built for maintenance and patrol purposes.

SECURITY
Maximum

Already boasting greater security than usual due to a local history of civil unrest and ever present regional pirate threats, the Embassy's natural defenses and remote location were both major contributing factors in its survival when all other diplomatic missions had quickly collapsed after the Fall.

Since that time, these fortifications have only increased as the Embassy's role shifted along with its government from civil administration to paramilitary resistance operations. Maintaining strong bonds with the now sovereign Terminus government, officially troopers on Embassy grounds are listed as private military contractors hired by the planetary guard, but battalions of Alliance Army troopers still patrol the complex in uniform.

The embassy hangars are large enough to store twelve squadrons of Alliance airspeeders (both the interceptor and heavy weapon variants) as well as two squadrons of TT-37 landspeeder transports and one squadron of TT-48 armored troop carriers, and tauntaun stables for surface patrols.

In addition to anti-aircraft artillery, guided missile silos, and long range surface scanners interspersed throughout the complex and its outer perimeter, patrol camps in the nearby mountain ranges maintain additional camouflaged emplacements and heavy repeater nests. These nearby peaks form natural cover for evacuation by air, and a new subterranean dock for submersibles not far from the facility's DSS-02 generator also provides the option for escape by sea.

HISTORICAL INFORMATION

Seemingly cursed by geographic instability, the Embassy first relocated to its remote polar surroundings following Terminus' secession from the Galactic Alliance. Briefly run from the former local Assembly offices in the trade world's urban heart, at the time its move was part of an overall effort to ease tensions between the Alliance State Department and a fledgling provisional government that would eventually morph into the sovereign trade council which now ran Terminus with Outer Rim Coalition backing.

They were uncertain times, Terminus had been allowed to part amicably and align with the Alliance's southern allies, but even after the system's withdrawal from the war effort, there remained a real concern of First Order incursion up until the Imperials' final strike on Lothal. Even before the Fall, Terminus Embassy had boasted a considerable complement of security personnel, its remote surroundings even allowing the complex to billet its forces on site.

It is these combination of factors: the transitional and low priority nature of the diplomatic mission here, its remote location and the natural defenses of such hostile surroundings, that contributed to the Embassy's survival and eventual status as a hub of Galactic Alliance holdout activity. Traitor forces loyal to Taeli Raaf were not assigned to Terminus, either due to lack of relevance to her grand design or its status as a relatively newly established site and so mundane as to be beyond her means to influence.

Once staffed by a more or less equal mixture of civilian and military personnel, the complex is now overwhelmingly populated by Alliance soldiers and sailors. Those few civilians who have remained to contribute are now more valued than ever, providing a logistical backbone and serving as a public mouthpiece of the Alliance-in-Exile and a primary point of coordination between Alliance remnant forces and the Outer Rim Coalition.
 
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