Star Wars Roleplay: Chaos

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Approved Tech Guavian Standard Cyberkit

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Guavian Standard Cyberkit
Arms
Sensory
Neural
Legs

OUT OF CHARACTER INFORMATION

  • Intent: A standard cybernetic kit for Guavian Armory
  • Image Source:
  • Deus Ex Arms on Pinterest.com by Unkown
  • RP26 on Deviantart.com by len-yan
  • Elysium Concept Art on Superherophype.com By Unknown
  • Reaper on Conceptartworld.com by Karakter Design Studios
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Guavian Armory
  • Model: Standard
  • Affiliation: Guavian Armory
  • Modularity: Each of the individual listed components can be installed separately so they aren't all required.

  • Production: Limited
  • Material: Durasteel, cybernetic components
SPECIAL FEATURES
The cyberkit makes the user a little stronger than someone in peak physical condition. The sensory enhancements of the kit allows for enhanced vision, nightvision, thermal vision, and memory replay. The neural enhancements is for integration of the Underworld Cybernetic Armor. Without the neural portion of the cyberkit one can't wear the armor.
Strengths:
  • +Almost Human: Enhancements put the user slightly above peak physical condition. You aren't Superman, but it gives you the edge in a fight to outclass your opponent and keep up with force users.
  • +Recon: Sensory enhancements are excellent for recon. Users can see in the dark, zoom in on targets, and if the weapon is calibrated to the eye, snipe without a scope.
Weaknesses:
  • -Machine: Makes the user highly open to attack by EMP. All they're enhancements will shut down until a reboot can take place. A reboot takes a couple hours.
  • -Chop Suey: All the enhancements replace existing anatomy and is meant to be permanent. It can be replaced with other cybernetics if needed.
DESCRIPTION
The Guavian Standard Cyberkit comes with arm, leg, sensory, and neural enhancements. It's built as the body's interface for the Underworld Cybernetic Armor. The cybernetics makes users a little stronger than what's attainable at peak human levels. It was made to allow normal beings to go toe-to-toe with force users, physically at least. The sensory enhancements are designed for recon capabilities. They can switch between night vision, thermal vision, and a scope mode. Scope mode can calibrate the optics to special guns and snipe with no scope. The neural enhancements are an interface for the Underworld Cybernetic Armor. Without it the neural cybernetics it's useless.
 
Jax Vandal said:
Enhancements offer unlimited endurance,
Jax Vandal said:
the cyberkit offers the user unlimited stamina in the parts of their body they've enhanced,
Jax Vandal said:
the user reflexes will be almost twice as fast.
Jax Vandal said:
makes users a little stronger than what's attainable at peak human levels.
Jax Vandal said:
They can switch between night vision, thermal vision, and a scope mode. Scope mode can calibrate the optics to special guns and snipe with no scope.
There are enhanced soldiers in Star Wars, but there are not Superhuman enhanced soldiers in Star Wars. You might find some form of some of the above strengths in isolation, but together they do not exist. I'm going to give you the opportunity to tone this down severely, otherwise this will be denied on concept - it's far too overpowered and it falls in the category of submissions that do not conform to Star Wars, which are prohibited in our Codex & Factory rules.
 
Gotcha I can tone it down a ton there was some stuff I kinda wanted to cut. I got rid of everything except the recon and strength. I could lose the recon stuff too if it's still a problem.

[member="Lily Kuhn"]
 
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